Player Matchup

Ganesha
Ganesha
AhhMaButthole
Ganesha
Level 156
God Stats
4W - 8L
1,459 SR
Queue Stats
419W - 275L
1,675 Elo+
Party 2
Ne Zha
Ne Zha
StopTheRoach
Ne Zha
Level 126
God Stats
0W - 5L
1,275 SR
Queue Stats
347W - 239L
1,598 Elo+
Party 2
Merlin
Merlin
ZeSpectre713
Merlin
Level 24
God Stats
30W - 20L
1,731 SR
Queue Stats
203W - 204L
1,656 Elo+
Party 2
Team Averages
Level 102
1,488 SR
1,643 Elo+

VS

Team Averages
Level 20
1,844 SR
1,777 Elo+
Ah Puch
Ah Puch
AhPuchItRealGood
Ah Puch
Level 28
God Stats
51W - 4L
2,125 SR
Queue Stats
120W - 20L
1,926 Elo+
Party 1
Heimdallr
Heimdallr
Inverseparabola
Heimdallr
Level 19
God Stats
14W - 1L
1,907 SR
Queue Stats
71W - 17L
1,815 Elo+
Party 1
Ares
Ares
Threshmain14
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 6 / 2
7,005
637
3,805
14,433
11,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
9
0 / 10 / 0
6,298
573
5,515
13,636
4,844
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
11
1 / 6 / 0
7,553
687
5,585
11,369
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 12
9,824
893
16,073
10,690
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Inverseparabola
Heimdallr
15
11 / 0 / 10
10,079
916
14,831
10,599
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 14
8,323
757
2,685
9,228
7,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
22
22
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
L
Ganesha
0
6
2
0.17
W
Heimdallr
Inverseparabola
Heimdallr
11
0
10
16
L
Ne Zha
0
10
0
0
W
3
1
14
10
L
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
33,589
39,438
Taken
30,517
20,811
Mitigated
16,082
2,368
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,073
569
152
3,851
10,690
3,971
550
2,011
8,679
48,442
0
L
Ganesha
3,805
241
0
779
14,433
11,444
0
4,963
9,470
15,278
0
W
Heimdallr
Inverseparabola
Heimdallr
14,831
9,560
0
4,329
10,599
4,426
1,815
3,768
6,831
0
52,854
L
Ne Zha
5,515
520
0
576
13,636
4,844
0
6,246
7,390
0
19,767
W
2,685
235
75
1,185
9,228
7,685
356
3,611
5,617
5,646
0
L
Merlin
5,585
164
0
1,013
11,369
4,523
0
7,549
3,817
26,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,856
Gold Earned
28,226
96
Minions Killed
152
0
Camps Cleared
0
672,825
Distance Traveled
649,094
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,824
893
73
7
0
231,038
4
L
Ganesha
7,005
637
1
0
0
252,369
1
W
Heimdallr
10,079
916
66
6
0
222,715
2
L
Ne Zha
6,298
573
20
2
0
201,448
1
W
Ares
8,323
757
13
1
0
195,341
0
L
Merlin
7,553
687
75
7
0
219,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role