Player Matchup

Da Ji
Da Ji
ISuperMonkey
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 16L
1,929 Elo+
Solo
Hades
Hades
Kaiukhenz
Hades
Level 29
God Stats
0W - 1L
1,821 SR
Queue Stats
28W - 24L
1,648 Elo+
Party 1
Cupid
Cupid
SxiePoring
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,648 Elo+
Party 1
Bacchus
Bacchus
Trojan24
Bacchus
Level 21
God Stats
10W - 7L
1,694 SR
Queue Stats
28W - 24L
1,648 Elo+
Party 1
Discordia
Discordia
vElement
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,660 Elo+
Party 1
Team Averages
Level 25
1,603 SR
1,707 Elo+

VS

Team Averages
Level 19
1,658 SR
1,675 Elo+
Sun Wukong
Sun Wukong
MagicTheRisen
Sun Wukong
Level 19
God Stats
8W - 2L
1,657 SR
Queue Stats
149W - 137L
1,747 Elo+
Solo
Kumbhakarna
Kumbhakarna
PvtBukkake
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 79L
1,703 Elo+
Solo
Ullr
Ullr
SaZeAbuela
Ullr
Level 20
God Stats
2W - 0L
1,783 SR
Queue Stats
79W - 45L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iProthet
Morgan Le Fay
Level 13
God Stats
6W - 3L
1,666 SR
Queue Stats
27W - 19L
1,678 Elo+
Party 2
Jing Wei
Jing Wei
xJell
Jing Wei
Level 29
God Stats
5W - 1L
1,683 SR
Queue Stats
98W - 77L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
9,968
586
16,039
16,449
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Kaiukhenz
Hades
13
0 / 7 / 5
7,696
453
8,229
16,113
10,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
12
3 / 4 / 4
7,700
453
9,251
11,947
3,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Trojan24
Bacchus
8
0 / 5 / 4
6,056
356
4,357
14,404
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
vElement
Discordia
11
0 / 12 / 3
6,734
396
3,889
12,168
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MagicTheRisen
Sun Wukong
18
14 / 0 / 5
11,663
686
17,425
15,152
12,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
PvtBukkake
Kumbhakarna
14
3 / 3 / 15
9,919
583
6,732
18,497
18,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 6
10,358
609
8,697
11,738
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
iProthet
Morgan Le Fay
18
9 / 2 / 9
12,028
708
11,371
9,407
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
xJell
Jing Wei
16
5 / 3 / 5
10,184
599
9,428
10,093
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
11
Kills
34
34
Deaths
11
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
L
Hades
Kaiukhenz
Hades
0
7
5
0.36
W
Sun Wukong
MagicTheRisen
Sun Wukong
14
0
5
16.5
W
Kumbhakarna
PvtBukkake
Kumbhakarna
3
3
15
3.5
W
3
3
6
2
L
Cupid
3
4
4
1.25
L
Bacchus
Trojan24
Bacchus
0
5
4
0.4
W
Morgan Le Fay
iProthet
Morgan Le Fay
9
2
9
6.75
L
Discordia
vElement
Discordia
0
12
3
0.13
W
Jing Wei
xJell
Jing Wei
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
53,653
71,081
Taken
64,887
35,427
Mitigated
42,287
13,027
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,039
6,006
0
440
16,449
6,586
0
2,681
13,650
0
59,583
L
Hades
Kaiukhenz
Hades
8,229
1,295
341
4,855
16,113
10,036
0
3,853
12,041
35,341
0
W
Sun Wukong
MagicTheRisen
Sun Wukong
17,425
3,214
0
7,939
15,152
12,248
462
4,619
10,425
0
67,137
W
Kumbhakarna
PvtBukkake
Kumbhakarna
6,732
1,863
0
556
18,497
18,643
0
4,043
14,202
19,424
0
W
8,697
4,276
0
1,064
11,738
3,993
568
2,720
8,954
0
74,968
L
Cupid
9,251
6,088
635
3,387
11,947
3,469
836
2,791
9,056
0
41,419
L
Bacchus
Trojan24
Bacchus
4,357
1,111
0
2,229
14,404
11,634
0
2,719
11,374
11,796
0
W
Morgan Le Fay
iProthet
Morgan Le Fay
11,371
1,301
0
2,044
9,407
3,983
515
2,195
6,934
95,040
0
L
Discordia
vElement
Discordia
3,889
267
0
1,140
12,168
3,702
285
5,582
6,586
29,134
0
W
Jing Wei
xJell
Jing Wei
9,428
6,546
0
2,923
10,093
3,420
3,198
2,247
7,830
0
81,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
54,152
291
Minions Killed
550
0
Camps Cleared
0
1,462,979
Distance Traveled
1,706,159
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,968
586
89
5
0
289,682
2
L
Hades
7,696
453
77
5
0
276,410
0
W
Sun Wukong
11,663
686
111
7
0
363,461
4
W
Kumbhakarna
9,919
583
12
1
0
328,828
6
W
Ullr
10,358
609
130
8
0
312,874
2
L
Cupid
7,700
453
56
3
0
283,679
0
L
Bacchus
6,056
356
21
1
0
334,311
1
W
Morgan Le Fay
12,028
708
176
10
0
354,917
9
L
Discordia
6,734
396
48
3
0
278,897
3
W
Jing Wei
10,184
599
121
7
0
346,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role