Player Matchup

Anubis
Anubis
BoboSappo
Anubis
Level 6
God Stats
2W - 2L
1,311 SR
Queue Stats
4W - 5L
1,374 Elo+
Party 3
Heimdallr
Heimdallr
Cristia6187
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 2
Thanatos
Thanatos
CrocTheCrocodile
Thanatos
Level 8
God Stats
5W - 2L
1,777 SR
Queue Stats
8W - 3L
1,629 Elo+
Party 3
Cernunnos
Cernunnos
azagorD
Cernunnos
Level 29
God Stats
6W - 2L
1,762 SR
Queue Stats
24W - 17L
1,584 Elo+
Party 2
Ganesha
Ganesha
xIqueenofchaos
Ganesha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 2
Team Averages
Level 15
1,570 SR
1,495 Elo+

VS

Team Averages
Level 14
1,527 SR
1,393 Elo+
Nox
Nox
HwHcryp
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,207 Elo+
Solo
Medusa
Medusa
MiniRainbowCube
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
UtterDisrespect
Sylvanus
Level 15
God Stats
1W - 1L
1,633 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 1
Fenrir
Fenrir
lIPoisonIl
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,575 Elo+
Party 1
Raijin
Raijin
nilsdererste
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 57L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BoboSappo
Anubis
18
19 / 2 / 12
12,244
583
21,102
13,692
8,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Cristia6187
Heimdallr
16
7 / 5 / 15
10,751
512
8,859
13,420
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
12 / 1 / 12
12,183
580
13,662
16,640
6,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
azagorD
Cernunnos
16
11 / 3 / 9
11,518
548
15,634
13,531
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

14
0 / 7 / 21
10,246
488
6,224
13,249
9,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
0 / 12 / 4
7,017
334
1,597
10,305
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
11 / 8 / 3
10,868
518
26,053
19,540
7,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
3 / 10 / 8
10,400
495
5,825
21,109
15,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
lIPoisonIl
Fenrir
13
3 / 9 / 1
9,281
442
6,080
15,719
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
10
0 / 11 / 6
7,561
360
4,330
16,945
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
49
Kills
17
18
Deaths
50
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
BoboSappo
Anubis
19
2
12
12.5
W
Heimdallr
Cristia6187
Heimdallr
7
5
15
2.9
W
12
1
12
18
L
Nox
0
12
4
0.17
L
11
8
3
1.56
L
Sylvanus
3
10
8
0.7
W
Cernunnos
azagorD
Cernunnos
11
3
9
5.17
L
Fenrir
lIPoisonIl
Fenrir
3
9
1
0.39
L
Raijin
0
11
6
0.27
W
0
7
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,481
Damage
43,885
70,532
Taken
83,618
36,111
Mitigated
42,183
31,972
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BoboSappo
Anubis
21,102
1,436
0
8,443
13,692
8,520
1,549
3,739
9,911
72,866
0
W
Heimdallr
Cristia6187
Heimdallr
8,859
3,890
0
1,398
13,420
5,627
700
2,079
11,341
0
60,964
W
13,662
5,661
0
18,415
16,640
6,425
1,903
1,995
13,660
0
101,166
L
Nox
1,597
499
0
0
10,305
6,984
298
2,274
8,031
19,002
0
L
26,053
13,374
0
5,610
19,540
7,465
2,838
4,704
14,836
0
54,777
L
Sylvanus
5,825
1,479
1,112
3,931
21,109
15,531
603
9,433
11,676
18,231
0
W
Cernunnos
azagorD
Cernunnos
15,634
7,751
0
3,716
13,531
5,584
2,464
1,822
11,709
0
59,851
L
Fenrir
lIPoisonIl
Fenrir
6,080
2,108
0
3,118
15,719
5,883
818
3,864
11,855
0
46,379
L
Raijin
4,330
856
178
1,399
16,945
6,320
314
7,051
9,894
28,796
0
W
6,224
1,277
0
0
13,249
9,955
188
1,951
11,270
12,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
45,127
470
Minions Killed
239
0
Camps Cleared
0
1,830,154
Distance Traveled
1,493,831
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,244
583
101
5
0
335,840
3
W
Heimdallr
10,751
512
117
6
0
352,605
2
W
Thanatos
12,183
580
156
7
0
418,123
0
L
Nox
7,017
334
34
2
0
226,437
5
L
Medusa
10,868
518
64
3
0
381,024
0
L
Sylvanus
10,400
495
32
2
0
336,143
0
W
Cernunnos
11,518
548
94
4
0
330,602
4
L
Fenrir
9,281
442
73
3
0
319,158
3
L
Raijin
7,561
360
36
2
0
231,069
4
W
Ganesha
10,246
488
2
0
0
392,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role