Player Matchup

Jing Wei
Jing Wei
Jhonnas
Jing Wei
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,416 Elo+
Solo
Amaterasu
Amaterasu
Mankekehh-
Amaterasu
Level 26
God Stats
7W - 15L
1,433 SR
Queue Stats
12W - 22L
1,259 Elo+
Party 2
Fenrir
Fenrir
Troll28122004
Fenrir
Level 9
God Stats
0W - 3L
1,430 SR
Queue Stats
2W - 7L
1,235 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
allforcejr
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,686 SR
Queue Stats
32W - 38L
1,395 Elo+
Solo
Neith
Neith
marianapo
Neith
Level 23
God Stats
133W - 120L
1,588 SR
Queue Stats
354W - 385L
1,432 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,347 Elo+

VS

Team Averages
Level 45
1,549 SR
1,665 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DuduLink
King Arthur
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 12L
1,676 Elo+
Party 1
Neith
Neith
ShadowsZLinki
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 15L
1,705 Elo+
Party 1
Persephone
Persephone
VeruVenus
Persephone
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 8L
1,707 Elo+
Party 1
Nox
Nox
XxIlovewolfsXx
Nox
Level 23
God Stats
30W - 7L
1,747 SR
Queue Stats
52W - 14L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jhonnas
Jing Wei
18
3 / 6 / 7
12,113
1,009
11,820
19,219
8,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Mankekehh-
Amaterasu
19
5 / 11 / 11
12,633
1,053
14,431
28,142
15,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 11 / 9
11,714
976
8,724
24,673
12,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
allforcejr
Morgan Le Fay
18
2 / 9 / 8
11,654
971
14,787
17,727
7,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
marianapo
Neith
19
4 / 8 / 8
12,483
1,040
10,809
17,623
7,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
14 / 4 / 19
14,656
1,221
33,848
12,286
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
DuduLink
King Arthur
20
8 / 5 / 24
13,311
1,109
19,437
22,819
19,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 0 / 24
14,426
1,202
25,042
10,640
4,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
VeruVenus
Persephone
20
8 / 2 / 16
13,496
1,125
12,982
9,523
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 6 / 25
13,093
1,091
10,402
10,021
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
153
17
Kills
45
45
Deaths
17
43
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
4
19
5.88
W
King Arthur
DuduLink
King Arthur
8
5
24
4
L
Jing Wei
Jhonnas
Jing Wei
3
6
7
1.08
L
Amaterasu
Mankekehh-
Amaterasu
5
11
11
0.95
W
10
0
24
22
L
3
11
9
0.68
W
Persephone
VeruVenus
Persephone
8
2
16
8
W
5
6
25
2.92
L
Morgan Le Fay
allforcejr
Morgan Le Fay
2
9
8
0.67
L
Neith
marianapo
Neith
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,571
Damage
101,711
107,384
Taken
65,289
51,360
Mitigated
37,395
10,424
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
33,848
3,339
0
3,698
12,286
6,289
0
2,727
9,559
58,667
0
W
King Arthur
DuduLink
King Arthur
19,437
3,239
0
4,153
22,819
19,700
0
4,273
18,546
205
24,251
L
Jing Wei
Jhonnas
Jing Wei
11,820
9,981
0
1,554
19,219
8,116
0
9,689
9,482
0
32,848
L
Amaterasu
Mankekehh-
Amaterasu
14,431
6,232
0
5,247
28,142
15,632
0
12,069
15,850
149
24,443
W
25,042
13,574
0
3,533
10,640
4,349
0
3,736
6,904
0
64,099
L
8,724
1,702
0
272
24,673
12,318
0
13,667
10,766
394
16,597
W
Persephone
VeruVenus
Persephone
12,982
1,974
0
1,178
9,523
2,916
0
1,298
8,223
28,905
0
W
10,402
2,819
0
263
10,021
4,141
0
3,215
6,806
21,612
0
L
Morgan Le Fay
allforcejr
Morgan Le Fay
14,787
2,719
0
1,669
17,727
7,930
0
9,105
8,596
48,058
0
L
Neith
marianapo
Neith
10,809
4,944
290
1,392
17,623
7,364
0
12,338
5,253
0
40,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,597
Gold Earned
68,982
206
Minions Killed
240
8
Camps Cleared
9
1,125,504
Distance Traveled
1,060,016
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,656
1,221
62
5
8
189,669
1
W
King Arthur
13,311
1,109
8
1
0
222,459
0
L
Jing Wei
12,113
1,009
51
4
5
281,385
2
L
Amaterasu
12,633
1,053
24
2
1
210,692
0
W
Neith
14,426
1,202
77
6
0
225,966
0
L
Fenrir
11,714
976
16
1
2
206,016
0
W
Persephone
13,496
1,125
49
4
0
223,215
1
W
Nox
13,093
1,091
44
4
1
198,707
0
L
Morgan Le Fay
11,654
971
67
6
0
199,396
0
L
Neith
12,483
1,040
48
4
0
228,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role