Player Matchup

Anubis
Anubis
After Shoque
Anubis
Level 41
God Stats
11W - 6L
1,548 SR
Queue Stats
92W - 97L
1,475 Elo+
Solo
Ymir
Ymir
Bargowen98
Ymir
Level 83
God Stats
7W - 4L
1,675 SR
Queue Stats
175W - 214L
1,418 Elo+
Party 2
Anhur
Anhur
ExpiredCake98
Anhur
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 106L
1,414 Elo+
Party 2
Team Averages
Level 63
1,574 SR
1,436 Elo+

VS

Team Averages
Level 84
1,508 SR
1,440 Elo+
Sol
Sol
IntrinsicFate27
Sol
Level 87
God Stats
8W - 2L
1,652 SR
Queue Stats
48W - 50L
1,471 Elo+
Solo
Odin
Odin
RPGCayote
Odin
Level 79
God Stats
2W - 2L
1,119 SR
Queue Stats
40W - 49L
1,413 Elo+
Party 1
Thor
Thor
TheGhettoShark
Thor
Level 86
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 19L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 6 / 11
11,437
715
17,158
12,402
6,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 8
11,470
717
5,019
15,415
14,492
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 6 / 3
11,234
702
9,224
14,382
4,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
11,974
748
17,902
12,423
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
17
9 / 3 / 5
12,624
789
13,722
16,994
13,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 8 / 6
10,436
652
3,249
13,955
4,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
15
Kills
16
16
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
11
1.58
L
4
4
8
2
L
7
6
3
1.42
W
5
4
11
2.63
W
Odin
9
3
5
3.83
W
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
34,873
42,199
Taken
43,372
25,977
Mitigated
21,631
9,250
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
17,158
707
0
4,798
12,402
6,826
379
4,275
8,127
54,363
0
L
5,019
755
0
2,262
15,415
14,492
0
6,069
9,346
19,350
0
L
9,224
4,556
0
2,190
14,382
4,659
1,449
7,558
6,824
0
31,860
W
17,902
6,393
0
4,268
12,423
2,894
2,738
4,938
7,485
59,264
0
W
Odin
13,722
1,634
193
760
16,994
13,771
198
8,503
8,491
0
54,366
W
3,249
593
111
1,000
13,955
4,966
281
8,736
5,219
0
21,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
35,034
164
Minions Killed
180
0
Camps Cleared
0
763,815
Distance Traveled
848,304
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,437
715
74
5
0
234,902
3
L
Ymir
11,470
717
19
1
0
270,528
6
L
Anhur
11,234
702
71
4
0
258,385
2
W
Sol
11,974
748
81
5
0
275,324
2
W
Odin
12,624
789
67
4
0
310,856
1
W
Thor
10,436
652
32
2
0
262,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role