Player Matchup

Khepri
Khepri
FoGGsY
Khepri
Level 129
God Stats
2W - 1L
1,691 SR
Queue Stats
122W - 131L
1,533 Elo+
Party 1
Tiamat
Tiamat
Gojos
Tiamat
Level 128
God Stats
8W - 3L
1,695 SR
Queue Stats
119W - 118L
1,537 Elo+
Party 3
Apollo
Apollo
MatumboIslanda
Apollo
Level 154
God Stats
57W - 31L
1,634 SR
Queue Stats
256W - 238L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
Sympathyq
Erlang Shen
Level 129
God Stats
3W - 4L
1,659 SR
Queue Stats
215W - 204L
1,560 Elo+
Party 3
Nemesis
Nemesis
ypmaC
Nemesis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 120
1,636 SR
1,551 Elo+

VS

Team Averages
Level 128
1,597 SR
1,611 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
B3NMAZ
Anhur
Level 118
God Stats
13W - 4L
1,850 SR
Queue Stats
150W - 73L
1,831 Elo+
Party 2
Janus
Janus
KoharuKusumi
Janus
Level 156
God Stats
1W - 3L
1,568 SR
Queue Stats
68W - 46L
1,692 Elo+
Party 2
Izanami
Izanami
Kur0Zetsu
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
SdTK
Rama
Level 156
God Stats
13W - 16L
1,568 SR
Queue Stats
628W - 614L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FoGGsY
Khepri
9
2 / 0 / 5
6,288
572
1,988
6,239
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Gojos
Tiamat
12
2 / 0 / 2
7,008
637
4,307
6,370
3,138
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
9 / 1 / 1
7,431
676
6,413
6,552
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Sympathyq
Erlang Shen
12
3 / 2 / 0
7,059
642
2,690
5,424
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
ypmaC
Nemesis
10
2 / 1 / 4
6,501
591
4,317
5,955
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 0
5,074
461
5,639
6,011
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
B3NMAZ
Anhur
10
2 / 2 / 0
5,980
544
4,187
7,095
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
4,933
448
1,579
4,109
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kur0Zetsu
Izanami
6
1 / 6 / 0
4,520
411
1,767
5,237
1,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
SdTK
Rama
8
0 / 5 / 1
5,045
459
1,637
6,737
1,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
18
Kills
4
4
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
Anhur
B3NMAZ
Anhur
2
2
0
1
W
Khepri
FoGGsY
Khepri
2
0
5
4.5
W
Tiamat
Gojos
Tiamat
2
0
2
3
L
1
1
0
1
L
Izanami
Kur0Zetsu
Izanami
1
6
0
0.17
W
9
1
1
9.5
L
Rama
SdTK
Rama
0
5
1
0.1
W
Erlang Shen
Sympathyq
Erlang Shen
3
2
0
1.5
W
Nemesis
ypmaC
Nemesis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
14,809
30,540
Taken
29,189
13,686
Mitigated
6,778
10,420
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,639
2,660
0
690
6,011
1,771
0
3,437
2,574
31,873
0
L
Anhur
B3NMAZ
Anhur
4,187
2,227
0
375
7,095
1,727
0
265
6,830
0
31,969
W
Khepri
FoGGsY
Khepri
1,988
283
0
1,271
6,239
4,229
128
1,015
5,224
13,046
0
W
Tiamat
Gojos
Tiamat
4,307
707
0
3,136
6,370
3,138
276
4,262
2,108
49,417
0
L
1,579
207
0
2,038
4,109
771
0
377
3,732
16,992
0
L
Izanami
Kur0Zetsu
Izanami
1,767
1,418
0
206
5,237
1,014
0
857
4,380
0
13,694
W
6,413
3,575
0
2,927
6,552
1,999
32
302
6,250
0
55,253
L
Rama
SdTK
Rama
1,637
1,375
0
1,130
6,737
1,495
0
1,359
5,378
0
26,361
W
Erlang Shen
Sympathyq
Erlang Shen
2,690
1,196
0
2,175
5,424
2,408
60
645
4,779
0
37,114
W
Nemesis
ypmaC
Nemesis
4,317
1,709
0
911
5,955
1,912
0
994
4,961
0
34,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
25,552
368
Minions Killed
260
0
Camps Cleared
0
1,074,311
Distance Traveled
892,290
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,074
461
68
6
0
191,698
5
L
Anhur
5,980
544
66
6
0
199,489
1
W
Khepri
6,288
572
18
2
0
235,631
1
W
Tiamat
7,008
637
94
9
0
198,560
1
L
Janus
4,933
448
38
3
0
142,447
1
L
Izanami
4,520
411
26
2
0
167,151
5
W
Apollo
7,431
676
100
9
0
217,650
0
L
Rama
5,045
459
62
6
0
191,505
0
W
Erlang Shen
7,059
642
91
8
0
193,795
0
W
Nemesis
6,501
591
65
6
0
228,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role