Player Matchup

Medusa
Medusa
Gum1
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
clandestlne
Hel
Level 16
God Stats
8W - 7L
1,554 SR
Queue Stats
8W - 7L
1,567 Elo+
Party 2
Bastet
Bastet
rmilos7
Bastet
Level 148
God Stats
23W - 8L
1,712 SR
Queue Stats
68W - 51L
1,636 Elo+
Party 2
Team Averages
Level 56
1,589 SR
1,568 Elo+

VS

Team Averages
Level 37
1,508 SR
1,485 Elo+
Neith
Neith
AVI1D
Neith
Level 30
God Stats
5W - 13L
1,478 SR
Queue Stats
50W - 58L
1,480 Elo+
Party 1
Ganesha
Ganesha
AlphaOmega0013
Ganesha
Level 14
God Stats
28W - 15L
1,323 SR
Queue Stats
39W - 28L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
DrWhomst
Nu Wa
Level 66
God Stats
1W - 1L
1,725 SR
Queue Stats
77W - 68L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gum1
Medusa
14
1 / 15 / 8
11,596
580
3,694
22,921
7,854
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 4 / 8
15,252
763
23,934
23,442
7,935
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
rmilos7
Bastet
18
8 / 6 / 8
13,869
693
25,906
21,623
8,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AVI1D
Neith
19
7 / 6 / 16
15,041
752
15,571
23,471
8,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 6 / 19
13,235
662
6,264
22,245
26,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
DrWhomst
Nu Wa
20
18 / 8 / 5
16,138
807
30,444
18,890
9,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
20
Kills
25
25
Deaths
20
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
AVI1D
Neith
7
6
16
2.5
W
0
6
19
1.58
W
Nu Wa
DrWhomst
Nu Wa
18
8
5
2.56
L
Medusa
Gum1
Medusa
1
15
8
0.33
L
11
4
8
3.75
L
Bastet
rmilos7
Bastet
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,534
Damage
52,279
67,986
Taken
64,606
24,255
Mitigated
44,155
21,526
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AVI1D
Neith
15,571
5,249
0
6,722
23,471
8,639
1,627
7,342
16,129
0
56,462
W
6,264
572
0
5,846
22,245
26,104
327
9,221
13,024
25,041
0
W
Nu Wa
DrWhomst
Nu Wa
30,444
8,178
0
4,739
18,890
9,412
1,476
7,371
11,519
79,800
0
L
Medusa
Gum1
Medusa
3,694
1,883
0
250
22,921
7,854
730
13,454
9,467
0
22,227
L
23,934
871
10,421
10,357
23,442
7,935
821
13,124
8,827
87,145
0
L
Bastet
rmilos7
Bastet
25,906
3,881
0
498
21,623
8,466
1,316
10,130
11,493
0
59,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
44,414
192
Minions Killed
205
0
Camps Cleared
0
995,065
Distance Traveled
923,237
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,041
752
87
4
0
315,282
1
W
Ganesha
13,235
662
0
0
0
335,185
0
W
Nu Wa
16,138
807
118
6
0
272,770
0
L
Medusa
11,596
580
30
2
0
247,941
3
L
Hel
15,252
763
105
5
0
372,162
0
L
Bastet
13,869
693
57
3
0
374,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role