Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Aicanaro
Mercury
Level 129
God Stats
11W - 6L
1,697 SR
Queue Stats
225W - 245L
1,502 Elo+
Solo
Guan Yu
Guan Yu
xXjjXx
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,453 Elo+
Party 3
Tiamat
Tiamat
王大卫233
Tiamat
Level 139
God Stats
0W - 4L
1,436 SR
Queue Stats
118W - 119L
1,516 Elo+
Solo
Team Averages
Level 101
1,527 SR
1,494 Elo+

VS

Team Averages
Level 104
1,496 SR
1,470 Elo+
Fenrir
Fenrir
Abasek
Fenrir
Level 90
God Stats
6W - 6L
1,610 SR
Queue Stats
51W - 45L
1,530 Elo+
Solo
Janus
Janus
LukaKreten
Janus
Level 106
God Stats
12W - 8L
1,443 SR
Queue Stats
291W - 273L
1,422 Elo+
Party 1
Izanami
Izanami
Urke7
Izanami
Level 137
God Stats
1W - 0L
1,520 SR
Queue Stats
54W - 49L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
YNimaY
Cabrakan
Level 100
God Stats
12W - 15L
1,367 SR
Queue Stats
447W - 409L
1,465 Elo+
Party 2
Thanatos
Thanatos
yannik_012605
Thanatos
Level 86
God Stats
15W - 6L
1,540 SR
Queue Stats
408W - 366L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 3 / 2
7,313
563
5,476
7,363
2,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
 
Jormungandr
8
0 / 4 / 7
6,347
488
2,420
10,435
5,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Aicanaro
Mercury
12
9 / 3 / 2
7,636
587
9,119
9,989
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
xXjjXx
Guan Yu
9
0 / 4 / 3
5,354
412
1,238
6,318
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
1 / 4 / 3
6,926
533
4,103
6,875
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abasek
Fenrir
11
5 / 4 / 2
7,807
601
3,394
11,664
6,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
15
6 / 1 / 3
9,094
700
6,775
5,023
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Urke7
Izanami
12
0 / 2 / 5
7,067
544
5,887
7,620
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
YNimaY
Cabrakan
13
2 / 2 / 4
7,687
591
6,753
6,115
6,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
yannik_012605
Thanatos
13
5 / 5 / 3
8,316
640
3,904
8,994
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
14
Kills
18
18
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
2
1.67
L
Jormungandr
 
Jormungandr
0
4
7
0.88
W
Fenrir
Abasek
Fenrir
5
4
2
1.5
L
Mercury
Aicanaro
Mercury
9
3
2
3.33
W
Janus
6
1
3
7.5
W
Izanami
Urke7
Izanami
0
2
5
1.25
W
Cabrakan
YNimaY
Cabrakan
2
2
4
2
L
Guan Yu
xXjjXx
Guan Yu
0
4
3
0.38
W
Thanatos
yannik_012605
Thanatos
5
5
3
1.3
L
Tiamat
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
26,713
40,980
Taken
39,416
20,297
Mitigated
20,432
8,280
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,476
3,835
0
1,823
7,363
2,323
0
693
6,630
0
43,121
L
Jormungandr
 
Jormungandr
2,420
241
122
1,311
10,435
5,105
225
899
9,523
12,956
0
W
Fenrir
Abasek
Fenrir
3,394
917
0
2,637
11,664
6,931
78
2,492
9,172
0
10,804
L
Mercury
Aicanaro
Mercury
9,119
4,607
0
2,639
9,989
4,026
0
4,020
5,925
0
41,181
W
Janus
6,775
458
0
2,044
5,023
1,688
140
1,948
3,075
55,283
0
W
Izanami
Urke7
Izanami
5,887
2,903
0
2,684
7,620
2,287
729
715
6,905
0
51,174
W
Cabrakan
YNimaY
Cabrakan
6,753
1,058
0
1,080
6,115
6,576
138
462
5,390
38,875
0
L
Guan Yu
xXjjXx
Guan Yu
1,238
194
125
657
6,318
4,630
0
3,762
2,510
0
12,260
W
Thanatos
yannik_012605
Thanatos
3,904
1,272
0
7,711
8,994
2,950
0
906
8,088
0
39,917
L
Tiamat
4,103
261
0
1,603
6,875
4,213
41
3,845
2,804
37,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
39,971
310
Minions Killed
396
0
Camps Cleared
0
1,127,127
Distance Traveled
1,227,838
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,313
563
97
7
0
229,815
5
L
Jormungandr
6,347
488
22
2
0
204,664
2
W
Fenrir
7,807
601
12
1
0
254,592
4
L
Mercury
7,636
587
73
6
0
245,031
2
W
Janus
9,094
700
126
10
0
281,732
7
W
Izanami
7,067
544
94
7
0
211,568
4
W
Cabrakan
7,687
591
81
6
0
208,937
1
L
Guan Yu
5,354
412
29
2
0
201,000
1
W
Thanatos
8,316
640
83
6
0
271,009
5
L
Tiamat
6,926
533
89
7
0
246,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role