Player Matchup

Hercules
Hercules
BarbaricEric
Hercules
Level 83
God Stats
10W - 8L
1,691 SR
Queue Stats
79W - 87L
1,543 Elo+
Party 1
Athena
Athena
Clinesaucer
Athena
Level 3
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 3L
1,531 Elo+
Party 1
Bellona
Bellona
GrabDatAshe
Bellona
Level 27
God Stats
2W - 3L
1,638 SR
Queue Stats
39W - 33L
1,598 Elo+
Party 1
Scylla
Scylla
Hessitation
Scylla
Level 5
God Stats
4W - 1L
1,834 SR
Queue Stats
34W - 27L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
Jdogsiggy
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,663 Elo+
Party 1
Team Averages
Level 24
1,671 SR
1,600 Elo+

VS

Team Averages
Level 20
1,556 SR
1,616 Elo+
Bakasura
Bakasura
AmusedCell96157
Bakasura
Level 16
God Stats
1W - 1L
1,316 SR
Queue Stats
17W - 19L
1,514 Elo+
Solo
Neith
Neith
CanineDay333510
Neith
Level 17
God Stats
28W - 16L
1,765 SR
Queue Stats
35W - 23L
1,743 Elo+
Solo
Raijin
Raijin
Hiiiyahhh
Raijin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 55L
1,694 Elo+
Solo
Cerberus
Cerberus
RAIJINJP
Cerberus
Level 22
God Stats
7W - 4L
1,701 SR
Queue Stats
76W - 77L
1,547 Elo+
Solo
King Arthur
King Arthur
iJadoka
King Arthur
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 65L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BarbaricEric
Hercules
18
11 / 5 / 5
12,485
595
15,757
20,777
13,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
2 / 9 / 9
9,400
448
7,942
18,634
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
GrabDatAshe
Bellona
16
7 / 7 / 6
10,704
510
16,339
18,014
19,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
14
2 / 12 / 4
9,387
447
9,107
14,781
4,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Jdogsiggy
Heimdallr
15
1 / 9 / 3
9,279
442
7,914
16,798
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 8 / 3
9,748
464
4,472
17,060
6,859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 6 / 10
11,692
557
15,421
15,000
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Hiiiyahhh
Raijin
20
21 / 2 / 3
15,207
724
25,686
17,386
9,409
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
RAIJINJP
Cerberus
16
7 / 2 / 12
10,864
517
11,549
16,013
12,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
iJadoka
King Arthur
17
6 / 5 / 9
11,202
533
13,636
22,762
20,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
23
Kills
42
42
Deaths
23
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
8
3
0.31
L
Hercules
BarbaricEric
Hercules
11
5
5
2.7
W
7
6
10
2
L
Athena
2
9
9
0.72
L
Bellona
GrabDatAshe
Bellona
7
7
6
1.43
L
Scylla
2
12
4
0.33
W
Raijin
Hiiiyahhh
Raijin
21
2
3
11.25
L
Heimdallr
Jdogsiggy
Heimdallr
1
9
3
0.28
W
Cerberus
RAIJINJP
Cerberus
7
2
12
6.5
W
King Arthur
iJadoka
King Arthur
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,059
Damage
70,764
89,004
Taken
88,221
56,315
Mitigated
54,590
13,332
Healing
28,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,472
2,508
0
5,675
17,060
6,859
0
1,192
15,868
0
55,227
L
Hercules
BarbaricEric
Hercules
15,757
5,437
0
6,446
20,777
13,045
469
6,302
14,145
0
79,761
W
15,421
5,114
0
4,485
15,000
5,813
8,486
2,227
12,773
0
71,632
L
Athena
7,942
1,871
0
2,720
18,634
15,413
0
7,398
10,816
18,096
0
L
Bellona
GrabDatAshe
Bellona
16,339
5,454
0
1,310
18,014
19,447
303
3,675
14,027
425
58,252
L
Scylla
9,107
1,405
122
511
14,781
4,160
63
10,556
4,150
50,549
0
W
Raijin
Hiiiyahhh
Raijin
25,686
2,954
0
4,976
17,386
9,409
280
2,679
14,707
134,473
0
L
Heimdallr
Jdogsiggy
Heimdallr
7,914
3,698
0
2,223
16,798
4,250
729
9,304
7,494
0
47,087
W
Cerberus
RAIJINJP
Cerberus
11,549
658
298
5,719
16,013
12,337
71
6,387
9,626
39,192
0
W
King Arthur
iJadoka
King Arthur
13,636
1,060
0
7,313
22,762
20,172
13
4,939
17,823
0
58,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
58,713
411
Minions Killed
627
0
Camps Cleared
0
1,889,368
Distance Traveled
1,975,987
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,748
464
115
5
0
422,699
0
L
Hercules
12,485
595
116
6
0
414,621
5
W
Neith
11,692
557
133
6
0
371,502
2
L
Athena
9,400
448
22
1
0
419,057
4
L
Bellona
10,704
510
103
5
0
381,595
3
L
Scylla
9,387
447
95
5
0
352,013
1
W
Raijin
15,207
724
207
10
0
403,490
2
L
Heimdallr
9,279
442
75
4
0
322,082
1
W
Cerberus
10,864
517
70
3
0
381,152
0
W
King Arthur
11,202
533
102
5
0
397,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role