Player Matchup

Anhur
Anhur
BoiledLegs
Anhur
Level 148
God Stats
3W - 0L
1,787 SR
Queue Stats
94W - 61L
1,680 Elo+
Party 3
Neith
Neith
BubbaZero1Three1
Neith
Level 130
God Stats
4W - 0L
1,906 SR
Queue Stats
186W - 153L
1,567 Elo+
Party 3
Ymir
Ymir
JaggerSmallPP
Ymir
Level 25
God Stats
1W - 0L
1,722 SR
Queue Stats
13W - 2L
1,847 Elo+
Party 3
Hel
Hel
quilswoo
Hel
Level 116
God Stats
3W - 0L
1,918 SR
Queue Stats
166W - 102L
1,623 Elo+
Party 3
Tyr
Tyr
sneaknightmare
Tyr
Level 158
God Stats
5W - 2L
1,339 SR
Queue Stats
151W - 134L
1,560 Elo+
Party 3
Team Averages
Level 115
1,734 SR
1,655 Elo+

VS

Team Averages
Level 68
1,569 SR
1,609 Elo+
Sol
Sol
DustyRicks
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 49L
1,598 Elo+
Party 2
Horus
Horus
Icaro_Zero
Horus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
JuuníN
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,796 Elo+
Party 1
Skadi
Skadi
Rodryman123
Skadi
Level 29
God Stats
6W - 2L
1,846 SR
Queue Stats
198W - 199L
1,531 Elo+
Solo
Izanami
Izanami
ninjaguy2008
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 30L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
9 / 2 / 20
9,912
1,101
13,742
11,465
5,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 0 / 21
9,182
1,020
14,637
6,569
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 2 / 13
9,161
1,018
7,054
14,386
15,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
13 / 1 / 17
9,943
1,105
15,932
11,507
6,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 23
8,756
973
3,891
14,471
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,277
809
10,581
8,367
2,951
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
13
1 / 6 / 5
7,037
782
3,797
20,383
12,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
JuuníN
Mercury
13
3 / 10 / 3
7,831
870
6,430
11,800
3,908
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 3
7,584
843
6,861
11,683
4,199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
ninjaguy2008
Izanami
11
1 / 6 / 3
6,688
743
8,946
8,261
2,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
26
34
Kills
8
8
Deaths
34
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
2
20
9.5
W
5
0
21
15.5
L
1
5
4
0.6
L
Horus
1
6
5
0.58
W
5
2
13
5.75
L
Mercury
JuuníN
Mercury
3
10
3
0.45
L
2
7
3
0.5
L
Izanami
ninjaguy2008
Izanami
1
6
3
0.42
W
13
1
17
21.5
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,256
Damage
36,615
58,398
Taken
60,494
44,868
Mitigated
26,343
28,776
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,742
8,025
223
1,380
11,465
5,684
1,726
2,482
8,983
0
29,792
W
14,637
6,338
0
1,891
6,569
3,450
1,721
1,228
5,341
0
32,443
L
10,581
2,436
1,103
1,452
8,367
2,951
0
2,059
6,308
21,422
0
L
Horus
3,797
1,153
1,115
5,315
20,383
12,598
0
9,325
11,058
0
8,439
W
7,054
1,072
0
744
14,386
15,242
517
3,040
11,346
12,800
0
L
Mercury
JuuníN
Mercury
6,430
2,123
0
224
11,800
3,908
0
4,470
7,330
0
11,446
L
6,861
2,909
227
1,234
11,683
4,199
0
4,100
7,583
0
16,881
L
Izanami
ninjaguy2008
Izanami
8,946
5,316
166
1,171
8,261
2,687
0
3,032
5,229
0
14,886
W
15,932
1,265
13,667
7,471
11,507
6,612
1,049
2,201
9,306
21,724
0
W
3,891
213
483
2,917
14,471
13,880
511
1,630
12,841
0
6,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,954
Gold Earned
36,417
96
Minions Killed
64
0
Camps Cleared
0
920,556
Distance Traveled
737,286
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,912
1,101
38
4
0
190,432
1
W
Neith
9,182
1,020
29
3
0
169,799
0
L
Sol
7,277
809
23
3
0
155,152
1
L
Horus
7,037
782
2
0
0
156,182
0
W
Ymir
9,161
1,018
8
1
0
172,281
1
L
Mercury
7,831
870
11
1
0
162,524
0
L
Skadi
7,584
843
17
2
0
142,011
0
L
Izanami
6,688
743
11
1
0
121,417
0
W
Hel
9,943
1,105
15
2
0
195,109
3
W
Tyr
8,756
973
6
1
0
192,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role