Player Matchup

Raijin
Raijin
Espinoz_aa
Raijin
Level 38
God Stats
1W - 2L
1,393 SR
Queue Stats
118W - 114L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Largeta
Tsukuyomi
Level 141
God Stats
6W - 7L
1,121 SR
Queue Stats
124W - 134L
1,445 Elo+
Party 1
Chaac
Chaac
shawnomacs22
Chaac
Level 121
God Stats
1W - 4L
1,348 SR
Queue Stats
118W - 135L
1,428 Elo+
Party 1
Team Averages
Level 100
1,287 SR
1,463 Elo+

VS

Team Averages
Level 95
1,596 SR
1,572 Elo+
Jormungandr
Jormungandr
Ericsanic
Jormungandr
Level 16
God Stats
4W - 8L
1,473 SR
Queue Stats
51W - 33L
1,571 Elo+
Party 2
Ullr
Ullr
JustinBetter
Ullr
Level 145
God Stats
4W - 2L
1,643 SR
Queue Stats
105W - 78L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
UrbanUnicorn414
Ah Puch
Level 125
God Stats
6W - 0L
1,672 SR
Queue Stats
127W - 101L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Espinoz_aa
Raijin
19
4 / 6 / 3
14,256
620
15,162
18,682
10,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Largeta
Tsukuyomi
19
7 / 7 / 5
15,660
681
27,107
22,440
9,437
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 4 / 7
13,511
587
9,082
25,475
31,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ericsanic
Jormungandr
20
3 / 3 / 9
14,333
623
14,572
25,064
26,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
12 / 8 / 3
16,430
714
24,914
27,739
11,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 9
13,844
602
13,011
16,937
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
17
17
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ericsanic
Jormungandr
3
3
9
2.5
L
Raijin
Espinoz_aa
Raijin
4
6
3
0.92
W
12
8
3
1.69
L
Tsukuyomi
Largeta
Tsukuyomi
7
7
5
1.36
W
2
2
9
3.25
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,351
Damage
52,497
66,597
Taken
69,740
51,267
Mitigated
45,236
13,044
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ericsanic
Jormungandr
14,572
1,559
0
371
25,064
26,975
192
4,240
20,824
63,581
0
L
Raijin
Espinoz_aa
Raijin
15,162
706
648
5,727
18,682
10,719
1,081
8,073
10,245
75,149
0
W
24,914
10,463
0
6,176
27,739
11,999
1,928
4,685
23,054
0
87,909
L
Tsukuyomi
Largeta
Tsukuyomi
27,107
6,950
0
744
22,440
9,437
1,067
9,101
11,967
0
59,450
W
13,011
112
509
10,186
16,937
6,262
547
6,237
10,700
56,894
0
L
9,082
1,326
0
5,925
25,475
31,111
747
9,255
15,808
0
37,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
44,607
230
Minions Killed
274
0
Camps Cleared
0
1,168,526
Distance Traveled
1,103,508
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,333
623
64
3
0
441,087
0
L
Raijin
14,256
620
117
5
0
353,657
1
W
Ullr
16,430
714
99
4
0
355,542
2
L
Tsukuyomi
15,660
681
66
3
0
403,446
2
W
Ah Puch
13,844
602
111
5
0
306,879
0
L
Chaac
13,511
587
47
2
0
411,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role