Player Matchup

Arachne
Arachne
DxMN_DxMION
Arachne
Level 28
God Stats
68W - 40L
1,730 SR
Queue Stats
155W - 169L
1,540 Elo+
Party 1
Anhur
Anhur
Flores-JC
Anhur
Level 125
God Stats
13W - 12L
1,611 SR
Queue Stats
613W - 569L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
FulfilledCloud06
Xing Tian
Level 86
God Stats
6W - 3L
1,582 SR
Queue Stats
240W - 262L
1,478 Elo+
Party 1
Osiris
Osiris
PaladinPyrrhus
Osiris
Level 109
God Stats
14W - 8L
1,714 SR
Queue Stats
520W - 489L
1,508 Elo+
Party 1
Olorun
Olorun
brady_dentist21
Olorun
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 129L
1,445 Elo+
Party 1
Team Averages
Level 75
1,628 SR
1,496 Elo+

VS

Team Averages
Level 89
1,482 SR
1,514 Elo+
Sun Wukong
Sun Wukong
All5TATE
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
Fenrir
Fenrir
NightBadger728
Fenrir
Level 81
God Stats
20W - 18L
1,420 SR
Queue Stats
143W - 182L
1,303 Elo+
Solo
Scylla
Scylla
PsychxKing
Scylla
Level 125
God Stats
7W - 22L
1,340 SR
Queue Stats
910W - 967L
1,330 Elo+
Solo
Hachiman
Hachiman
agonу
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,738 Elo+
Party 2
Cthulhu
Cthulhu
vDeMoNiiC---
Cthulhu
Level 128
God Stats
0W - 2L
1,650 SR
Queue Stats
13W - 15L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DxMN_DxMION
Arachne
15
12 / 1 / 3
9,868
548
11,440
13,811
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Flores-JC
Anhur
17
7 / 2 / 1
10,639
591
11,788
11,364
3,891
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
15
2 / 0 / 7
8,444
469
6,058
8,295
7,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 1 / 6
10,847
603
12,562
10,773
11,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 9
8,613
479
5,177
10,152
4,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
All5TATE
Sun Wukong
13
1 / 2 / 0
7,796
433
5,711
10,531
7,029
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 9 / 2
7,185
399
5,406
14,251
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
PsychxKing
Scylla
12
0 / 7 / 3
8,068
448
8,534
12,028
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
agonу
Hachiman
13
2 / 4 / 0
8,135
452
5,115
9,917
2,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
vDeMoNiiC---
Cthulhu
12
2 / 5 / 2
8,081
449
10,703
15,985
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
27
Kills
6
6
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
All5TATE
Sun Wukong
1
2
0
0.5
W
Arachne
DxMN_DxMION
Arachne
12
1
3
13.5
W
Anhur
Flores-JC
Anhur
7
2
1
3.75
W
Xing Tian
2
0
7
5.5
L
1
9
2
0.22
W
5
1
6
8
L
Scylla
PsychxKing
Scylla
0
7
3
0.21
L
Hachiman
agonу
Hachiman
2
4
0
0.5
W
1
2
9
2.75
L
Cthulhu
vDeMoNiiC---
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,025
Damage
35,469
54,395
Taken
62,712
32,921
Mitigated
30,166
19,349
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
All5TATE
Sun Wukong
5,711
1,563
0
2,116
10,531
7,029
0
1,988
8,543
0
45,254
W
Arachne
DxMN_DxMION
Arachne
11,440
7,830
91
6,081
13,811
4,669
0
4,686
8,947
0
66,098
W
Anhur
Flores-JC
Anhur
11,788
6,162
0
3,898
11,364
3,891
1,055
3,329
7,967
0
85,322
W
Xing Tian
6,058
646
0
368
8,295
7,414
360
2,918
5,339
36,726
0
L
5,406
1,252
0
1,568
14,251
8,600
0
2,527
11,724
0
34,401
W
12,562
3,181
0
4,261
10,773
11,986
1,285
918
9,827
15,729
60,307
L
Scylla
PsychxKing
Scylla
8,534
472
0
2,197
12,028
3,565
144
3,516
8,512
41,671
0
L
Hachiman
agonу
Hachiman
5,115
3,069
0
1,835
9,917
2,327
0
2,264
7,653
0
49,492
W
5,177
1,570
721
3,929
10,152
4,961
2,582
6,684
3,078
36,394
0
L
Cthulhu
vDeMoNiiC---
Cthulhu
10,703
518
180
0
15,985
8,645
0
4,674
11,311
35,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
39,265
528
Minions Killed
410
0
Camps Cleared
0
1,679,138
Distance Traveled
1,518,377
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,796
433
107
6
0
327,853
5
W
Arachne
9,868
548
102
6
0
374,946
1
W
Anhur
10,639
591
158
9
0
302,405
3
W
Xing Tian
8,444
469
46
3
0
334,140
1
L
Fenrir
7,185
399
52
3
0
311,227
0
W
Osiris
10,847
603
157
9
0
338,641
2
L
Scylla
8,068
448
83
5
0
274,402
2
L
Hachiman
8,135
452
100
6
0
277,463
0
W
Olorun
8,613
479
65
4
0
329,006
0
L
Cthulhu
8,081
449
68
4
0
327,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role