Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Bronze III
NotoriusLegend
Hera
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,436 MMR
Solo
Fenrir
Fenrir
Gold II
k_chap70
Fenrir
Gold II
Level 129
God Stats
18W - 5L
1,758 SR
Queue Stats
134W - 82L
1,584 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,586 SR
1,507 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,453 SR
1,504 MMR
Hercules
Hercules
Bronze III
AstroMonkeyz
Hercules
Bronze III
Level 105
God Stats
0W - 3L
1,321 SR
Queue Stats
107W - 121L
1,409 MMR
Solo
Danzaburou
Danzaburou
Gold V
Kobethecloser8
Danzaburou
Gold V
Level 104
God Stats
0W - 1L
1,539 SR
Queue Stats
18W - 19L
1,694 MMR
Party 2
Hades
Hades
Silver I
OtterOnTheMoon
Hades
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 0 / 17
8,701
870
6,532
9,311
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 1 / 13
8,551
855
9,877
4,091
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
k_chap70
Fenrir
13
12 / 1 / 5
9,472
947
9,711
8,694
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
GilgameshMorgan Le FayTiamatZeusAphrodite

VS

Bans
HelThothChang'eDiscordiaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AstroMonkeyz
Hercules
9
0 / 5 / 2
6,420
642
4,859
11,458
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kobethecloser8
Danzaburou
10
0 / 7 / 2
6,777
678
5,642
10,311
2,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 8 / 0
7,505
751
5,471
10,250
4,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
2
2
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
17
10.5
L
Hercules
AstroMonkeyz
Hercules
0
5
2
0.2
L
Danzaburou
Kobethecloser8
Danzaburou
0
7
2
0.14
W
5
1
13
11.5
L
2
8
0
0.25
W
Fenrir
k_chap70
Fenrir
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
15,972
22,096
Taken
32,019
15,456
Mitigated
15,028
5,765
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,532
407
0
3,159
9,311
8,395
531
2,478
6,456
12,388
0
L
Hercules
AstroMonkeyz
Hercules
4,859
728
146
3,802
11,458
7,483
0
6,250
4,778
0
12,577
L
Danzaburou
Kobethecloser8
Danzaburou
5,642
1,734
0
1,573
10,311
2,802
23
4,266
5,503
0
30,260
W
9,877
2,459
0
498
4,091
1,322
939
1,630
2,461
35,850
0
L
5,471
966
217
491
10,250
4,743
0
5,277
4,528
16,408
0
W
Fenrir
k_chap70
Fenrir
9,711
2,354
0
2,108
8,694
5,739
1,286
1,363
6,916
0
20,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
20,702
108
Minions Killed
93
0
Camps Cleared
0
594,868
Distance Traveled
498,274
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,701
870
28
3
0
211,355
2
L
Hercules
6,420
642
23
2
0
184,402
5
L
Danzaburou
6,777
678
53
5
0
160,586
1
W
Hera
8,551
855
58
6
0
174,255
2
L
Hades
7,505
751
17
2
0
153,286
1
W
Fenrir
9,472
947
22
2
0
209,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role