Player Matchup

Arachne
Arachne
GhostCall177
Arachne
Level 17
God Stats
0W - 1L
1,242 SR
Queue Stats
45W - 28L
1,501 Elo+
Party 1
Raijin
Raijin
SÁGTÓNY
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,475 Elo+
Solo
Ymir
Ymir
fabiancito32
Ymir
Level 27
God Stats
6W - 14L
1,445 SR
Queue Stats
7W - 16L
1,342 Elo+
Solo
Odin
Odin
iJeanN
Odin
Level 18
God Stats
2W - 4L
1,590 SR
Queue Stats
27W - 46L
1,353 Elo+
Solo
Neith
Neith
vojito
Neith
Level 8
God Stats
1W - 1L
1,438 SR
Queue Stats
33W - 20L
1,325 Elo+
Party 1
Team Averages
Level 20
1,443 SR
1,399 Elo+

VS

Team Averages
Level 21
1,397 SR
1,370 Elo+
Danzaburou
Danzaburou
AviciiGamiing
Danzaburou
Level 29
God Stats
18W - 17L
1,517 SR
Queue Stats
109W - 105L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CilaDeCrocs
Morgan Le Fay
Level 20
God Stats
10W - 8L
1,360 SR
Queue Stats
28W - 25L
1,436 Elo+
Solo
Ares
Ares
NagTakX
Ares
Level 21
God Stats
2W - 1L
1,431 SR
Queue Stats
9W - 6L
1,373 Elo+
Solo
Nemesis
Nemesis
Polbored
Nemesis
Level 4
God Stats
7W - 2L
1,232 SR
Queue Stats
10W - 5L
1,083 Elo+
Solo
Agni
Agni
xZzDream
Agni
Level 29
God Stats
3W - 3L
1,446 SR
Queue Stats
48W - 69L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GhostCall177
Arachne
11
1 / 7 / 2
6,621
509
4,198
12,577
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
SÁGTÓNY
Raijin
13
5 / 4 / 1
7,904
608
8,892
10,689
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 4
5,863
451
2,547
10,364
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
iJeanN
Odin
4
0 / 3 / 0
4,585
353
932
3,427
2,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
vojito
Neith
10
4 / 4 / 1
6,495
500
6,731
7,453
2,017
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AviciiGamiing
Danzaburou
14
6 / 1 / 6
9,162
705
10,664
10,171
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
CilaDeCrocs
Morgan Le Fay
15
8 / 0 / 2
9,441
726
8,211
5,179
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
NagTakX
Ares
12
3 / 4 / 6
8,051
619
2,935
10,527
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Polbored
Nemesis
10
3 / 2 / 5
7,241
557
2,505
7,017
2,054
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
3 / 3 / 4
7,995
615
6,650
9,591
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
23
23
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AviciiGamiing
Danzaburou
6
1
6
9
W
Morgan Le Fay
CilaDeCrocs
Morgan Le Fay
8
0
2
9
L
Arachne
GhostCall177
Arachne
1
7
2
0.29
W
Ares
NagTakX
Ares
3
4
6
1.5
W
Nemesis
Polbored
Nemesis
3
2
5
2.75
L
Raijin
SÁGTÓNY
Raijin
5
4
1
1.38
L
0
5
4
0.4
L
Odin
iJeanN
Odin
0
3
0
0
L
Neith
vojito
Neith
4
4
1
1.13
W
Agni
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
30,965
44,510
Taken
42,485
19,650
Mitigated
17,974
7,410
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AviciiGamiing
Danzaburou
10,664
5,326
0
4,714
10,171
3,900
3,299
2,733
7,438
0
54,406
W
Morgan Le Fay
CilaDeCrocs
Morgan Le Fay
8,211
1,086
0
1,153
5,179
1,899
2,424
710
4,469
53,475
0
L
Arachne
GhostCall177
Arachne
4,198
3,332
0
1,939
12,577
4,070
0
5,047
7,472
0
37,634
W
Ares
NagTakX
Ares
2,935
367
0
770
10,527
6,811
996
2,425
8,102
10,286
0
W
Nemesis
Polbored
Nemesis
2,505
1,290
0
644
7,017
2,054
275
749
6,268
0
29,119
L
Raijin
SÁGTÓNY
Raijin
8,892
1,000
0
2,067
10,689
3,582
297
4,699
5,747
43,419
0
L
2,547
325
0
1,874
10,364
7,771
0
3,808
6,488
11,033
0
L
Odin
iJeanN
Odin
932
350
0
831
3,427
2,210
0
1,582
1,769
0
5,301
L
Neith
vojito
Neith
6,731
3,136
0
699
7,453
2,017
0
2,169
5,238
0
25,956
W
Agni
6,650
196
0
2,809
9,591
3,310
569
4,822
4,769
39,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
41,890
231
Minions Killed
367
0
Camps Cleared
0
1,000,201
Distance Traveled
1,171,698
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,162
705
99
8
0
201,282
1
W
Morgan Le Fay
9,441
726
119
9
0
273,285
3
L
Arachne
6,621
509
75
6
0
235,978
3
W
Ares
8,051
619
18
1
0
228,282
1
W
Nemesis
7,241
557
53
4
0
224,639
1
L
Raijin
7,904
608
80
6
0
215,086
1
L
Ymir
5,863
451
11
1
0
222,416
0
L
Odin
4,585
353
14
1
0
95,594
0
L
Neith
6,495
500
51
4
0
231,127
3
W
Agni
7,995
615
78
6
0
244,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role