Player Matchup

Tiamat
Tiamat
Gold III
FuxCows2369
Tiamat
Gold III
Level 113
God Stats
6W - 3L
1,556 SR
Queue Stats
163W - 175L
1,572 MMR
Party 2
Fafnir
Fafnir
Silver II
Greengo_Mandingo
Fafnir
Silver II
Level 68
God Stats
22W - 15L
1,462 SR
Queue Stats
55W - 50L
1,074 MMR
Party 2
Medusa
Medusa
Gold I
LiL_FRED_HTX
Medusa
Gold I
Level 100
God Stats
28W - 16L
1,617 SR
Queue Stats
164W - 144L
1,525 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,545 SR
1,390 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,550 SR
1,344 MMR
Janus
Janus
Bronze III
KingPeepeepoopoo
Janus
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,340 MMR
Party 1
Hachiman
Hachiman
Bronze III
LordPeepoo
Hachiman
Bronze III
Level 58
God Stats
0W - 2L
1,539 SR
Queue Stats
4W - 12L
1,340 MMR
Party 1
Sobek
Sobek
Silver I
XVII_Nuuerk_LXXI
Sobek
Silver I
Level 77
God Stats
18W - 8L
1,612 SR
Queue Stats
40W - 45L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 2 / 10
11,598
725
16,970
14,933
10,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 6
10,950
684
9,562
13,996
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
18
12 / 0 / 2
12,925
808
17,764
9,389
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayGilgameshAthenaCthulhuDanzaburou

VS

Bans
King ArthurHou YiChaacNeithYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,989
562
8,688
13,459
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
LordPeepoo
Hachiman
13
3 / 5 / 0
9,910
619
8,125
16,859
5,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 4
9,717
607
6,927
24,070
28,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
4
5
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
10
4
W
2
3
6
1.67
L
1
8
3
0.31
W
Medusa
12
0
2
13
L
Hachiman
LordPeepoo
Hachiman
3
5
0
0.6
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
23,740
38,318
Taken
54,388
29,455
Mitigated
38,235
13,498
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,970
884
0
7,766
14,933
10,991
160
6,086
8,847
67,496
0
W
9,562
2,284
0
3,388
13,996
14,757
0
5,392
8,604
21,249
0
L
8,688
328
0
2,360
13,459
4,736
0
7,691
5,768
35,395
0
W
Medusa
17,764
7,814
0
2,344
9,389
3,707
1,326
4,137
5,252
0
81,798
L
Hachiman
LordPeepoo
Hachiman
8,125
4,657
0
2,002
16,859
5,473
0
9,694
7,165
0
23,592
L
6,927
831
0
6,009
24,070
28,026
0
9,147
14,923
16,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
28,616
227
Minions Killed
102
0
Camps Cleared
0
925,067
Distance Traveled
827,639
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,598
725
95
6
0
305,281
0
W
Fafnir
10,950
684
26
2
0
285,089
0
L
Janus
8,989
562
42
3
0
243,853
0
W
Medusa
12,925
808
106
7
0
334,697
3
L
Hachiman
9,910
619
45
3
0
265,307
1
L
Sobek
9,717
607
15
1
0
318,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role