Player Matchup

Baba Yaga
Baba Yaga
Bokaj GC
Baba Yaga
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
69W - 73L
1,431 Elo+
Party 1
Arachne
Arachne
NinjaUwU3544
Arachne
Level 6
God Stats
5W - 0L
1,387 SR
Queue Stats
26W - 36L
1,197 Elo+
Solo
Ymir
Ymir
Sir Nairo
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 39L
1,607 Elo+
Solo
Achilles
Achilles
VibeDetector
Achilles
Level 29
God Stats
14W - 10L
1,637 SR
Queue Stats
72W - 69L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
WHEEL1S
Danzaburou
Level 29
God Stats
24W - 17L
1,521 SR
Queue Stats
80W - 68L
1,419 Elo+
Party 1
Team Averages
Level 24
1,509 SR
1,429 Elo+

VS

Team Averages
Level 26
1,449 SR
1,545 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MagnusPatre
Nu Wa
Level 26
God Stats
7W - 12L
1,246 SR
Queue Stats
157W - 168L
1,571 Elo+
Solo
Janus
Janus
Notnewjustbanned
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
PhazonVirus
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,639 Elo+
Solo
Odin
Odin
ProvokedOrphan3
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 80L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bokaj GC
Baba Yaga
15
5 / 6 / 6
9,065
504
9,285
10,576
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
NinjaUwU3544
Arachne
12
2 / 6 / 7
7,825
435
3,983
10,121
4,735
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
18
11 / 1 / 5
11,249
625
15,554
16,225
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
VibeDetector
Achilles
15
3 / 5 / 12
9,502
528
10,382
15,928
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WHEEL1S
Danzaburou
16
6 / 1 / 8
10,028
557
11,473
9,845
2,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 3 / 3
9,054
503
4,567
15,533
13,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 5 / 2
8,755
486
12,414
11,587
3,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 8 / 3
7,896
439
8,777
11,455
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
PhazonVirus
Achilles
16
7 / 5 / 2
10,478
582
11,538
14,271
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 6 / 3
8,439
469
3,737
16,519
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
27
Kills
18
19
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
3
1.17
W
Baba Yaga
Bokaj GC
Baba Yaga
5
6
6
1.33
L
4
5
2
1
W
Arachne
NinjaUwU3544
Arachne
2
6
7
0.92
L
3
8
3
0.56
L
Achilles
PhazonVirus
Achilles
7
5
2
1.6
L
2
6
3
0.58
W
Ymir
11
1
5
13.5
W
Achilles
VibeDetector
Achilles
3
5
12
1.8
W
Danzaburou
WHEEL1S
Danzaburou
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
41,033
62,695
Taken
69,365
29,234
Mitigated
40,248
15,157
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,567
505
0
1,210
15,533
13,605
243
1,338
13,779
28,894
0
W
Baba Yaga
Bokaj GC
Baba Yaga
9,285
197
0
2,544
10,576
3,392
903
5,383
4,883
48,270
0
L
12,414
1,841
0
1,927
11,587
3,742
405
8,083
3,365
52,198
0
W
Arachne
NinjaUwU3544
Arachne
3,983
3,327
0
516
10,121
4,735
1,500
4,621
5,290
0
17,659
L
8,777
901
0
16
11,455
3,269
447
2,948
8,460
29,605
0
L
Achilles
PhazonVirus
Achilles
11,538
3,078
0
2,275
14,271
13,241
1,440
5,117
8,784
644
50,909
L
3,737
1,603
0
3,516
16,519
6,391
248
7,353
9,119
0
39,173
W
Ymir
15,554
3,458
0
1,415
16,225
8,130
0
4,671
11,152
79,813
0
W
Achilles
VibeDetector
Achilles
10,382
1,738
0
5,174
15,928
9,986
503
4,857
10,180
0
38,914
W
Danzaburou
WHEEL1S
Danzaburou
11,473
4,602
154
5,354
9,845
2,991
3,364
6,021
3,748
0
61,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
44,622
416
Minions Killed
369
0
Camps Cleared
0
1,659,201
Distance Traveled
1,569,705
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,054
503
51
3
0
342,277
3
W
Baba Yaga
9,065
504
89
5
0
332,374
2
L
Nu Wa
8,755
486
91
5
0
279,462
2
W
Arachne
7,825
435
37
2
0
309,779
0
L
Janus
7,896
439
50
3
0
314,037
0
L
Achilles
10,478
582
90
5
0
345,768
5
L
Odin
8,439
469
87
5
0
288,161
0
W
Ymir
11,249
625
124
7
0
346,715
2
W
Achilles
9,502
528
67
4
0
342,181
5
W
Danzaburou
10,028
557
99
6
0
328,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role