Player Matchup

Khepri
Khepri
DarkMoon0099
Khepri
Level 85
God Stats
3W - 1L
1,737 SR
Queue Stats
26W - 17L
1,502 Elo+
Solo
Merlin
Merlin
LightChosin
Merlin
Level 121
God Stats
3W - 5L
1,423 SR
Queue Stats
77W - 82L
1,487 Elo+
Party 2
Anubis
Anubis
iAut0
Anubis
Level 45
God Stats
14W - 8L
1,669 SR
Queue Stats
84W - 72L
1,477 Elo+
Party 2
Team Averages
Level 84
1,609 SR
1,489 Elo+

VS

Team Averages
Level 60
1,480 SR
1,371 Elo+
Bellona
Bellona
MusaTheKhalifla
Bellona
Level 22
God Stats
0W - 3L
1,306 SR
Queue Stats
7W - 16L
1,331 Elo+
Solo
Discordia
Discordia
RegalStankin
Discordia
Level 88
God Stats
15W - 22L
1,530 SR
Queue Stats
139W - 181L
1,358 Elo+
Party 1
Cerberus
Cerberus
antibeanman
Cerberus
Level 69
God Stats
5W - 7L
1,602 SR
Queue Stats
82W - 85L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 3 / 22
11,173
657
7,172
18,793
28,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
17
12 / 1 / 12
12,854
756
20,613
9,474
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
iAut0
Anubis
17
12 / 4 / 12
13,138
773
21,420
13,459
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 3
10,469
616
8,619
17,346
8,872
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
RegalStankin
Discordia
14
1 / 10 / 4
10,534
620
7,299
13,209
3,654
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
antibeanman
Cerberus
16
5 / 5 / 2
11,353
668
13,472
28,633
45,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
25
Kills
8
8
Deaths
25
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
22
4
W
Merlin
12
1
12
18
L
2
10
3
0.35
L
Discordia
RegalStankin
Discordia
1
10
4
0.3
L
Cerberus
antibeanman
Cerberus
5
5
2
1.2
W
Anubis
iAut0
Anubis
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
29,390
41,726
Taken
59,188
39,946
Mitigated
57,849
9,272
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,172
900
0
550
18,793
28,632
169
6,346
12,447
13,353
0
W
Merlin
20,613
1,640
1,050
2,309
9,474
4,762
720
5,530
3,944
53,150
0
L
8,619
1,138
384
963
17,346
8,872
707
13,492
3,854
30
28,541
L
Discordia
RegalStankin
Discordia
7,299
608
1,168
618
13,209
3,654
495
11,784
1,425
35,277
0
L
Cerberus
antibeanman
Cerberus
13,472
946
100
7,408
28,633
45,323
478
23,929
4,704
33,824
0
W
Anubis
iAut0
Anubis
21,420
1,243
0
5,363
13,459
6,552
805
8,925
4,534
69,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
32,356
185
Minions Killed
176
0
Camps Cleared
0
806,723
Distance Traveled
739,313
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,173
657
7
0
0
275,887
1
W
Merlin
12,854
756
82
5
0
289,994
7
L
Bellona
10,469
616
39
2
0
242,486
0
L
Discordia
10,534
620
69
4
0
231,460
0
L
Cerberus
11,353
668
68
4
0
265,367
1
W
Anubis
13,138
773
96
6
0
240,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role