Player Matchup

Zeus
Zeus
Callmesnowwwy
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,289 Elo+
Solo
Merlin
Merlin
Co1ew0rld
Merlin
Level 28
God Stats
26W - 28L
1,471 SR
Queue Stats
46W - 54L
1,371 Elo+
Solo
Freya
Freya
FuisonFangs
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Cthulhu
Cthulhu
MrVault111
Cthulhu
Level 17
God Stats
5W - 7L
1,236 SR
Queue Stats
67W - 66L
1,335 Elo+
Solo
Hera
Hera
ghost_jayble
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,263 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,380 Elo+

VS

Team Averages
Level 18
1,539 SR
1,340 Elo+
Skadi
Skadi
EagerFish93
Skadi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 66L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
JackHamma187
Tsukuyomi
Level 5
God Stats
5W - 3L
1,569 SR
Queue Stats
5W - 3L
1,419 Elo+
Solo
Awilix
Awilix
The_Cranberry67
Awilix
Level 21
God Stats
6W - 5L
1,675 SR
Queue Stats
152W - 195L
1,447 Elo+
Solo
Xbalanque
Xbalanque
bosdog1104
Xbalanque
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 36L
1,187 Elo+
Solo
Anubis
Anubis
far5ris
Anubis
Level 20
God Stats
21W - 10L
1,452 SR
Queue Stats
71W - 57L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 8
11,288
1,026
7,420
14,618
3,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Co1ew0rld
Merlin
17
4 / 3 / 7
11,719
1,065
10,668
11,085
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 11 / 5
11,759
1,069
16,929
17,585
5,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MrVault111
Cthulhu
18
5 / 2 / 8
12,002
1,091
12,165
17,279
8,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 9 / 8
9,648
877
7,251
13,680
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

88

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 11
12,558
1,142
13,294
11,087
3,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JackHamma187
Tsukuyomi
18
3 / 6 / 13
11,006
1,001
9,641
11,931
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 7 / 9
11,441
1,040
13,448
14,524
5,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
bosdog1104
Xbalanque
19
7 / 1 / 16
12,806
1,164
17,285
8,834
3,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
far5ris
Anubis
18
3 / 3 / 12
10,833
985
16,351
13,216
6,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
19
Kills
33
33
Deaths
19
36
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
L
Merlin
Co1ew0rld
Merlin
4
3
7
2.5
W
9
2
11
7.25
L
5
11
5
0.68
W
Tsukuyomi
JackHamma187
Tsukuyomi
3
6
13
1.58
L
Cthulhu
MrVault111
Cthulhu
5
2
8
4.5
W
11
7
9
2.21
W
Xbalanque
bosdog1104
Xbalanque
7
1
16
15
W
Anubis
far5ris
Anubis
3
3
12
3
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,433
Damage
70,019
74,247
Taken
59,592
23,986
Mitigated
23,182
7,888
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,420
971
0
63
14,618
3,555
0
3,823
10,795
13,404
0
L
Merlin
Co1ew0rld
Merlin
10,668
1,716
470
1,756
11,085
3,612
0
2,064
9,021
50,401
0
W
13,294
4,665
0
0
11,087
3,870
0
10,533
554
0
25,597
L
16,929
7,112
0
2,501
17,585
5,224
0
2,548
15,037
28,152
0
W
Tsukuyomi
JackHamma187
Tsukuyomi
9,641
1,037
0
160
11,931
4,434
0
10,902
1,029
0
17,489
L
Cthulhu
MrVault111
Cthulhu
12,165
1,930
92
2,298
17,279
8,950
0
5,499
11,780
27,222
0
W
13,448
4,594
0
790
14,524
5,040
0
12,444
1,521
0
23,655
W
Xbalanque
bosdog1104
Xbalanque
17,285
7,529
0
3,042
8,834
3,521
0
7,986
848
0
59,424
W
Anubis
far5ris
Anubis
16,351
2,392
0
1,579
13,216
6,317
0
12,568
648
37,813
0
L
7,251
3,119
160
548
13,680
2,645
0
2,417
11,263
22,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,416
Gold Earned
58,644
187
Minions Killed
199
3
Camps Cleared
5
851,982
Distance Traveled
900,005
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,288
1,026
8
1
1
139,642
0
L
Merlin
11,719
1,065
94
9
0
175,860
0
W
Skadi
12,558
1,142
32
3
1
202,071
1
L
Freya
11,759
1,069
20
2
1
168,008
0
W
Tsukuyomi
11,006
1,001
9
1
3
154,620
0
L
Cthulhu
12,002
1,091
39
4
0
220,421
1
W
Awilix
11,441
1,040
20
2
1
180,388
0
W
Xbalanque
12,806
1,164
97
9
0
181,031
0
W
Anubis
10,833
985
41
4
0
181,895
0
L
Hera
9,648
877
26
2
1
148,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role