Player Matchup

Zhong Kui
Zhong Kui
AlecWBush
Zhong Kui
Level 124
God Stats
4W - 5L
1,332 SR
Queue Stats
553W - 575L
1,436 Elo+
Solo
Nemesis
Nemesis
Elswick8
Nemesis
Level 86
God Stats
2W - 0L
1,304 SR
Queue Stats
161W - 194L
1,410 Elo+
Solo
Achilles
Achilles
FocalMirror1100
Achilles
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,520 Elo+
Party 2
Janus
Janus
rOcKaNdGoRe
Janus
Level 157
God Stats
3W - 2L
1,508 SR
Queue Stats
83W - 77L
1,487 Elo+
Solo
Ymir
Ymir
windytarsier333
Ymir
Level 106
God Stats
2W - 1L
1,479 SR
Queue Stats
56W - 47L
1,549 Elo+
Party 2
Team Averages
Level 111
1,425 SR
1,480 Elo+

VS

Team Averages
Level 89
1,521 SR
1,408 Elo+
Guan Yu
Guan Yu
Izziani
Guan Yu
Level 135
God Stats
2W - 3L
1,621 SR
Queue Stats
185W - 159L
1,494 Elo+
Party 3
Xbalanque
Xbalanque
Jrecondite
Xbalanque
Level 72
God Stats
1W - 2L
1,702 SR
Queue Stats
181W - 188L
1,490 Elo+
Party 3
Bacchus
Bacchus
TRYFORUS
Bacchus
Level 121
God Stats
8W - 12L
1,378 SR
Queue Stats
539W - 528L
1,461 Elo+
Party 3
Discordia
Discordia
TheDevilsPancake
Discordia
Level 99
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 1
Mercury
Mercury
owschwitzracerX
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlecWBush
Zhong Kui
19
14 / 6 / 17
12,157
935
20,230
15,932
11,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Elswick8
Nemesis
17
9 / 3 / 17
10,576
814
11,047
13,045
8,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
17
8 / 3 / 17
10,935
841
13,744
13,858
21,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 2 / 22
11,640
895
14,975
9,958
4,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 0 / 37
11,054
850
8,355
14,422
12,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Izziani
Guan Yu
13
0 / 9 / 8
8,154
627
5,198
18,147
21,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Jrecondite
Xbalanque
20
6 / 5 / 5
11,052
850
22,438
12,854
5,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TRYFORUS
Bacchus
16
2 / 8 / 7
9,094
700
12,243
20,621
29,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
14
5 / 7 / 0
9,038
695
12,204
13,702
5,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 14 / 2
6,706
516
2,919
13,128
4,123
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
35
39
Kills
13
14
Deaths
43
110
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlecWBush
Zhong Kui
14
6
17
3.75
W
Nemesis
Elswick8
Nemesis
9
3
17
5.83
W
Achilles
8
3
17
5.5
L
Guan Yu
Izziani
Guan Yu
0
9
8
0.44
L
Xbalanque
Jrecondite
Xbalanque
6
5
5
1.7
L
Bacchus
TRYFORUS
Bacchus
2
8
7
0.69
L
Discordia
5
7
0
0.71
L
0
14
2
0.07
W
8
2
22
9.5
W
0
0
37
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,351
Damage
55,002
67,215
Taken
78,452
57,812
Mitigated
65,794
22,930
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlecWBush
Zhong Kui
20,230
2,240
920
3,927
15,932
11,023
2,134
5,320
10,612
41,313
0
W
Nemesis
Elswick8
Nemesis
11,047
4,234
1,210
2,018
13,045
8,975
1,287
5,148
7,897
0
22,199
W
Achilles
13,744
4,519
2,295
3,101
13,858
21,215
449
4,878
8,980
0
21,102
L
Guan Yu
Izziani
Guan Yu
5,198
358
1,819
3,846
18,147
21,462
0
11,814
5,964
0
8,975
L
Xbalanque
Jrecondite
Xbalanque
22,438
8,308
227
2,517
12,854
5,474
21
6,053
6,655
0
42,551
L
Bacchus
TRYFORUS
Bacchus
12,243
1,583
584
3,094
20,621
29,246
0
12,178
7,996
19,058
0
L
Discordia
12,204
78
487
3,195
13,702
5,489
0
8,305
5,042
27,385
0
L
2,919
875
0
0
13,128
4,123
0
5,210
7,827
0
5,519
W
14,975
1,116
2,412
1,742
9,958
4,501
296
2,613
7,345
32,217
0
W
8,355
1,416
2,188
3,117
14,422
12,098
858
6,488
7,934
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
44,044
132
Minions Killed
101
0
Camps Cleared
0
1,202,407
Distance Traveled
977,709
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,157
935
40
3
0
199,596
1
W
Nemesis
10,576
814
24
2
0
239,340
0
W
Achilles
10,935
841
20
2
0
251,717
2
L
Guan Yu
8,154
627
8
1
0
200,445
0
L
Xbalanque
11,052
850
51
4
0
199,991
1
L
Bacchus
9,094
700
14
1
0
192,222
2
L
Discordia
9,038
695
26
2
0
203,207
0
L
Mercury
6,706
516
2
0
0
181,844
0
W
Janus
11,640
895
41
3
0
251,545
0
W
Ymir
11,054
850
7
1
0
260,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role