Player Matchup

Mercury
Mercury
B00TYFLAKES
Mercury
Level 28
God Stats
14W - 5L
1,850 SR
Queue Stats
82W - 68L
1,620 Elo+
Solo
Nike
Nike
Lordwolfguar
Nike
Level 15
God Stats
15W - 8L
1,733 SR
Queue Stats
21W - 14L
1,669 Elo+
Solo
Hachiman
Hachiman
MataJotos115
Hachiman
Level 29
God Stats
6W - 8L
1,573 SR
Queue Stats
351W - 284L
1,679 Elo+
Party 2
Cerberus
Cerberus
OSWI
Cerberus
Level 18
God Stats
13W - 9L
1,639 SR
Queue Stats
102W - 119L
1,642 Elo+
Party 2
Thor
Thor
Palmas7090
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,713 Elo+
Solo
Team Averages
Level 19
1,659 SR
1,665 Elo+

VS

Team Averages
Level 30
1,573 SR
1,606 Elo+
The Morrigan
The Morrigan
Gbags02
The Morrigan
Level 29
God Stats
1W - 3L
1,321 SR
Queue Stats
167W - 168L
1,575 Elo+
Solo
Ymir
Ymir
KarlFranz016
Ymir
Level 15
God Stats
5W - 1L
1,771 SR
Queue Stats
52W - 49L
1,676 Elo+
Solo
Camazotz
Camazotz
MonkieNA
Camazotz
Level 89
God Stats
10W - 7L
1,676 SR
Queue Stats
191W - 166L
1,619 Elo+
Party 1
Bellona
Bellona
NazulTheKiller
Bellona
Level 9
God Stats
4W - 4L
1,487 SR
Queue Stats
5W - 7L
1,595 Elo+
Party 1
Izanami
Izanami
aerek
Izanami
Level 8
God Stats
71W - 40L
1,611 SR
Queue Stats
149W - 135L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B00TYFLAKES
Mercury
11
2 / 1 / 1
6,108
555
3,842
6,452
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
2 / 2 / 0
5,594
509
2,647
6,548
3,225
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MataJotos115
Hachiman
10
1 / 3 / 0
5,611
510
3,666
5,701
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
OSWI
Cerberus
8
0 / 2 / 1
5,279
480
1,670
7,159
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,410
401
1,806
6,594
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gbags02
The Morrigan
12
5 / 0 / 0
7,001
636
6,279
2,802
827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 4
5,338
485
2,322
4,843
3,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
MonkieNA
Camazotz
12
3 / 1 / 1
6,683
608
3,515
8,257
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 0
6,440
585
4,807
7,129
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
aerek
Izanami
10
2 / 1 / 2
5,791
526
4,358
5,188
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
13
13
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
B00TYFLAKES
Mercury
2
1
1
2.5
W
The Morrigan
Gbags02
The Morrigan
5
0
0
5
W
0
0
4
2
L
2
2
0
1
L
Hachiman
MataJotos115
Hachiman
1
3
0
0.33
W
Camazotz
MonkieNA
Camazotz
3
1
1
3.5
W
3
3
0
1
L
Cerberus
OSWI
Cerberus
0
2
1
0.25
L
0
5
0
0
W
Izanami
aerek
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,631
Damage
21,281
32,454
Taken
28,219
10,520
Mitigated
15,226
5,795
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B00TYFLAKES
Mercury
3,842
2,124
0
889
6,452
1,831
0
949
5,503
0
38,037
W
The Morrigan
Gbags02
The Morrigan
6,279
2,177
0
916
2,802
827
336
63
2,739
41,996
1,936
W
2,322
107
0
189
4,843
3,810
27
1,306
3,537
14,809
0
L
2,647
800
0
1,744
6,548
3,225
127
58
6,490
0
22,287
L
Hachiman
MataJotos115
Hachiman
3,666
2,023
0
1,645
5,701
1,367
78
1,413
4,288
0
42,009
W
Camazotz
MonkieNA
Camazotz
3,515
1,302
0
4,308
8,257
2,311
0
89
8,168
0
47,107
W
4,807
2,400
0
2,627
7,129
6,400
775
0
7,129
0
29,552
L
Cerberus
OSWI
Cerberus
1,670
198
0
1,107
7,159
2,266
0
1,821
5,338
11,097
0
L
1,806
496
0
410
6,594
1,831
0
3,391
3,203
0
11,354
W
Izanami
aerek
Izanami
4,358
2,612
0
1,922
5,188
1,878
945
212
4,976
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
31,253
263
Minions Killed
352
0
Camps Cleared
0
986,396
Distance Traveled
966,841
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,108
555
85
8
0
223,837
1
W
The Morrigan
7,001
636
89
8
0
209,560
3
W
Ymir
5,338
485
21
2
0
198,402
4
L
Nike
5,594
509
40
4
0
209,263
0
L
Hachiman
5,611
510
84
8
0
174,367
3
W
Camazotz
6,683
608
90
8
0
210,988
1
W
Bellona
6,440
585
77
7
0
164,744
1
L
Cerberus
5,279
480
31
3
0
199,015
0
L
Thor
4,410
401
23
2
0
179,914
2
W
Izanami
5,791
526
75
7
0
183,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role