Player Matchup

Zeus
Zeus
 
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FanDeTopo33
Hun Batz
Level 18
God Stats
1W - 2L
1,252 SR
Queue Stats
32W - 25L
1,488 Elo+
Solo
Neith
Neith
Mergen8
Neith
Level 10
God Stats
2W - 3L
1,613 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bodyzlive
Cu Chulainn
Level 100
God Stats
2W - 3L
1,547 SR
Queue Stats
47W - 47L
1,053 Elo+
Party 2
Jing Wei
Jing Wei
pluop00012
Jing Wei
Level 29
God Stats
1W - 2L
1,459 SR
Queue Stats
29W - 35L
1,394 Elo+
Solo
Team Averages
Level 36
1,474 SR
1,387 Elo+

VS

Team Averages
Level 14
1,511 SR
1,471 Elo+
Nemesis
Nemesis
BrBreno
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Zeus
Zeus
Felipe02041990
Zeus
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 53L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
Haruzinh0
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Neith
Neith
lelesantana28
Neith
Level 27
God Stats
54W - 43L
1,584 SR
Queue Stats
225W - 246L
1,493 Elo+
Solo
Cerberus
Cerberus
niquito1109
Cerberus
Level 15
God Stats
2W - 3L
1,471 SR
Queue Stats
30W - 29L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 11 / 13
14,847
1,237
27,504
19,078
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
FanDeTopo33
Hun Batz
20
11 / 7 / 14
15,122
1,260
19,688
22,244
10,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Mergen8
Neith
20
4 / 10 / 15
13,414
1,118
14,087
19,607
6,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
bodyzlive
Cu Chulainn
20
5 / 12 / 16
12,912
1,076
13,490
28,818
28,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
pluop00012
Jing Wei
20
6 / 9 / 18
13,711
1,143
19,715
22,675
12,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrBreno
Nemesis
20
16 / 5 / 13
16,096
1,341
21,573
19,928
9,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
19 / 7 / 17
17,600
1,467
45,728
17,164
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Haruzinh0
Tsukuyomi
20
2 / 10 / 13
12,645
1,054
10,455
18,481
8,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 6 / 17
14,226
1,186
18,478
17,337
7,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
niquito1109
Cerberus
20
4 / 8 / 14
12,609
1,051
10,218
27,045
33,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
123
36
Kills
49
49
Deaths
36
76
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
11
13
1.5
W
Nemesis
BrBreno
Nemesis
16
5
13
4.5
L
Hun Batz
FanDeTopo33
Hun Batz
11
7
14
2.57
W
19
7
17
3.93
W
Tsukuyomi
Haruzinh0
Tsukuyomi
2
10
13
0.85
L
Neith
Mergen8
Neith
4
10
15
1.15
L
Cu Chulainn
bodyzlive
Cu Chulainn
5
12
16
1.08
W
8
6
17
2.75
W
Cerberus
niquito1109
Cerberus
4
8
14
1.38
L
Jing Wei
pluop00012
Jing Wei
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,484
Damage
106,452
112,422
Taken
99,955
63,008
Mitigated
65,102
6,698
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
27,504
2,820
0
1,909
19,078
5,591
0
8,688
10,390
47,453
0
W
Nemesis
BrBreno
Nemesis
21,573
12,009
0
1,677
19,928
9,503
0
6,532
13,396
0
30,029
L
Hun Batz
FanDeTopo33
Hun Batz
19,688
5,896
0
249
22,244
10,312
0
8,187
14,057
0
37,135
W
45,728
3,370
465
1,897
17,164
6,626
0
5,724
11,351
87,770
0
W
Tsukuyomi
Haruzinh0
Tsukuyomi
10,455
2,248
0
338
18,481
8,184
0
4,717
13,764
0
41,751
L
Neith
Mergen8
Neith
14,087
5,844
4
2,085
19,607
6,256
0
12,342
7,265
0
56,126
L
Cu Chulainn
bodyzlive
Cu Chulainn
13,490
2,139
92
559
28,818
28,445
0
14,900
13,723
7,872
22,205
W
18,478
10,398
0
1,223
17,337
7,373
0
3,714
13,623
0
37,177
W
Cerberus
niquito1109
Cerberus
10,218
576
393
3,769
27,045
33,416
0
10,274
16,445
26,607
0
L
Jing Wei
pluop00012
Jing Wei
19,715
16,155
0
1,800
22,675
12,404
0
11,829
10,846
0
43,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,006
Gold Earned
73,176
231
Minions Killed
261
6
Camps Cleared
11
1,144,084
Distance Traveled
1,111,781
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,847
1,237
39
3
2
202,387
0
W
Nemesis
16,096
1,341
8
1
2
281,445
0
L
Hun Batz
15,122
1,260
40
3
1
253,360
1
W
Zeus
17,600
1,467
101
8
4
215,071
2
W
Tsukuyomi
12,645
1,054
70
6
2
181,735
3
L
Neith
13,414
1,118
76
6
0
201,081
0
L
Cu Chulainn
12,912
1,076
26
2
0
223,472
0
W
Neith
14,226
1,186
44
4
2
218,426
0
W
Cerberus
12,609
1,051
38
3
1
215,104
0
L
Jing Wei
13,711
1,143
50
4
3
263,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role