Player Matchup

Fenrir
Fenrir
Batmanuel14
Fenrir
Level 8
God Stats
6W - 9L
1,383 SR
Queue Stats
11W - 22L
1,261 Elo+
Solo
Nemesis
Nemesis
Colduz
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 137L
1,473 Elo+
Solo
Neith
Neith
Cuddlewumpus
Neith
Level 7
God Stats
9W - 4L
1,414 SR
Queue Stats
10W - 7L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Kayrotic
Cthulhu
Level 18
God Stats
2W - 4L
1,403 SR
Queue Stats
29W - 43L
1,380 Elo+
Solo
Merlin
Merlin
theSotch
Merlin
Level 6
God Stats
0W - 1L
1,801 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,374 Elo+

VS

Team Averages
Level 18
1,468 SR
1,414 Elo+
Raijin
Raijin
GrimAutoZero
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,462 Elo+
Solo
Chaac
Chaac
UOMBRA
Chaac
Level 24
God Stats
34W - 35L
1,538 SR
Queue Stats
289W - 296L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
phoix
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,628 Elo+
Solo
Anubis
Anubis
wheizher
Anubis
Level 15
God Stats
2W - 6L
1,498 SR
Queue Stats
5W - 6L
1,284 Elo+
Solo
Bellona
Bellona
zZEmiRamosZz
Bellona
Level 14
God Stats
33W - 63L
1,305 SR
Queue Stats
36W - 66L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 11 / 7
10,289
935
7,275
22,539
8,221
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Colduz
Nemesis
17
8 / 9 / 2
12,084
1,099
12,629
19,389
7,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 6 / 8
10,169
924
10,419
17,281
5,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Kayrotic
Cthulhu
17
2 / 7 / 7
10,690
972
9,983
19,902
24,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
theSotch
Merlin
17
1 / 10 / 11
10,948
995
21,007
19,639
10,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
18 / 2 / 21
14,970
1,361
29,730
14,152
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
UOMBRA
Chaac
19
4 / 4 / 22
11,513
1,047
11,769
14,219
12,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
phoix
Morgan Le Fay
19
7 / 4 / 25
12,636
1,149
25,956
14,925
6,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
wheizher
Anubis
19
8 / 0 / 24
12,606
1,146
11,228
7,790
3,591
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
zZEmiRamosZz
Bellona
19
6 / 3 / 25
12,461
1,133
14,523
16,602
10,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
160
13
Kills
43
43
Deaths
13
35
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
11
7
0.5
L
Nemesis
Colduz
Nemesis
8
9
2
1
L
0
6
8
0.67
W
Raijin
18
2
21
14.25
L
Cthulhu
Kayrotic
Cthulhu
2
7
7
0.79
W
Chaac
UOMBRA
Chaac
4
4
22
3.75
W
Morgan Le Fay
phoix
Morgan Le Fay
7
4
25
4.88
L
Merlin
theSotch
Merlin
1
10
11
0.65
W
Anubis
wheizher
Anubis
8
0
24
20
W
Bellona
zZEmiRamosZz
Bellona
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,313
Damage
93,206
98,750
Taken
67,688
56,648
Mitigated
40,559
6,562
Healing
20,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,275
1,969
0
643
22,539
8,221
0
15,423
7,116
0
14,029
L
Nemesis
Colduz
Nemesis
12,629
5,052
0
1,094
19,389
7,916
0
13,862
5,527
0
25,429
L
10,419
4,219
0
1,560
17,281
5,709
0
13,059
4,222
0
34,569
W
Raijin
29,730
4,430
290
8,348
14,152
7,216
0
6,303
7,849
59,186
0
L
Cthulhu
Kayrotic
Cthulhu
9,983
489
217
333
19,902
24,474
0
11,739
8,163
24,353
0
W
Chaac
UOMBRA
Chaac
11,769
1,825
0
3,643
14,219
12,537
0
5,104
9,115
0
18,646
W
Morgan Le Fay
phoix
Morgan Le Fay
25,956
2,950
0
2,537
14,925
6,424
0
5,816
9,109
48,530
0
L
Merlin
theSotch
Merlin
21,007
2,551
0
2,715
19,639
10,328
0
12,831
6,808
43,202
0
W
Anubis
wheizher
Anubis
11,228
1,481
0
4,705
7,790
3,591
0
3,328
4,462
29,576
0
W
Bellona
zZEmiRamosZz
Bellona
14,523
2,045
0
488
16,602
10,791
0
10,439
6,163
0
23,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
64,186
174
Minions Killed
210
3
Camps Cleared
5
1,036,952
Distance Traveled
1,038,402
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,289
935
9
1
1
212,063
0
L
Nemesis
12,084
1,099
28
3
0
240,547
1
L
Neith
10,169
924
57
5
2
206,411
0
W
Raijin
14,970
1,361
92
8
2
198,200
0
L
Cthulhu
10,690
972
30
3
0
212,102
0
W
Chaac
11,513
1,047
16
1
1
208,238
0
W
Morgan Le Fay
12,636
1,149
50
5
2
211,547
0
L
Merlin
10,948
995
50
5
0
165,829
0
W
Anubis
12,606
1,146
37
3
0
196,675
0
W
Bellona
12,461
1,133
15
1
0
223,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role