Player Matchup

Baron Samedi
Baron Samedi
FriedShicken28
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 1
Ratatoskr
Ratatoskr
ImmortalBlood
Ratatoskr
Level 88
God Stats
0W - 3L
1,256 SR
Queue Stats
153W - 155L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
Level 101
God Stats
5W - 6L
1,377 SR
Queue Stats
359W - 317L
1,432 Elo+
Party 1
Vamana
Vamana
Riles18
Vamana
Level 37
God Stats
2W - 2L
1,697 SR
Queue Stats
114W - 125L
1,312 Elo+
Party 1
Discordia
Discordia
VersaceAustin
Discordia
Level 83
God Stats
6W - 1L
1,897 SR
Queue Stats
157W - 156L
1,373 Elo+
Party 1
Team Averages
Level 65
1,545 SR
1,375 Elo+

VS

Team Averages
Level 93
1,532 SR
1,407 Elo+
Cernunnos
Cernunnos
AJGodish
Cernunnos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,235 Elo+
Solo
Jormungandr
Jormungandr
Akromic
Jormungandr
Level 120
God Stats
4W - 2L
1,593 SR
Queue Stats
134W - 130L
1,413 Elo+
Solo
Sylvanus
Sylvanus
OMNI DOES IT
Sylvanus
Level 127
God Stats
1W - 1L
1,309 SR
Queue Stats
499W - 539L
1,421 Elo+
Solo
Cerberus
Cerberus
ThebygAbRiEl
Cerberus
Level 106
God Stats
1W - 2L
1,744 SR
Queue Stats
293W - 282L
1,503 Elo+
Party 2
He Bo
He Bo
gfachoncha
He Bo
Level 66
God Stats
6W - 3L
1,513 SR
Queue Stats
222W - 216L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FriedShicken28
Baron Samedi
20
4 / 10 / 19
13,574
590
12,506
25,580
16,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ImmortalBlood
Ratatoskr
19
5 / 11 / 18
13,330
580
11,305
28,410
12,684
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
20
25 / 5 / 15
19,809
861
81,693
28,093
10,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Riles18
Vamana
20
3 / 6 / 23
14,069
612
13,821
30,835
29,495
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Discordia
VersaceAustin
Discordia
20
6 / 8 / 24
15,251
663
35,550
22,270
7,891
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJGodish
Cernunnos
20
6 / 11 / 14
14,946
650
24,023
24,565
10,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Akromic
Jormungandr
20
9 / 7 / 17
16,622
723
29,259
31,077
31,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
OMNI DOES IT
Sylvanus
20
3 / 7 / 14
14,080
612
14,246
31,812
35,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
ThebygAbRiEl
Cerberus
20
7 / 8 / 23
17,119
744
27,158
68,635
83,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
20
13 / 10 / 10
16,643
724
23,768
22,202
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
116
43
Kills
38
40
Deaths
43
99
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AJGodish
Cernunnos
6
11
14
1.18
W
Jormungandr
Akromic
Jormungandr
9
7
17
2.5
L
Baron Samedi
FriedShicken28
Baron Samedi
4
10
19
1.35
L
Ratatoskr
ImmortalBlood
Ratatoskr
5
11
18
1.27
W
Sylvanus
OMNI DOES IT
Sylvanus
3
7
14
1.43
L
Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
25
5
15
6.5
L
Vamana
Riles18
Vamana
3
6
23
2.42
W
Cerberus
ThebygAbRiEl
Cerberus
7
8
23
2.31
L
Discordia
VersaceAustin
Discordia
6
8
24
2.25
W
He Bo
13
10
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,875
Damage
118,454
135,188
Taken
178,291
77,424
Mitigated
169,115
54,083
Healing
73,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AJGodish
Cernunnos
24,023
14,779
0
522
24,565
10,652
1,890
5,833
18,363
0
45,617
W
Jormungandr
Akromic
Jormungandr
29,259
2,724
1,084
7,059
31,077
31,498
578
7,221
23,338
64,735
0
L
Baron Samedi
FriedShicken28
Baron Samedi
12,506
1,144
3,075
4,471
25,580
16,410
637
20,513
4,853
22,297
0
L
Ratatoskr
ImmortalBlood
Ratatoskr
11,305
2,991
1,893
8,293
28,410
12,684
998
17,635
10,503
0
20,164
W
Sylvanus
OMNI DOES IT
Sylvanus
14,246
2,216
13,249
13,175
31,812
35,761
1,133
11,266
19,876
31,548
0
L
Ah Muzen Cab
PwziPopnPenguin
Ah Muzen Cab
81,693
37,607
3,547
13,288
28,093
10,944
2,140
20,345
7,588
0
137,859
L
Vamana
Riles18
Vamana
13,821
7,676
1,067
11,888
30,835
29,495
684
17,886
12,703
0
23,958
W
Cerberus
ThebygAbRiEl
Cerberus
27,158
1,958
1,966
30,135
68,635
83,643
312
14,196
53,609
52,911
0
L
Discordia
VersaceAustin
Discordia
35,550
3,795
3,023
3,538
22,270
7,891
307
17,025
5,110
54,839
0
W
He Bo
23,768
1,164
1,729
4,433
22,202
7,561
1,062
6,833
15,049
46,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,033
Gold Earned
79,410
258
Minions Killed
315
0
Camps Cleared
0
2,078,421
Distance Traveled
1,801,701
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,946
650
68
3
0
335,797
0
W
Jormungandr
16,622
723
70
3
0
375,040
0
L
Baron Samedi
13,574
590
24
1
0
384,745
0
L
Ratatoskr
13,330
580
17
1
0
451,374
0
W
Sylvanus
14,080
612
53
2
0
316,435
3
L
Ah Muzen Cab
19,809
861
132
6
0
402,342
0
L
Vamana
14,069
612
27
1
0
431,999
0
W
Cerberus
17,119
744
79
3
0
401,316
1
L
Discordia
15,251
663
58
3
0
407,961
0
W
He Bo
16,643
724
45
2
0
373,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role