Player Matchup

Medusa
Medusa
Blackbear34
Medusa
Level 45
God Stats
3W - 2L
1,527 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 1
King Arthur
King Arthur
Krispy123111
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
bigpoppa9264
Kukulkan
Level 58
God Stats
2W - 6L
1,315 SR
Queue Stats
4W - 11L
1,345 Elo+
Party 1
Team Averages
Level 64
1,447 SR
1,431 Elo+

VS

Team Averages
Level 66
1,439 SR
1,569 Elo+
Janus
Janus
SOCCERFREAK170
Janus
Level 124
God Stats
13W - 16L
1,479 SR
Queue Stats
676W - 803L
1,509 Elo+
Solo
Sylvanus
Sylvanus
The Mudfish2593
Sylvanus
Level 8
God Stats
10W - 10L
1,500 SR
Queue Stats
124W - 83L
1,664 Elo+
Solo
Da Ji
Da Ji
fooster09
Da Ji
Level 67
God Stats
1W - 1L
1,337 SR
Queue Stats
321W - 298L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 6 / 2
6,297
630
7,660
9,464
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Krispy123111
King Arthur
10
3 / 4 / 1
7,307
731
5,382
8,766
4,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
bigpoppa9264
Kukulkan
11
3 / 8 / 1
7,697
770
5,328
8,003
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
8,793
879
6,525
7,091
2,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
6 / 2 / 11
8,339
834
8,701
9,955
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
fooster09
Da Ji
11
7 / 3 / 8
8,401
840
7,739
7,859
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
18
18
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
2
0.33
L
King Arthur
Krispy123111
King Arthur
3
4
1
0.88
W
5
2
10
5
W
Sylvanus
6
2
11
5.75
L
Kukulkan
bigpoppa9264
Kukulkan
3
8
1
0.44
W
Da Ji
fooster09
Da Ji
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
22,965
26,233
Taken
24,905
9,452
Mitigated
11,293
1,761
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,660
3,521
0
962
9,464
2,240
0
5,747
3,717
0
22,157
L
King Arthur
Krispy123111
King Arthur
5,382
936
0
250
8,766
4,895
0
3,467
5,299
0
9,411
W
6,525
642
0
1,000
7,091
2,354
659
1,046
6,045
38,834
0
W
Sylvanus
8,701
3,127
1,950
3,016
9,955
5,013
948
2,866
7,089
22,760
3,800
L
Kukulkan
bigpoppa9264
Kukulkan
5,328
537
43
506
8,003
2,317
108
5,101
2,902
25,765
0
W
Da Ji
fooster09
Da Ji
7,739
1,394
649
684
7,859
3,926
882
1,416
6,443
0
12,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,301
Gold Earned
25,533
89
Minions Killed
120
0
Camps Cleared
0
472,571
Distance Traveled
544,485
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,297
630
35
4
0
151,059
3
L
King Arthur
7,307
731
8
1
0
167,531
1
W
Janus
8,793
879
67
7
0
193,479
0
W
Sylvanus
8,339
834
38
4
0
159,961
1
L
Kukulkan
7,697
770
46
5
0
153,981
2
W
Da Ji
8,401
840
15
2
0
191,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role