Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
OutdatedSolid2
Bakasura
Level 106
God Stats
4W - 11L
1,399 SR
Queue Stats
211W - 190L
1,348 Elo+
Solo
Tiamat
Tiamat
o0 Temeraire 0o
Tiamat
Level 159
God Stats
2W - 2L
1,630 SR
Queue Stats
220W - 182L
1,455 Elo+
Solo
Team Averages
Level 148
1,506 SR
1,461 Elo+

VS

Team Averages
Level 122
1,513 SR
1,517 Elo+
Merlin
Merlin
DarthCharlieHD
Merlin
Level 104
God Stats
13W - 14L
1,573 SR
Queue Stats
407W - 372L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Onderion
Ah Muzen Cab
Level 67
God Stats
2W - 0L
1,450 SR
Queue Stats
10W - 3L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Sevinikus
Sun Wukong
Level 156
God Stats
11W - 5L
1,496 SR
Queue Stats
173W - 146L
1,530 Elo+
Party 1
Bacchus
Bacchus
Toon
Bacchus
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Solo
Awilix
Awilix
xBIGxRHONDAx
Awilix
Level 149
God Stats
13W - 5L
1,545 SR
Queue Stats
171W - 146L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 0
7,871
716
7,862
4,501
1,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
 
Cerberus
14
1 / 1 / 1
7,323
666
6,398
8,905
6,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
 
King Arthur
12
0 / 3 / 2
6,636
603
3,838
9,263
3,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
13
0 / 3 / 1
6,545
595
1,952
9,401
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 4 / 2
6,970
634
7,646
7,632
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
7,186
653
7,803
5,894
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Onderion
Ah Muzen Cab
15
2 / 0 / 5
7,842
713
5,764
4,858
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sevinikus
Sun Wukong
15
2 / 0 / 6
7,986
726
8,402
7,847
6,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Toon
Bacchus
14
1 / 0 / 8
8,350
759
3,824
7,701
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
14
5 / 2 / 4
8,652
787
5,709
8,009
3,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
11
11
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
0
2
L
Cerberus
 
Cerberus
1
1
1
1.5
L
King Arthur
 
King Arthur
0
3
2
0.33
W
1
1
5
3.5
W
Ah Muzen Cab
Onderion
Ah Muzen Cab
2
0
5
4.5
L
Bakasura
0
3
1
0.17
W
Sun Wukong
Sevinikus
Sun Wukong
2
0
6
5
W
Bacchus
Toon
Bacchus
1
0
8
5
L
0
4
2
0.25
W
Awilix
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
31,502
39,702
Taken
34,309
22,202
Mitigated
22,856
6,572
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,862
1,472
0
250
4,501
1,841
0
1,890
2,611
0
34,846
L
Cerberus
 
Cerberus
6,398
134
0
802
8,905
6,654
0
4,189
4,716
31,334
0
L
King Arthur
 
King Arthur
3,838
178
0
1,264
9,263
3,976
1
2,084
7,179
0
19,059
W
7,803
56
0
1,089
5,894
2,567
0
2,990
2,834
29,821
0
W
Ah Muzen Cab
Onderion
Ah Muzen Cab
5,764
2,002
171
2,661
4,858
1,793
1,796
1,692
3,166
0
27,235
L
Bakasura
1,952
906
0
2,709
9,401
4,407
0
2,244
7,157
0
11,761
W
Sun Wukong
Sevinikus
Sun Wukong
8,402
956
0
825
7,847
6,477
0
3,092
4,545
0
31,763
W
Bacchus
Toon
Bacchus
3,824
218
0
2,990
7,701
8,941
0
3,142
4,559
11,818
0
L
7,646
334
0
1,547
7,632
5,324
0
1,664
5,968
26,491
0
W
Awilix
5,709
1,868
0
122
8,009
3,078
0
3,248
4,481
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
40,016
303
Minions Killed
255
9
Camps Cleared
5
1,089,717
Distance Traveled
1,102,310
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,871
716
81
7
0
229,955
2
L
Cerberus
7,323
666
86
8
2
220,954
4
L
King Arthur
6,636
603
42
4
1
219,817
1
W
Merlin
7,186
653
68
6
0
204,099
0
W
Ah Muzen Cab
7,842
713
71
6
0
225,865
1
L
Bakasura
6,545
595
46
4
3
229,226
3
W
Sun Wukong
7,986
726
51
5
2
229,653
3
W
Bacchus
8,350
759
21
2
1
219,219
4
L
Tiamat
6,970
634
48
4
3
189,765
1
W
Awilix
8,652
787
44
4
2
223,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role