Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
BennyQ
Chronos
Masters
Level 160
God Stats
22W - 10L
1,740 SR
Queue Stats
552W - 427L
2,557 MMR
Solo
Cupid
Cupid
Masters
FluffyCakeBall
Cupid
Masters
Level 153
God Stats
66W - 52L
1,694 SR
Queue Stats
463W - 437L
2,752 MMR
Solo
Osiris
Osiris
Masters
Soliddanny1126
Osiris
Masters
Level 160
God Stats
2W - 1L
1,422 SR
Queue Stats
342W - 324L
2,591 MMR
Solo
Cabrakan
Cabrakan
Masters
blandreptile
Cabrakan
Masters
Level 107
God Stats
1W - 1L
1,321 SR
Queue Stats
61W - 36L
2,740 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,535 SR
2,428 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,693 SR
2,414 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Masters
Alegoboys
Apollo
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 151L
2,632 MMR
Solo
Fafnir
Fafnir
Diamond I
Bellα
Fafnir
Diamond I
Level 105
God Stats
4W - 6L
1,797 SR
Queue Stats
1,207W - 1,205L
2,409 MMR
Party 1
Kali
Kali
Masters
BushBoyy
Kali
Masters
Level 82
God Stats
8W - 2L
1,853 SR
Queue Stats
152W - 103L
2,765 MMR
Solo
Eset
Eset
Masters
Jangaru
Eset
Masters
Level 160
God Stats
34W - 19L
1,814 SR
Queue Stats
763W - 625L
2,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 1
4,916
615
1,816
4,400
1,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
BennyQ
Chronos
11
2 / 0 / 1
6,491
811
1,390
2,860
850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 2 / 0
5,473
684
2,999
5,174
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 5
5,598
700
3,397
4,513
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
blandreptile
Cabrakan
10
0 / 3 / 0
5,461
683
4,029
7,077
7,369
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatGilgamesh

VS

Bans
SetSolTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 2
5,078
635
2,084
4,804
2,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Alegoboys
Apollo
7
1 / 2 / 1
4,571
571
3,484
4,051
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Bellα
Fafnir
7
0 / 2 / 2
4,569
571
1,390
5,717
2,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
9
4 / 2 / 1
5,535
692
3,862
5,560
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Jangaru
Eset
10
0 / 1 / 3
5,336
667
2,529
2,880
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
6
6
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
Odin
 
Odin
1
0
2
2
L
Apollo
Alegoboys
Apollo
1
2
1
0.75
L
Fafnir
Bellα
Fafnir
0
2
2
0.5
W
Chronos
BennyQ
Chronos
2
0
1
2.5
L
Kali
4
2
1
2.25
W
4
2
0
2
L
Eset
Jangaru
Eset
0
1
3
1.5
W
1
1
5
3.5
W
Cabrakan
blandreptile
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,631
Damage
13,349
24,024
Taken
23,012
13,294
Mitigated
8,874
8,157
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,816
1,113
0
1,000
4,400
1,634
0
1,204
3,196
12,280
0
L
Odin
 
Odin
2,084
434
0
2,508
4,804
2,349
0
3,100
1,704
0
20,641
L
Apollo
Alegoboys
Apollo
3,484
1,895
0
1,543
4,051
929
0
517
3,534
0
22,553
L
Fafnir
Bellα
Fafnir
1,390
381
0
815
5,717
2,729
0
1,371
4,346
5,140
0
W
Chronos
BennyQ
Chronos
1,390
529
0
883
2,860
850
0
776
2,084
38,685
0
L
Kali
3,862
1,794
0
1,519
5,560
2,154
0
1,982
3,578
0
23,758
W
2,999
1,972
253
2,413
5,174
1,197
0
572
4,563
0
26,979
L
Eset
Jangaru
Eset
2,529
514
0
140
2,880
713
0
265
2,615
35,547
0
W
3,397
1,421
0
1,364
4,513
2,244
195
1,073
3,336
0
25,371
W
Cabrakan
blandreptile
Cabrakan
4,029
459
0
2,244
7,077
7,369
0
299
6,463
35,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
25,089
305
Minions Killed
258
0
Camps Cleared
0
836,248
Distance Traveled
825,083
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,916
615
20
3
0
165,735
2
L
Odin
5,078
635
58
7
0
173,528
3
L
Apollo
4,571
571
49
6
0
126,492
1
L
Fafnir
4,569
571
6
1
0
167,009
3
W
Chronos
6,491
811
96
12
0
180,197
1
L
Kali
5,535
692
51
6
0
183,962
0
W
Cupid
5,473
684
52
7
0
157,590
0
L
Eset
5,336
667
94
12
0
174,092
4
W
Osiris
5,598
700
49
6
0
189,490
2
W
Cabrakan
5,461
683
88
11
0
143,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role