Player Matchup

Skadi
Skadi
AchillesFN
Skadi
Level 91
God Stats
14W - 19L
1,481 SR
Queue Stats
575W - 612L
1,459 Elo+
Solo
Ra
Ra
OVERKILL ORANGE
Ra
Level 148
God Stats
36W - 30L
1,534 SR
Queue Stats
366W - 340L
1,526 Elo+
Solo
Hun Batz
Hun Batz
Persaw
Hun Batz
Level 150
God Stats
1W - 0L
1,927 SR
Queue Stats
30W - 27L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
RAXXORD
Sylvanus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,502 Elo+
Party 2
Hercules
Hercules
Shiftystuff
Hercules
Level 122
God Stats
1W - 2L
1,135 SR
Queue Stats
49W - 58L
1,503 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,503 Elo+

VS

Team Averages
Level 129
1,520 SR
1,501 Elo+
Arachne
Arachne
EDEAx26
Arachne
Level 93
God Stats
1W - 2L
1,313 SR
Queue Stats
40W - 35L
1,565 Elo+
Solo
Hel
Hel
Mygreen
Hel
Level 159
God Stats
318W - 285L
1,576 SR
Queue Stats
730W - 785L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Offthehinges
Gilgamesh
Level 156
God Stats
9W - 6L
1,607 SR
Queue Stats
38W - 42L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Psion12
Heimdallr
Level 123
God Stats
0W - 1L
1,681 SR
Queue Stats
17W - 20L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
cschafr
Nu Wa
Level 114
God Stats
2W - 3L
1,425 SR
Queue Stats
2W - 6L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
3 / 3 / 17
11,124
795
8,922
8,520
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 13
11,185
799
12,511
10,564
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Persaw
Hun Batz
19
12 / 1 / 12
12,811
915
18,275
11,785
5,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RAXXORD
Sylvanus
19
7 / 2 / 16
12,058
861
17,304
14,523
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Shiftystuff
Hercules
16
2 / 0 / 19
10,225
730
7,855
17,172
11,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EDEAx26
Arachne
16
3 / 8 / 2
9,751
697
7,142
16,271
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
3 / 6 / 1
9,466
676
10,033
13,902
9,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Offthehinges
Gilgamesh
16
1 / 2 / 6
10,424
745
8,365
21,833
14,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Psion12
Heimdallr
16
1 / 6 / 5
9,417
673
9,419
12,594
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
cschafr
Nu Wa
15
0 / 7 / 5
8,830
631
14,751
11,491
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
29
Kills
8
8
Deaths
29
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
3
17
3.83
L
Arachne
EDEAx26
Arachne
3
8
2
0.5
L
Hel
3
6
1
0.58
W
5
2
13
5.75
L
Gilgamesh
Offthehinges
Gilgamesh
1
2
6
2
W
Hun Batz
Persaw
Hun Batz
12
1
12
18
L
Heimdallr
Psion12
Heimdallr
1
6
5
0.58
W
Sylvanus
RAXXORD
Sylvanus
7
2
16
7.5
W
Hercules
Shiftystuff
Hercules
2
0
19
11.5
L
Nu Wa
cschafr
Nu Wa
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,867
Damage
49,710
62,564
Taken
76,091
33,010
Mitigated
40,226
23,144
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,922
3,851
0
243
8,520
3,549
4,945
2,515
6,005
0
44,670
L
Arachne
EDEAx26
Arachne
7,142
3,202
0
2,243
16,271
6,706
0
6,029
10,148
0
24,441
L
Hel
10,033
0
2,119
4,506
13,902
9,822
0
3,002
10,724
31,489
0
W
12,511
700
3,532
3,828
10,564
4,424
1,076
4,984
5,580
47,276
0
L
Gilgamesh
Offthehinges
Gilgamesh
8,365
1,219
0
5,613
21,833
14,818
1
10,569
10,998
0
37,135
W
Hun Batz
Persaw
Hun Batz
18,275
2,963
0
168
11,785
5,433
121
4,324
7,461
0
44,844
L
Heimdallr
Psion12
Heimdallr
9,419
1,491
0
813
12,594
4,831
0
4,298
8,168
0
24,626
W
Sylvanus
RAXXORD
Sylvanus
17,304
4,849
1,669
4,585
14,523
8,218
234
4,697
9,826
43,396
4,247
W
Hercules
Shiftystuff
Hercules
7,855
1,413
0
9,119
17,172
11,386
600
8,538
8,634
0
25,645
L
Nu Wa
cschafr
Nu Wa
14,751
4,371
160
1,392
11,491
4,049
1,086
4,313
7,042
48,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
47,888
399
Minions Killed
295
9
Camps Cleared
7
1,457,124
Distance Traveled
1,216,909
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,124
795
97
7
2
295,957
0
L
Arachne
9,751
697
56
4
2
270,095
0
L
Hel
9,466
676
52
4
0
234,913
1
W
Ra
11,185
799
98
7
3
267,724
1
L
Gilgamesh
10,424
745
64
5
2
265,223
2
W
Hun Batz
12,811
915
74
5
1
333,611
2
L
Heimdallr
9,417
673
53
4
0
220,259
0
W
Sylvanus
12,058
861
79
6
2
255,647
1
W
Hercules
10,225
730
51
4
1
304,185
4
L
Nu Wa
8,830
631
70
5
3
226,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role