Player Matchup

Ne Zha
Ne Zha
EZMSwims
Ne Zha
Level 18
God Stats
3W - 0L
1,693 SR
Queue Stats
89W - 82L
1,423 Elo+
Solo
Hachiman
Hachiman
Firepaw2012
Hachiman
Level 15
God Stats
1W - 2L
1,298 SR
Queue Stats
12W - 12L
1,297 Elo+
Party 2
Tiamat
Tiamat
KingTanTan
Tiamat
Level 27
God Stats
2W - 3L
1,298 SR
Queue Stats
13W - 13L
1,257 Elo+
Party 2
Nu Wa
Nu Wa
Koru1
Nu Wa
Level 40
God Stats
7W - 10L
1,312 SR
Queue Stats
102W - 137L
1,403 Elo+
Party 1
Raijin
Raijin
Patotrix
Raijin
Level 12
God Stats
2W - 1L
1,754 SR
Queue Stats
29W - 30L
1,411 Elo+
Party 1
Team Averages
Level 22
1,471 SR
1,358 Elo+

VS

Team Averages
Level 16
1,492 SR
1,387 Elo+
Sun Wukong
Sun Wukong
DartPackDynamo
Sun Wukong
Level 11
God Stats
6W - 11L
1,537 SR
Queue Stats
49W - 49L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
Kc1018
Cthulhu
Level 16
God Stats
27W - 16L
1,820 SR
Queue Stats
28W - 23L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Melekarles
Morgan Le Fay
Level 11
God Stats
3W - 7L
1,312 SR
Queue Stats
7W - 10L
1,329 Elo+
Solo
Tyr
Tyr
Psycho3779
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,321 Elo+
Solo
Loki
Loki
SkirtsiesYo
Loki
Level 29
God Stats
3W - 3L
1,293 SR
Queue Stats
40W - 33L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EZMSwims
Ne Zha
20
15 / 5 / 20
14,964
1,247
36,157
17,908
8,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Firepaw2012
Hachiman
19
4 / 5 / 19
12,078
1,007
13,020
15,965
7,231
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
KingTanTan
Tiamat
20
13 / 1 / 20
14,305
1,192
27,810
12,421
10,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Koru1
Nu Wa
19
5 / 1 / 20
12,937
1,078
11,266
3,235
2,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Patotrix
Raijin
20
6 / 1 / 27
13,352
1,113
14,175
14,186
6,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DartPackDynamo
Sun Wukong
18
4 / 7 / 7
11,906
992
9,915
19,995
12,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kc1018
Cthulhu
18
3 / 4 / 7
12,230
1,019
10,916
21,140
22,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Melekarles
Morgan Le Fay
18
1 / 9 / 10
11,612
968
17,451
21,811
8,948
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 15 / 5
10,903
909
8,014
25,920
13,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 8 / 8
11,908
992
11,984
21,750
8,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
50
43
Kills
13
13
Deaths
43
106
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DartPackDynamo
Sun Wukong
4
7
7
1.07
W
Ne Zha
EZMSwims
Ne Zha
15
5
20
5
W
Hachiman
Firepaw2012
Hachiman
4
5
19
2.7
L
Cthulhu
Kc1018
Cthulhu
3
4
7
1.63
W
Tiamat
KingTanTan
Tiamat
13
1
20
23
W
Nu Wa
Koru1
Nu Wa
5
1
20
15
L
Morgan Le Fay
Melekarles
Morgan Le Fay
1
9
10
0.67
W
Raijin
Patotrix
Raijin
6
1
27
19.5
L
2
15
5
0.3
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,428
Damage
58,280
63,715
Taken
110,616
34,691
Mitigated
66,259
11,606
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DartPackDynamo
Sun Wukong
9,915
2,943
0
648
19,995
12,355
0
7,784
12,211
0
22,875
W
Ne Zha
EZMSwims
Ne Zha
36,157
16,212
0
4,466
17,908
8,200
0
8,551
9,357
0
52,296
W
Hachiman
Firepaw2012
Hachiman
13,020
9,719
0
1,177
15,965
7,231
0
5,587
10,378
0
17,671
L
Cthulhu
Kc1018
Cthulhu
10,916
1,134
579
508
21,140
22,909
0
7,826
13,314
40,922
0
W
Tiamat
KingTanTan
Tiamat
27,810
2,274
0
4,242
12,421
10,277
0
5,453
6,968
57,970
0
W
Nu Wa
Koru1
Nu Wa
11,266
3,811
0
284
3,235
2,783
0
770
2,465
26,163
0
L
Morgan Le Fay
Melekarles
Morgan Le Fay
17,451
3,446
0
3,193
21,811
8,948
0
12,559
9,252
54,544
0
W
Raijin
Patotrix
Raijin
14,175
755
0
1,437
14,186
6,200
0
8,006
6,180
45,876
0
L
8,014
1,779
0
1,029
25,920
13,053
0
14,122
11,798
0
19,109
L
11,984
3,573
0
2,070
21,750
8,994
0
10,960
10,790
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,636
Gold Earned
58,559
230
Minions Killed
233
5
Camps Cleared
4
1,103,313
Distance Traveled
1,098,379
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,906
992
31
3
1
202,860
3
W
Ne Zha
14,964
1,247
43
4
2
237,232
0
W
Hachiman
12,078
1,007
11
1
1
169,021
0
L
Cthulhu
12,230
1,019
55
5
1
235,994
2
W
Tiamat
14,305
1,192
74
6
1
250,080
0
W
Nu Wa
12,937
1,078
33
3
1
225,206
3
L
Morgan Le Fay
11,612
968
100
8
2
202,555
0
W
Raijin
13,352
1,113
69
6
0
221,774
3
L
Tyr
10,903
909
22
2
0
212,305
0
L
Loki
11,908
992
25
2
0
244,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role