Player Matchup

Neith
Neith
Aferalinstinct
Neith
Level 85
God Stats
7W - 8L
1,431 SR
Queue Stats
105W - 121L
1,402 Elo+
Party 3
Merlin
Merlin
FumetsuKarasu
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,595 Elo+
Party 1
Kuzenbo
Kuzenbo
NijiKarasu
Kuzenbo
Level 105
God Stats
1W - 1L
1,258 SR
Queue Stats
12W - 22L
1,352 Elo+
Party 1
Nemesis
Nemesis
Rikudou-Rinne
Nemesis
Level 100
God Stats
118W - 165L
1,412 SR
Queue Stats
436W - 494L
1,459 Elo+
Solo
Nox
Nox
vVarpTheRainbovV
Nox
Level 69
God Stats
4W - 8L
1,360 SR
Queue Stats
175W - 154L
1,420 Elo+
Party 3
Team Averages
Level 85
1,392 SR
1,446 Elo+

VS

Team Averages
Level 49
1,509 SR
1,383 Elo+
Da Ji
Da Ji
LtCarmichael_YT
Da Ji
Level 45
God Stats
48W - 51L
1,534 SR
Queue Stats
314W - 334L
1,447 Elo+
Solo
Ne Zha
Ne Zha
OctavioSilva171
Ne Zha
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
284W - 381L
1,344 Elo+
Party 2
Freya
Freya
SquishyyShark
Freya
Level 47
God Stats
4W - 3L
1,614 SR
Queue Stats
365W - 495L
1,358 Elo+
Party 2
Anhur
Anhur
SquishyySushii
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 312L
1,288 Elo+
Party 2
Chernobog
Chernobog
derekkage
Chernobog
Level 85
God Stats
11W - 16L
1,394 SR
Queue Stats
435W - 489L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 9
14,081
1,083
16,968
9,546
4,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 11
13,217
1,017
26,145
14,370
6,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
NijiKarasu
Kuzenbo
19
0 / 2 / 9
10,869
836
10,060
19,296
35,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
20
7 / 2 / 7
13,792
1,061
19,609
16,812
7,077
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 2 / 13
11,851
912
9,303
6,816
3,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

207

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
11,223
863
16,475
18,611
9,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 2 / 8
10,991
845
6,236
15,123
7,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 9 / 8
12,119
932
11,859
20,353
16,647
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 8 / 6
12,896
992
12,557
17,392
12,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
derekkage
Chernobog
18
3 / 3 / 3
12,152
935
13,600
17,113
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
27
Kills
11
11
Deaths
27
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
8
3
11
4.5
L
2
5
5
0.9
W
Kuzenbo
NijiKarasu
Kuzenbo
0
2
9
2.25
L
0
2
8
2
W
Nemesis
7
2
7
5.25
L
2
9
8
0.67
L
4
8
6
0.88
L
Chernobog
derekkage
Chernobog
3
3
3
1.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,085
Damage
60,727
66,840
Taken
88,592
56,187
Mitigated
53,245
13,298
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,968
12,009
70
3,987
9,546
4,004
0
2,413
7,133
0
38,690
W
26,145
1,495
1,004
4,420
14,370
6,198
0
1,737
12,633
51,860
0
L
16,475
3,781
0
0
18,611
9,342
0
9,037
9,574
0
29,241
W
Kuzenbo
NijiKarasu
Kuzenbo
10,060
3,389
0
0
19,296
35,815
0
5,470
13,826
14,193
0
L
6,236
2,811
0
298
15,123
7,662
0
8,366
6,757
0
17,841
W
Nemesis
19,609
8,530
0
2,493
16,812
7,077
0
1,380
15,432
611
62,417
L
11,859
4,521
177
1,653
20,353
16,647
0
9,989
10,364
23,821
0
L
12,557
6,078
0
534
17,392
12,715
0
9,918
7,474
0
40,031
L
Chernobog
derekkage
Chernobog
13,600
7,068
0
2,668
17,113
6,879
0
8,647
8,466
0
48,815
W
9,303
100
1,116
208
6,816
3,093
0
859
5,957
23,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,810
Gold Earned
59,381
254
Minions Killed
234
15
Camps Cleared
5
1,237,438
Distance Traveled
1,035,738
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,081
1,083
46
4
5
232,985
0
W
Merlin
13,217
1,017
63
5
1
235,511
0
L
Da Ji
11,223
863
23
2
1
230,794
0
W
Kuzenbo
10,869
836
7
1
1
261,102
1
L
Ne Zha
10,991
845
32
2
0
227,572
0
W
Nemesis
13,792
1,061
99
8
7
262,507
0
L
Freya
12,119
932
31
2
0
208,759
1
L
Anhur
12,896
992
66
5
3
180,895
1
L
Chernobog
12,152
935
82
6
1
187,718
0
W
Nox
11,851
912
39
3
1
245,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role