Player Matchup

Chernobog
Chernobog
DankScorpion267
Chernobog
Level 47
God Stats
31W - 29L
1,527 SR
Queue Stats
86W - 108L
1,330 Elo+
Party 3
Pele
Pele
NoobAssassin5
Pele
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 68L
1,343 Elo+
Party 3
Guan Yu
Guan Yu
RemovedRain
Guan Yu
Level 63
God Stats
1W - 5L
1,265 SR
Queue Stats
295W - 321L
1,384 Elo+
Party 3
Ganesha
Ganesha
SpicyKappi28
Ganesha
Level 107
God Stats
2W - 4L
1,387 SR
Queue Stats
221W - 233L
1,399 Elo+
Party 3
Rama
Rama
XxXOwOXxX
Rama
Level 18
God Stats
1W - 4L
1,512 SR
Queue Stats
79W - 85L
1,445 Elo+
Party 3
Team Averages
Level 52
1,438 SR
1,380 Elo+

VS

Team Averages
Level 47
1,457 SR
1,431 Elo+
Chaac
Chaac
ImKloetsch
Chaac
Level 29
God Stats
39W - 31L
1,476 SR
Queue Stats
78W - 87L
1,362 Elo+
Party 2
Sol
Sol
JetSetRhet
Sol
Level 83
God Stats
1W - 2L
1,271 SR
Queue Stats
213W - 173L
1,436 Elo+
Party 1
Anubis
Anubis
Pieopian
Anubis
Level 26
God Stats
11W - 11L
1,552 SR
Queue Stats
134W - 158L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
Radical Soup605
Guan Yu
Level 28
God Stats
2W - 3L
1,447 SR
Queue Stats
81W - 68L
1,542 Elo+
Party 1
Apollo
Apollo
Stonewall05
Apollo
Level 69
God Stats
32W - 32L
1,541 SR
Queue Stats
127W - 146L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DankScorpion267
Chernobog
9
0 / 1 / 0
4,998
500
1,508
4,101
1,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 4 / 0
5,440
544
1,034
5,837
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
RemovedRain
Guan Yu
8
0 / 5 / 2
4,550
455
2,386
8,573
3,471
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
SpicyKappi28
Ganesha
8
0 / 2 / 0
4,627
463
881
7,751
2,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
7
0 / 2 / 0
4,396
440
2,474
5,542
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 0 / 0
5,157
516
3,689
4,290
2,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 0 / 0
5,596
560
5,632
2,624
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Pieopian
Anubis
9
6 / 1 / 2
6,020
602
4,872
3,916
1,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 3
5,658
566
3,454
4,007
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
10
3 / 2 / 6
6,189
619
5,660
3,592
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DankScorpion267
Chernobog
0
1
0
0
W
Chaac
1
0
0
1
W
4
0
0
4
L
3
4
0
0.75
W
Anubis
Pieopian
Anubis
6
1
2
7
W
0
0
3
1.5
L
Guan Yu
RemovedRain
Guan Yu
0
5
2
0.2
L
Ganesha
SpicyKappi28
Ganesha
0
2
0
0
W
Apollo
3
2
6
3
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,283
Damage
23,307
31,804
Taken
18,429
10,444
Mitigated
9,283
6,466
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DankScorpion267
Chernobog
1,508
736
0
809
4,101
1,039
0
0
3,618
0
22,122
W
Chaac
3,689
201
0
2,106
4,290
2,306
0
0
4,290
0
21,853
W
5,632
2,200
0
1,589
2,624
511
445
507
2,117
32,636
0
L
1,034
235
0
1,447
5,837
2,114
0
2,053
3,784
0
15,737
W
Anubis
Pieopian
Anubis
4,872
456
0
1,784
3,916
1,806
616
0
3,916
27,552
0
W
3,454
170
372
2,592
4,007
3,183
40
374
3,633
0
12,840
L
Guan Yu
RemovedRain
Guan Yu
2,386
385
60
570
8,573
3,471
0
2,819
5,754
0
15,834
L
Ganesha
SpicyKappi28
Ganesha
881
89
0
1,910
7,751
2,793
0
3,070
4,365
16,649
0
W
Apollo
5,660
3,305
0
564
3,592
1,477
1,660
0
3,592
0
28,621
L
Rama
2,474
2,264
0
1,670
5,542
1,027
0
2,048
3,296
0
20,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
28,620
181
Minions Killed
231
0
Camps Cleared
0
921,337
Distance Traveled
837,152
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,998
500
43
4
0
198,858
0
W
Chaac
5,157
516
28
3
0
195,770
0
W
Sol
5,596
560
63
6
0
157,441
3
L
Pele
5,440
544
37
4
0
196,028
0
W
Anubis
6,020
602
56
6
0
153,969
3
W
Guan Yu
5,658
566
20
2
0
191,897
2
L
Guan Yu
4,550
455
35
4
0
175,813
1
L
Ganesha
4,627
463
3
0
0
189,570
2
W
Apollo
6,189
619
64
6
0
138,075
1
L
Rama
4,396
440
63
6
0
161,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role