Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
WiskyTF
Jing Wei
Level 126
God Stats
10W - 15L
1,358 SR
Queue Stats
371W - 391L
1,384 Elo+
Party 2
Bellona
Bellona
angiefireflies
Bellona
Level 64
God Stats
82W - 88L
1,492 SR
Queue Stats
396W - 475L
1,332 Elo+
Party 2
Chronos
Chronos
chuyneko
Chronos
Level 119
God Stats
14W - 10L
1,461 SR
Queue Stats
493W - 513L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
iampro90
Baron Samedi
Level 66
God Stats
3W - 1L
1,530 SR
Queue Stats
78W - 84L
1,322 Elo+
Party 3
Team Averages
Level 95
1,468 SR
1,378 Elo+

VS

Team Averages
Level 116
1,502 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
Greedy Skull
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Heab
Da Ji
Level 127
God Stats
13W - 15L
1,496 SR
Queue Stats
204W - 204L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
KerosenexKisses
Sylvanus
Level 139
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Neith
Neith
X0x baki x0X
Neith
Level 101
God Stats
4W - 12L
1,377 SR
Queue Stats
118W - 120L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
rooster0291
Gilgamesh
Level 125
God Stats
6W - 7L
1,633 SR
Queue Stats
142W - 151L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 6
6,924
495
3,539
6,738
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
WiskyTF
Jing Wei
13
3 / 2 / 2
7,730
552
4,598
7,248
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 0 / 3
8,457
604
7,954
8,355
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
chuyneko
Chronos
14
6 / 2 / 9
8,420
601
7,753
10,538
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
iampro90
Baron Samedi
14
3 / 0 / 2
8,111
579
7,332
6,499
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Greedy Skull
Morgan Le Fay
12
0 / 2 / 0
6,442
460
4,222
8,804
3,570
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Heab
Da Ji
11
1 / 7 / 2
6,459
461
5,282
10,796
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
1 / 4 / 3
6,014
430
2,787
9,699
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 2 / 1
6,361
454
4,851
6,824
2,039
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
rooster0291
Gilgamesh
12
1 / 4 / 0
7,107
508
7,427
11,293
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
5
5
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
6
3
L
Morgan Le Fay
Greedy Skull
Morgan Le Fay
0
2
0
0
L
Da Ji
Heab
Da Ji
1
7
2
0.29
L
Sylvanus
1
4
3
0.63
W
Jing Wei
WiskyTF
Jing Wei
3
2
2
2
L
2
2
1
1.25
W
7
0
3
8.5
W
Chronos
chuyneko
Chronos
6
2
9
5.25
W
Baron Samedi
iampro90
Baron Samedi
3
0
2
4
L
Gilgamesh
rooster0291
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,176
Damage
24,569
39,378
Taken
47,416
23,381
Mitigated
22,284
15,133
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,539
1,562
0
595
6,738
5,599
0
1,420
5,318
18,344
0
L
Morgan Le Fay
Greedy Skull
Morgan Le Fay
4,222
886
0
2,563
8,804
3,570
124
6,658
2,146
39,002
0
L
Da Ji
Heab
Da Ji
5,282
1,494
0
2,097
10,796
4,465
0
3,192
7,604
0
43,778
L
Sylvanus
2,787
735
1,192
3,960
9,699
6,803
403
3,038
6,661
20,381
0
W
Jing Wei
WiskyTF
Jing Wei
4,598
3,615
0
3,151
7,248
2,223
720
1,102
6,146
0
46,548
L
4,851
1,279
153
1,580
6,824
2,039
350
2,485
4,339
0
35,575
W
7,954
2,638
228
2,106
8,355
7,943
0
341
8,014
0
36,163
W
Chronos
chuyneko
Chronos
7,753
2,865
220
4,206
10,538
4,364
604
1,221
9,317
45,890
6,986
W
Baron Samedi
iampro90
Baron Samedi
7,332
166
506
4,121
6,499
3,252
378
3,174
3,325
57,407
0
L
Gilgamesh
rooster0291
Gilgamesh
7,427
2,125
0
3,029
11,293
5,407
0
2,518
8,775
0
41,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
32,383
397
Minions Killed
348
0
Camps Cleared
0
1,358,908
Distance Traveled
1,205,483
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,924
495
27
2
0
298,903
2
L
Morgan Le Fay
6,442
460
70
5
0
245,688
0
L
Da Ji
6,459
461
67
5
0
260,513
0
L
Sylvanus
6,014
430
41
3
0
218,855
4
W
Jing Wei
7,730
552
78
6
0
236,170
1
L
Neith
6,361
454
77
6
0
228,542
4
W
Bellona
8,457
604
75
5
0
301,318
5
W
Chronos
8,420
601
93
7
0
248,336
2
W
Baron Samedi
8,111
579
124
9
0
274,181
3
L
Gilgamesh
7,107
508
93
7
0
251,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role