Player Matchup

Fenrir
Fenrir
IFRIT VIII
Fenrir
Level 98
God Stats
11W - 10L
1,732 SR
Queue Stats
30W - 27L
1,453 Elo+
Party 1
Cerberus
Cerberus
IIIIBOBllll
Cerberus
Level 105
God Stats
5W - 2L
1,648 SR
Queue Stats
164W - 139L
1,554 Elo+
Party 1
Ra
Ra
ItsWigggyy
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,516 Elo+
Party 1
Kali
Kali
Rasta_Jonny
Kali
Level 137
God Stats
21W - 20L
1,450 SR
Queue Stats
1,450W - 1,525L
1,427 Elo+
Solo
Ullr
Ullr
Rinshura
Ullr
Level 67
God Stats
33W - 41L
1,582 SR
Queue Stats
592W - 570L
1,541 Elo+
Solo
Team Averages
Level 107
1,582 SR
1,498 Elo+

VS

Team Averages
Level 103
1,623 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
Dazed or not
Morgan Le Fay
Level 20
God Stats
2W - 1L
1,690 SR
Queue Stats
30W - 39L
1,413 Elo+
Party 2
Anhur
Anhur
ObtainingFreedom
Anhur
Level 127
God Stats
5W - 3L
1,618 SR
Queue Stats
117W - 96L
1,617 Elo+
Solo
Odin
Odin
hidden435
Odin
Level 81
God Stats
3W - 2L
1,636 SR
Queue Stats
205W - 179L
1,549 Elo+
Party 2
Thanatos
Thanatos
of1nx
Thanatos
Level 129
God Stats
19W - 8L
1,685 SR
Queue Stats
1,012W - 831L
1,549 Elo+
Solo
Xing Tian
Xing Tian
oldmorningsdawn
Xing Tian
Level 159
God Stats
7W - 10L
1,485 SR
Queue Stats
1,030W - 1,011L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IFRIT VIII
Fenrir
16
6 / 1 / 11
11,448
572
10,410
15,681
17,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
IIIIBOBllll
Cerberus
17
4 / 4 / 4
11,374
569
6,026
15,977
14,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 0 / 3
12,306
615
5,214
6,048
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 3 / 8
12,040
602
12,617
16,865
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
20
11 / 1 / 9
12,683
634
22,747
14,150
6,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dazed or not
Morgan Le Fay
14
1 / 7 / 3
8,915
446
3,124
10,657
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 9 / 0
9,179
459
4,262
14,091
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
15
2 / 5 / 3
10,013
501
14,066
18,630
16,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
of1nx
Thanatos
16
4 / 8 / 3
10,204
510
8,862
16,696
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
oldmorningsdawn
Xing Tian
11
0 / 1 / 1
8,310
416
3,685
14,005
12,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
30
Kills
8
9
Deaths
30
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dazed or not
Morgan Le Fay
1
7
3
0.36
W
Fenrir
IFRIT VIII
Fenrir
6
1
11
11.5
W
Cerberus
IIIIBOBllll
Cerberus
4
4
4
1.5
W
4
0
3
5.5
L
1
9
0
0.11
W
5
3
8
3
W
Ullr
11
1
9
15.5
L
Odin
2
5
3
0.7
L
Thanatos
of1nx
Thanatos
4
8
3
0.69
L
Xing Tian
oldmorningsdawn
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,014
Damage
33,999
68,721
Taken
74,079
50,171
Mitigated
41,095
22,439
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dazed or not
Morgan Le Fay
3,124
115
0
428
10,657
3,443
0
2,624
8,033
44,600
0
W
Fenrir
IFRIT VIII
Fenrir
10,410
2,832
0
3,316
15,681
17,642
1,440
2,468
13,213
0
25,860
W
Cerberus
IIIIBOBllll
Cerberus
6,026
1,110
0
3,425
15,977
14,779
86
1,896
14,081
57,847
0
W
5,214
345
1,650
3,211
6,048
2,456
635
1,236
4,812
92,187
0
L
4,262
1,987
0
671
14,091
3,353
0
0
14,091
0
56,145
W
12,617
5,877
0
6,533
16,865
9,050
0
2,784
14,081
0
82,887
W
Ullr
22,747
10,524
0
4,304
14,150
6,244
9,034
1,836
12,314
0
122,764
L
Odin
14,066
2,451
0
3,645
18,630
16,094
90
5,193
13,437
9,957
58,917
L
Thanatos
of1nx
Thanatos
8,862
2,851
0
10,930
16,696
6,089
0
2,901
13,795
0
76,742
L
Xing Tian
oldmorningsdawn
Xing Tian
3,685
199
0
2,139
14,005
12,116
0
522
13,483
15,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,851
Gold Earned
46,621
604
Minions Killed
469
0
Camps Cleared
0
1,969,627
Distance Traveled
1,715,163
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,915
446
110
6
0
344,926
1
W
Fenrir
11,448
572
26
1
0
407,597
3
W
Cerberus
11,374
569
128
6
0
373,512
4
W
Ra
12,306
615
174
9
0
419,482
8
L
Anhur
9,179
459
101
5
0
305,001
0
W
Kali
12,040
602
120
6
0
424,445
6
W
Ullr
12,683
634
156
8
0
344,591
3
L
Odin
10,013
501
125
6
0
363,306
4
L
Thanatos
10,204
510
119
6
0
368,665
8
L
Xing Tian
8,310
416
14
1
0
333,265
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role