Player Matchup

Amaterasu
Amaterasu
GENERAL_KARON
Amaterasu
Level 141
God Stats
5W - 3L
1,765 SR
Queue Stats
112W - 95L
1,602 Elo+
Party 1
Anhur
Anhur
JeuneHS
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,575 Elo+
Party 1
Ravana
Ravana
PsY4-KILLER93
Ravana
Level 157
God Stats
4W - 4L
1,582 SR
Queue Stats
106W - 77L
1,612 Elo+
Party 1
Ymir
Ymir
Zoro-Junior
Ymir
Level 15
God Stats
2W - 1L
1,573 SR
Queue Stats
62W - 39L
1,649 Elo+
Party 1
Nox
Nox
a33Cedric
Nox
Level 106
God Stats
9W - 8L
1,548 SR
Queue Stats
336W - 314L
1,588 Elo+
Party 1
Team Averages
Level 87
1,594 SR
1,605 Elo+

VS

Team Averages
Level 69
1,597 SR
1,485 Elo+
Zeus
Zeus
CrispyPumas
Zeus
Level 22
God Stats
39W - 24L
1,553 SR
Queue Stats
159W - 151L
1,424 Elo+
Party 2
Apollo
Apollo
Dazed or not
Apollo
Level 20
God Stats
1W - 2L
1,696 SR
Queue Stats
30W - 39L
1,419 Elo+
Party 3
Athena
Athena
Elite King 1997
Athena
Level 155
God Stats
50W - 47L
1,532 SR
Queue Stats
290W - 298L
1,458 Elo+
Solo
Artio
Artio
INAROS-JP
Artio
Level 66
God Stats
14W - 8L
1,621 SR
Queue Stats
236W - 199L
1,565 Elo+
Party 2
Mercury
Mercury
hidden435
Mercury
Level 81
God Stats
4W - 2L
1,583 SR
Queue Stats
205W - 179L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GENERAL_KARON
Amaterasu
10
0 / 0 / 2
6,446
586
4,278
6,597
2,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
JeuneHS
Anhur
11
4 / 0 / 1
6,302
573
4,972
4,836
1,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 1
6,399
582
3,730
5,602
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 6
4,972
452
3,405
5,700
4,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 0 / 0
7,554
687
5,478
3,655
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,732
430
3,547
6,408
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
9
0 / 3 / 0
4,940
449
1,786
5,609
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 0
4,985
453
2,317
6,751
1,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
INAROS-JP
Artio
8
1 / 1 / 0
5,361
487
4,772
6,776
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
hidden435
Mercury
9
0 / 2 / 0
5,244
477
2,687
5,849
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Apollo
0
3
0
0
L
0
2
0
0
W
Amaterasu
GENERAL_KARON
Amaterasu
0
0
2
1
L
Artio
INAROS-JP
Artio
1
1
0
1
W
Anhur
JeuneHS
Anhur
4
0
1
4.5
W
3
1
1
3.5
W
0
0
6
3
W
7
0
0
7
L
Mercury
hidden435
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
15,109
26,390
Taken
31,393
11,637
Mitigated
9,457
12,682
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,547
669
0
450
6,408
1,845
0
4,921
1,259
19,056
0
L
Apollo
1,786
1,420
0
1,215
5,609
972
0
970
4,639
0
19,667
L
2,317
688
207
1,852
6,751
1,523
0
1,473
5,278
13,903
0
W
Amaterasu
GENERAL_KARON
Amaterasu
4,278
2,301
0
2,785
6,597
2,718
0
3,810
2,366
1,108
28,039
L
Artio
INAROS-JP
Artio
4,772
464
230
3,365
6,776
3,700
0
579
6,195
21,216
0
W
Anhur
JeuneHS
Anhur
4,972
2,645
0
3,577
4,836
1,305
0
1,171
3,665
0
34,265
W
3,730
1,048
0
3,474
5,602
1,763
0
1,155
4,373
0
41,845
W
3,405
488
0
1,330
5,700
4,500
0
2,232
3,452
16,900
0
W
5,478
298
0
1,516
3,655
1,351
104
1,757
1,898
40,403
0
L
Mercury
hidden435
Mercury
2,687
1,029
0
210
5,849
1,417
0
842
4,975
0
31,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
25,262
365
Minions Killed
251
0
Camps Cleared
0
1,054,891
Distance Traveled
1,051,537
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,732
430
41
4
0
182,452
0
L
Apollo
4,940
449
51
5
0
194,589
1
L
Athena
4,985
453
30
3
0
207,022
1
W
Amaterasu
6,446
586
70
6
0
215,449
3
L
Artio
5,361
487
53
5
0
220,443
6
W
Anhur
6,302
573
77
7
0
187,985
3
W
Ravana
6,399
582
90
8
0
243,652
3
W
Ymir
4,972
452
28
3
0
200,296
1
W
Nox
7,554
687
100
9
0
207,509
2
L
Mercury
5,244
477
76
7
0
247,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role