Player Matchup

Zhong Kui
Zhong Kui
Captain_CKTM
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,812 Elo+
Solo
Xing Tian
Xing Tian
El Duderino5322
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,656 Elo+
Solo
Neith
Neith
PepperTheCat-_
Neith
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 23L
1,562 Elo+
Party 2
Fenrir
Fenrir
Report-JungIe
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,662 Elo+
Party 2
Sol
Sol
XxJOKERxX5150
Sol
Level 6
God Stats
3W - 5L
1,795 SR
Queue Stats
118W - 118L
1,552 Elo+
Solo
Team Averages
Level 9
1,559 SR
1,649 Elo+

VS

Team Averages
Level 42
1,553 SR
1,515 Elo+
Da Ji
Da Ji
Dontizzle-_-
Da Ji
Level 121
God Stats
9W - 7L
1,322 SR
Queue Stats
100W - 106L
1,496 Elo+
Party 1
Geb
Geb
MySpaghette
Geb
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 170L
1,684 Elo+
Solo
Thanatos
Thanatos
OG_HamZoNe5
Thanatos
Level 23
God Stats
3W - 2L
1,561 SR
Queue Stats
14W - 17L
1,451 Elo+
Party 1
Ra
Ra
OG_Hickory405
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
Sligity
Danzaburou
Level 26
God Stats
8W - 2L
1,881 SR
Queue Stats
174W - 128L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Captain_CKTM
Zhong Kui
5
0 / 5 / 0
3,837
384
945
5,486
2,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
El Duderino5322
Xing Tian
8
0 / 3 / 0
4,974
497
1,804
6,317
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
4,129
413
1,469
3,975
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
3,896
390
894
2,619
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,824
482
2,002
4,752
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,478
648
2,349
5,710
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 5
5,606
561
2,268
6,070
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
OG_HamZoNe5
Thanatos
12
3 / 0 / 0
6,829
683
3,942
6,206
3,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 4
6,672
667
4,703
4,106
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sligity
Danzaburou
12
5 / 0 / 0
6,924
692
4,305
4,373
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
14
14
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Captain_CKTM
Zhong Kui
0
5
0
0
W
2
0
0
2
L
Xing Tian
El Duderino5322
Xing Tian
0
3
0
0
W
0
0
5
2.5
W
Thanatos
OG_HamZoNe5
Thanatos
3
0
0
3
W
4
0
4
6
L
0
2
0
0
L
0
1
0
0
W
Danzaburou
Sligity
Danzaburou
5
0
0
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,114
Damage
17,567
23,149
Taken
26,465
7,873
Mitigated
10,953
5,012
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Captain_CKTM
Zhong Kui
945
589
0
482
5,486
2,642
0
2,419
3,067
6,022
0
W
2,349
775
0
600
5,710
1,844
0
392
5,318
0
42,819
L
Xing Tian
El Duderino5322
Xing Tian
1,804
160
0
543
6,317
2,452
0
2,980
3,337
14,546
0
W
2,268
462
0
2,003
6,070
3,151
435
879
5,141
12,044
0
W
Thanatos
OG_HamZoNe5
Thanatos
3,942
588
0
6,663
6,206
3,387
501
1,746
4,460
0
36,508
W
4,703
647
687
1,734
4,106
1,344
451
1,180
2,867
35,919
0
L
1,469
910
0
1,699
3,975
764
0
809
3,166
0
12,963
L
894
243
0
664
2,619
668
0
763
1,856
0
7,353
W
Danzaburou
Sligity
Danzaburou
4,305
2,810
0
2,642
4,373
1,227
2,439
375
3,998
0
44,742
L
2,002
451
0
1,624
4,752
1,347
0
0
4,752
17,171
1,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,660
Gold Earned
32,509
114
Minions Killed
347
0
Camps Cleared
0
890,616
Distance Traveled
1,016,607
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,837
384
17
2
0
141,395
0
W
Da Ji
6,478
648
91
9
0
217,710
1
L
Xing Tian
4,974
497
9
1
0
172,599
2
W
Geb
5,606
561
12
1
0
218,460
3
W
Thanatos
6,829
683
84
8
0
198,522
1
W
Ra
6,672
667
76
8
0
205,188
1
L
Neith
4,129
413
22
2
0
162,325
1
L
Fenrir
3,896
390
21
2
0
233,306
0
W
Danzaburou
6,924
692
84
8
0
176,727
0
L
Sol
4,824
482
45
5
0
180,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role