Player Matchup

Horus
Horus
 
Horus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
EvilGhoul1020
Freya
Level 70
God Stats
4W - 1L
1,730 SR
Queue Stats
99W - 56L
1,560 Elo+
Party 1
Cerberus
Cerberus
PRINCEVI
Cerberus
Level 73
God Stats
3W - 2L
1,776 SR
Queue Stats
93W - 51L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XIIIK
Tsukuyomi
Level 15
God Stats
16W - 6L
1,724 SR
Queue Stats
57W - 29L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
childishkidd
Danzaburou
Level 47
God Stats
5W - 3L
1,693 SR
Queue Stats
53W - 37L
1,525 Elo+
Party 1
Team Averages
Level 53
1,685 SR
1,529 Elo+

VS

Team Averages
Level 93
1,542 SR
1,461 Elo+
Thanatos
Thanatos
Fanatic680
Thanatos
Level 160
God Stats
2W - 3L
1,503 SR
Queue Stats
111W - 121L
1,529 Elo+
Party 2
Da Ji
Da Ji
GamerAR
Da Ji
Level 33
God Stats
22W - 34L
1,467 SR
Queue Stats
582W - 544L
1,466 Elo+
Solo
Poseidon
Poseidon
LSF Yago
Poseidon
Level 16
God Stats
3W - 8L
1,611 SR
Queue Stats
4W - 9L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Prime Samurai
Cthulhu
Level 129
God Stats
11W - 16L
1,619 SR
Queue Stats
27W - 41L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Runnerbilly
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,510 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 1 / 12
8,079
808
4,129
7,705
5,361
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
14 / 1 / 5
11,381
1,138
16,503
6,605
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
PRINCEVI
Cerberus
15
1 / 1 / 14
8,216
822
6,487
5,461
4,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
XIIIK
Tsukuyomi
13
1 / 1 / 14
7,977
798
2,612
5,772
2,693
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
childishkidd
Danzaburou
15
4 / 3 / 4
8,641
864
3,909
6,059
1,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fanatic680
Thanatos
12
3 / 6 / 2
7,574
757
6,210
8,713
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
GamerAR
Da Ji
11
1 / 4 / 3
7,085
709
4,383
7,497
2,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
LSF Yago
Poseidon
12
0 / 4 / 2
6,375
638
1,504
6,471
2,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
1 / 3 / 3
7,482
748
5,475
9,319
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Runnerbilly
Morgan Le Fay
14
1 / 4 / 2
7,504
750
4,249
7,658
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
21
Kills
6
7
Deaths
21
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
12
7
W
14
1
5
16.5
L
Thanatos
Fanatic680
Thanatos
3
6
2
0.67
L
Da Ji
GamerAR
Da Ji
1
4
3
0.63
L
Poseidon
LSF Yago
Poseidon
0
4
2
0.25
W
Cerberus
PRINCEVI
Cerberus
1
1
14
8
L
Cthulhu
1
3
3
0.83
L
Morgan Le Fay
Runnerbilly
Morgan Le Fay
1
4
2
0.5
W
Tsukuyomi
XIIIK
Tsukuyomi
1
1
14
8
W
Danzaburou
childishkidd
Danzaburou
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
21,821
31,602
Taken
39,658
17,146
Mitigated
20,116
8,535
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,129
2,085
750
1,592
7,705
5,361
909
3,098
4,607
0
18,402
W
16,503
5,567
0
3,540
6,605
2,534
1,738
2,535
4,070
42,660
0
L
Thanatos
Fanatic680
Thanatos
6,210
1,098
0
3,482
8,713
3,616
0
5,258
3,455
0
15,777
L
Da Ji
GamerAR
Da Ji
4,383
784
0
0
7,497
2,669
1
4,374
3,123
0
8,139
L
Poseidon
LSF Yago
Poseidon
1,504
148
0
0
6,471
2,279
0
3,388
3,083
16,371
0
W
Cerberus
PRINCEVI
Cerberus
6,487
495
0
1,660
5,461
4,598
899
2,606
2,855
22,105
0
L
Cthulhu
5,475
0
527
1,202
9,319
8,724
0
5,620
3,699
21,331
0
L
Morgan Le Fay
Runnerbilly
Morgan Le Fay
4,249
146
0
1,520
7,658
2,828
0
4,432
3,226
28,087
0
W
Tsukuyomi
XIIIK
Tsukuyomi
2,612
396
0
58
5,772
2,693
305
1,755
4,017
0
10,162
W
Danzaburou
childishkidd
Danzaburou
3,909
1,550
0
935
6,059
1,960
515
1,666
4,393
0
25,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
36,020
243
Minions Killed
170
11
Camps Cleared
4
1,067,590
Distance Traveled
845,716
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,079
808
30
3
2
223,908
0
W
Freya
11,381
1,138
76
8
5
209,866
0
L
Thanatos
7,574
757
17
2
1
183,018
1
L
Da Ji
7,085
709
7
1
2
125,609
4
L
Poseidon
6,375
638
41
4
0
154,105
0
W
Cerberus
8,216
822
59
6
0
217,743
3
L
Cthulhu
7,482
748
29
3
0
192,007
0
L
Morgan Le Fay
7,504
750
76
8
1
190,977
5
W
Tsukuyomi
7,977
798
20
2
0
218,402
0
W
Danzaburou
8,641
864
58
6
4
197,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role