Player Matchup

Aphrodite
Aphrodite
CAMELTOOOOOOO
Aphrodite
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,726 Elo+
Party 3
Ymir
Ymir
MercyMoonMoon
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,736 Elo+
Party 2
Neith
Neith
Neufy The Dion
Neith
Level 8
God Stats
4W - 1L
1,471 SR
Queue Stats
17W - 25L
1,675 Elo+
Party 3
Fenrir
Fenrir
OleDirtyBill69
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo
Tyr
Tyr
TheresNoCheese
Tyr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,736 Elo+
Party 2
Team Averages
Level 35
1,494 SR
1,624 Elo+

VS

Team Averages
Level 29
1,630 SR
1,593 Elo+
Bastet
Bastet
Chasekillyou
Bastet
Level 24
God Stats
2W - 0L
1,688 SR
Queue Stats
57W - 38L
1,626 Elo+
Party 1
Horus
Horus
Dracocius
Horus
Level 66
God Stats
2W - 1L
1,552 SR
Queue Stats
5W - 5L
1,513 Elo+
Party 1
Medusa
Medusa
Gingeman
Medusa
Level 29
God Stats
16W - 7L
1,803 SR
Queue Stats
61W - 46L
1,619 Elo+
Party 1
Khepri
Khepri
GrayVBoat
Khepri
Level 17
God Stats
10W - 5L
1,605 SR
Queue Stats
17W - 11L
1,697 Elo+
Party 1
Sol
Sol
TonySiricosHair
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CAMELTOOOOOOO
Aphrodite
14
0 / 3 / 1
8,798
419
5,217
16,303
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 1
11,019
525
15,780
18,206
11,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 0
8,183
390
4,546
10,892
4,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 13 / 2
7,776
370
5,451
16,349
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 3 / 5
10,383
494
9,723
19,441
22,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
7 / 6 / 6
11,231
535
11,379
14,598
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Dracocius
Horus
16
4 / 2 / 13
10,597
505
13,208
16,536
20,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Gingeman
Medusa
18
9 / 0 / 5
11,607
553
23,543
13,950
8,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
GrayVBoat
Khepri
16
2 / 0 / 10
10,718
510
4,531
9,290
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 1 / 2
10,498
500
8,855
11,447
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
25
25
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CAMELTOOOOOOO
Aphrodite
0
3
1
0.17
W
Bastet
7
6
6
1.67
W
Horus
Dracocius
Horus
4
2
13
5.25
W
Medusa
Gingeman
Medusa
9
0
5
11.5
W
Khepri
GrayVBoat
Khepri
2
0
10
7
L
7
3
1
2.5
L
0
3
0
0
L
1
13
2
0.15
L
1
3
5
1.17
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
61,516
81,191
Taken
65,821
54,537
Mitigated
53,185
25,953
Healing
27,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CAMELTOOOOOOO
Aphrodite
5,217
559
3,096
7,245
16,303
11,463
0
2,673
13,596
50,573
0
W
Bastet
11,379
4,851
0
1,801
14,598
6,626
714
3,927
10,671
0
76,202
W
Horus
Dracocius
Horus
13,208
6,259
1,151
5,797
16,536
20,299
252
4,324
12,212
0
48,945
W
Medusa
Gingeman
Medusa
23,543
15,266
0
7,482
13,950
8,237
1,935
4,245
9,705
0
115,623
W
Khepri
GrayVBoat
Khepri
4,531
198
1,022
3,343
9,290
12,617
142
3,747
5,543
26,622
0
L
15,780
2,432
0
5,265
18,206
11,256
0
6,067
11,732
68,643
0
L
4,546
2,432
0
2,544
10,892
4,293
1,976
1,592
9,280
0
46,057
L
5,451
773
0
1,662
16,349
5,111
0
1,453
14,866
0
22,794
L
9,723
1,275
0
6,141
19,441
22,414
0
1,355
18,014
0
67,795
W
8,855
3,038
0
7,092
11,447
5,406
773
4,974
6,473
66,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
54,651
450
Minions Killed
556
0
Camps Cleared
0
1,920,896
Distance Traveled
1,922,599
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,798
419
85
4
0
412,020
7
W
Bastet
11,231
535
127
6
0
409,076
1
W
Horus
10,597
505
93
4
0
373,334
3
W
Medusa
11,607
553
180
9
0
386,559
7
W
Khepri
10,718
510
33
2
0
402,788
6
L
Ymir
11,019
525
120
6
0
378,164
5
L
Neith
8,183
390
76
4
0
305,995
1
L
Fenrir
7,776
370
36
2
0
359,126
5
L
Tyr
10,383
494
133
6
0
465,591
8
W
Sol
10,498
500
123
6
0
350,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role