Player Matchup

Olorun
Olorun
BigDaddyMatty789
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Shield_Reficul
Vulcan
Level 16
God Stats
1W - 2L
1,535 SR
Queue Stats
17W - 17L
1,323 Elo+
Party 2
Da Ji
Da Ji
ToGSaito-
Da Ji
Level 24
God Stats
7W - 7L
1,147 SR
Queue Stats
24W - 29L
1,251 Elo+
Party 2
Ares
Ares
Williams 912270
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
dFshippo
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,436 SR
1,415 Elo+

VS

Team Averages
Level 44
1,504 SR
1,340 Elo+
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Karmix1
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Horus
Horus
Lil_bootyWipe1
Horus
Level 7
God Stats
4W - 3L
1,294 SR
Queue Stats
44W - 62L
1,196 Elo+
Solo
Chang'e
Chang'e
Ren-Koto
Chang'e
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 15L
1,172 Elo+
Party 1
Arachne
Arachne
artisticmonki
Arachne
Level 17
God Stats
5W - 3L
1,728 SR
Queue Stats
72W - 69L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,900
325
416
1,236
337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 6 / 0
5,819
485
7,887
7,853
2,496
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
ToGSaito-
Da Ji
7
0 / 3 / 0
4,710
393
1,782
5,116
1,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 7 / 0
4,120
343
903
7,655
4,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
dFshippo
Hou Yi
3
0 / 3 / 1
4,080
340
324
2,151
403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
8 / 0 / 2
7,282
607
5,303
6,651
2,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Karmix1
Apollo
11
4 / 0 / 0
6,570
548
2,067
3,977
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 4
5,589
466
1,255
5,267
1,844
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Ren-Koto
Chang'e
9
1 / 2 / 6
6,105
509
2,858
6,322
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
8 / 0 / 1
7,240
603
5,889
6,961
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
21
21
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
2
9
L
0
2
0
0
W
Apollo
Karmix1
Apollo
4
0
0
4
W
0
2
4
1
W
Chang'e
Ren-Koto
Chang'e
1
2
6
2
L
3
6
0
0.5
L
Da Ji
ToGSaito-
Da Ji
0
3
0
0
L
0
7
0
0
W
Arachne
8
0
1
8.5
L
Hou Yi
dFshippo
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,312
Damage
17,372
24,011
Taken
29,178
9,625
Mitigated
11,063
1,883
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,303
1,509
0
2,350
6,651
2,602
436
2,330
4,321
0
28,736
L
416
230
0
0
1,236
337
99
0
1,236
2,751
443
W
Apollo
Karmix1
Apollo
2,067
1,130
0
1,545
3,977
1,246
2,867
542
3,435
0
26,632
W
1,255
910
206
1,114
5,267
1,844
465
868
4,399
0
13,515
W
Chang'e
Ren-Koto
Chang'e
2,858
349
352
1,782
6,322
2,004
334
3,746
2,576
22,106
0
L
7,887
4,508
0
1,833
7,853
2,496
0
1,661
6,192
29,894
0
L
Da Ji
ToGSaito-
Da Ji
1,782
206
0
0
5,116
1,438
618
0
5,116
0
14,496
L
903
268
0
0
7,655
4,951
97
1,197
6,458
4,756
0
W
Arachne
5,889
3,982
0
2,721
6,961
3,367
142
1,628
5,333
0
37,717
L
Hou Yi
dFshippo
Hou Yi
324
253
0
50
2,151
403
0
0
2,151
0
2,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
32,786
101
Minions Killed
253
0
Camps Cleared
0
726,329
Distance Traveled
1,092,712
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,282
607
55
5
0
239,595
1
L
Olorun
3,900
325
5
0
0
52,461
0
W
Apollo
6,570
548
58
5
0
197,408
0
W
Horus
5,589
466
25
2
0
201,709
0
W
Chang'e
6,105
509
48
4
0
207,008
3
L
Vulcan
5,819
485
52
4
0
210,547
2
L
Da Ji
4,710
393
33
3
0
214,110
0
L
Ares
4,120
343
8
1
0
193,152
0
W
Arachne
7,240
603
67
6
0
246,992
1
L
Hou Yi
4,080
340
3
0
0
56,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role