Player Matchup

Cthulhu
Cthulhu
AthleticSloth27
Cthulhu
Level 105
God Stats
7W - 5L
1,561 SR
Queue Stats
159W - 131L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
Nova2462
Erlang Shen
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 151L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
TESTDUMMY2003
Nu Wa
Level 40
God Stats
8W - 2L
1,661 SR
Queue Stats
32W - 31L
1,486 Elo+
Party 2
Horus
Horus
TheSplitBananas
Horus
Level 128
God Stats
4W - 3L
1,520 SR
Queue Stats
172W - 123L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WhoNoahMe
Ah Muzen Cab
Level 47
God Stats
3W - 3L
1,736 SR
Queue Stats
156W - 141L
1,562 Elo+
Party 2
Team Averages
Level 87
1,596 SR
1,558 Elo+

VS

Team Averages
Level 98
1,629 SR
1,530 Elo+
Cerberus
Cerberus
Mr_Ant26
Cerberus
Level 146
God Stats
11W - 13L
1,438 SR
Queue Stats
847W - 757L
1,538 Elo+
Party 1
Ra
Ra
Pursuit28
Ra
Level 29
God Stats
9W - 7L
1,590 SR
Queue Stats
232W - 143L
1,592 Elo+
Party 1
Izanami
Izanami
QcPL_InSaNe
Izanami
Level 102
God Stats
109W - 79L
1,613 SR
Queue Stats
797W - 771L
1,400 Elo+
Solo
Sobek
Sobek
mumafia
Sobek
Level 129
God Stats
11W - 8L
1,755 SR
Queue Stats
470W - 398L
1,549 Elo+
Party 1
Pele
Pele
yorkjjpj
Pele
Level 84
God Stats
6W - 3L
1,750 SR
Queue Stats
112W - 83L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,406
601
4,591
4,914
2,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
Nova2462
Erlang Shen
9
3 / 0 / 7
5,664
629
5,161
4,724
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
5,231
581
1,554
3,855
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 0 / 5
5,398
600
2,412
6,442
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
WhoNoahMe
Ah Muzen Cab
9
4 / 0 / 1
5,492
610
2,990
4,176
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mr_Ant26
Cerberus
8
1 / 3 / 2
4,885
543
2,724
5,743
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 2
5,007
556
4,463
3,625
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
QcPL_InSaNe
Izanami
5
0 / 3 / 0
4,005
445
1,274
2,986
512
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
mumafia
Sobek
7
0 / 2 / 0
4,454
495
2,227
7,892
5,409
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
7
1 / 4 / 0
4,430
492
1,918
6,662
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Cerberus
Mr_Ant26
Cerberus
1
3
2
0.67
W
Erlang Shen
Nova2462
Erlang Shen
3
0
7
6.5
L
1
3
2
0.67
L
Izanami
QcPL_InSaNe
Izanami
0
3
0
0
W
2
2
1
1.25
W
4
0
5
6.5
W
Ah Muzen Cab
WhoNoahMe
Ah Muzen Cab
4
0
1
4.5
L
Sobek
mumafia
Sobek
0
2
0
0
L
Pele
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,708
Damage
12,606
24,111
Taken
26,908
9,943
Mitigated
11,570
9,879
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,591
797
0
1,555
4,914
2,832
0
2,740
2,174
26,029
0
L
Cerberus
Mr_Ant26
Cerberus
2,724
161
0
1,201
5,743
3,012
0
842
4,809
11,144
0
W
Erlang Shen
Nova2462
Erlang Shen
5,161
2,671
0
1,814
4,724
2,260
40
1,798
2,926
0
28,457
L
4,463
158
304
486
3,625
1,107
0
1,439
2,122
29,463
0
L
Izanami
QcPL_InSaNe
Izanami
1,274
1,114
0
440
2,986
512
0
108
2,844
0
15,745
W
1,554
335
0
708
3,855
632
0
2,451
1,404
21,332
0
W
2,412
740
416
3,042
6,442
3,215
30
1,463
4,979
0
8,488
W
Ah Muzen Cab
WhoNoahMe
Ah Muzen Cab
2,990
1,888
0
2,344
4,176
1,004
820
1,024
3,152
0
34,818
L
Sobek
mumafia
Sobek
2,227
271
0
4,208
7,892
5,409
0
2,702
5,156
18,246
0
L
Pele
1,918
332
0
1,370
6,662
1,530
0
812
5,832
0
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,191
Gold Earned
22,781
224
Minions Killed
214
0
Camps Cleared
0
845,505
Distance Traveled
768,156
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,406
601
62
7
0
174,393
3
L
Cerberus
4,885
543
28
3
0
176,089
2
W
Erlang Shen
5,664
629
48
5
0
189,743
1
L
Ra
5,007
556
64
7
0
166,726
3
L
Izanami
4,005
445
40
4
0
92,041
2
W
Nu Wa
5,231
581
46
5
0
145,595
0
W
Horus
5,398
600
13
1
0
174,285
1
W
Ah Muzen Cab
5,492
610
55
6
0
161,489
0
L
Sobek
4,454
495
40
4
0
159,293
3
L
Pele
4,430
492
42
5
0
174,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role