Player Matchup

Apollo
Apollo
Buzzojr
Apollo
Level 6
God Stats
4W - 4L
1,251 SR
Queue Stats
7W - 4L
1,339 Elo+
Party 1
Cerberus
Cerberus
Gabriel2245603
Cerberus
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
424W - 475L
1,412 Elo+
Solo
Thor
Thor
Vogellmann
Thor
Level 5
God Stats
2W - 0L
1,473 SR
Queue Stats
3W - 2L
1,389 Elo+
Party 1
Bakasura
Bakasura
blarkos666
Bakasura
Level 4
God Stats
4W - 5L
1,287 SR
Queue Stats
4W - 10L
1,057 Elo+
Solo
Guan Yu
Guan Yu
obsfera
Guan Yu
Level 14
God Stats
9W - 4L
1,683 SR
Queue Stats
28W - 41L
1,365 Elo+
Solo
Team Averages
Level 11
1,439 SR
1,312 Elo+

VS

Team Averages
Level 17
1,433 SR
1,362 Elo+
Agni
Agni
AKD_Bambro78
Agni
Level 7
God Stats
2W - 3L
1,242 SR
Queue Stats
6W - 9L
1,309 Elo+
Solo
Khepri
Khepri
Cadu0509
Khepri
Level 28
God Stats
26W - 19L
1,632 SR
Queue Stats
195W - 218L
1,421 Elo+
Solo
Da Ji
Da Ji
ITsGosthZ
Da Ji
Level 8
God Stats
5W - 7L
1,282 SR
Queue Stats
152W - 164L
1,409 Elo+
Solo
Cernunnos
Cernunnos
SrDasty22
Cernunnos
Level 28
God Stats
0W - 1L
1,691 SR
Queue Stats
18W - 24L
1,460 Elo+
Solo
King Arthur
King Arthur
TONYDELPES
King Arthur
Level 13
God Stats
0W - 2L
1,317 SR
Queue Stats
11W - 19L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buzzojr
Apollo
20
26 / 6 / 3
20,820
612
40,405
27,674
12,265
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
20
10 / 6 / 14
17,399
512
18,762
40,476
36,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
4 / 19 / 14
15,116
445
11,998
29,174
16,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
blarkos666
Bakasura
20
0 / 20 / 18
14,781
435
12,557
34,234
26,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
obsfera
Guan Yu
20
1 / 4 / 7
15,536
457
7,906
24,625
30,984
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 12
13,269
390
16,438
11,909
4,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Cadu0509
Khepri
19
9 / 5 / 21
15,039
442
13,755
28,272
54,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
ITsGosthZ
Da Ji
20
17 / 5 / 12
16,906
497
22,825
22,072
14,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
SrDasty22
Cernunnos
20
14 / 8 / 14
16,972
499
45,387
36,266
18,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
TONYDELPES
King Arthur
17
2 / 14 / 7
12,353
363
9,635
23,606
10,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
116
41
Kills
50
55
Deaths
41
56
Assists
66
Player
Kills
Deaths
Assists
KDA
L
8
9
12
1.56
W
Apollo
Buzzojr
Apollo
26
6
3
4.58
L
Khepri
Cadu0509
Khepri
9
5
21
3.9
W
Cerberus
10
6
14
2.83
L
Da Ji
ITsGosthZ
Da Ji
17
5
12
4.6
L
Cernunnos
SrDasty22
Cernunnos
14
8
14
2.63
L
King Arthur
TONYDELPES
King Arthur
2
14
7
0.39
W
4
19
14
0.58
W
Bakasura
blarkos666
Bakasura
0
20
18
0.45
W
Guan Yu
obsfera
Guan Yu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,628
Damage
108,040
156,183
Taken
122,125
122,615
Mitigated
102,305
25,454
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,438
3,214
0
1,097
11,909
4,309
528
1,541
10,368
55,979
0
W
Apollo
Buzzojr
Apollo
40,405
31,596
0
7,848
27,674
12,265
4,139
4,435
23,239
0
164,860
L
Khepri
Cadu0509
Khepri
13,755
2,033
0
1,656
28,272
54,863
277
7,058
19,630
40,594
0
W
Cerberus
18,762
1,099
518
8,152
40,476
36,167
408
10,873
29,603
80,923
0
L
Da Ji
ITsGosthZ
Da Ji
22,825
2,474
0
3,629
22,072
14,390
972
2,049
20,023
0
96,782
L
Cernunnos
SrDasty22
Cernunnos
45,387
26,812
0
13,759
36,266
18,218
3,976
7,446
27,882
0
164,375
L
King Arthur
TONYDELPES
King Arthur
9,635
1,247
0
103
23,606
10,525
790
4,850
18,540
0
53,353
W
11,998
4,917
0
1,065
29,174
16,897
1,318
6,723
22,447
0
64,181
W
Bakasura
blarkos666
Bakasura
12,557
8,286
798
6,182
34,234
26,302
133
9,110
25,086
0
37,443
W
Guan Yu
obsfera
Guan Yu
7,906
1,424
170
721
24,625
30,984
878
5,146
19,441
0
89,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,652
Gold Earned
74,539
568
Minions Killed
553
0
Camps Cleared
0
2,918,953
Distance Traveled
2,582,531
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,269
390
91
3
0
313,920
2
W
Apollo
20,820
612
160
5
0
603,482
1
L
Khepri
15,039
442
51
2
0
619,138
0
W
Cerberus
17,399
512
137
4
0
638,653
0
L
Da Ji
16,906
497
137
4
0
577,047
4
L
Cernunnos
16,972
499
188
6
0
509,026
2
L
King Arthur
12,353
363
86
3
0
563,400
7
W
Thor
15,116
445
79
2
0
514,398
0
W
Bakasura
14,781
435
67
2
0
492,359
0
W
Guan Yu
15,536
457
125
4
0
670,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role