Player Matchup

Neith
Neith
Amalas pov
Neith
Level 41
God Stats
2W - 3L
1,534 SR
Queue Stats
9W - 7L
1,363 Elo+
Party 2
Da Ji
Da Ji
Metro250
Da Ji
Level 39
God Stats
0W - 2L
1,245 SR
Queue Stats
122W - 121L
1,483 Elo+
Party 1
Cerberus
Cerberus
Slamren
Cerberus
Level 82
God Stats
11W - 3L
1,531 SR
Queue Stats
135W - 114L
1,461 Elo+
Party 1
Anubis
Anubis
iJesxsxe
Anubis
Level 20
God Stats
7W - 5L
1,531 SR
Queue Stats
36W - 28L
1,536 Elo+
Party 1
Yemoja
Yemoja
lightsaber28
Yemoja
Level 103
God Stats
12W - 9L
1,526 SR
Queue Stats
39W - 39L
1,455 Elo+
Party 2
Team Averages
Level 57
1,473 SR
1,460 Elo+

VS

Team Averages
Level 68
1,586 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
FruitK1ller
Hercules
Level 106
God Stats
304W - 281L
1,599 SR
Queue Stats
1,107W - 1,031L
1,496 Elo+
Party 3
Nemesis
Nemesis
Im-Assassinn
Nemesis
Level 8
God Stats
9W - 5L
1,730 SR
Queue Stats
13W - 11L
1,554 Elo+
Party 3
Izanami
Izanami
MAJD-ATTACK
Izanami
Level 28
God Stats
13W - 9L
1,565 SR
Queue Stats
103W - 99L
1,464 Elo+
Party 3
Ymir
Ymir
SLEM006
Ymir
Level 119
God Stats
70W - 49L
1,534 SR
Queue Stats
233W - 256L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 0
4,921
447
2,401
6,051
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Metro250
Da Ji
8
0 / 3 / 1
5,063
460
2,776
8,953
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Slamren
Cerberus
9
0 / 5 / 0
5,260
478
2,608
9,130
5,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
iJesxsxe
Anubis
8
0 / 3 / 0
4,642
422
429
5,882
2,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
7
0 / 3 / 0
4,192
381
1,907
6,217
1,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 5
6,198
563
5,164
3,379
1,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
FruitK1ller
Hercules
12
7 / 0 / 1
7,433
676
7,232
6,918
4,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Im-Assassinn
Nemesis
9
2 / 1 / 5
5,942
540
2,963
4,833
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
MAJD-ATTACK
Izanami
10
3 / 0 / 4
6,221
566
3,957
4,676
1,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
SLEM006
Ymir
10
5 / 0 / 4
6,555
596
4,508
5,188
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
0
Kills
18
18
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
L
Neith
0
4
0
0
W
Hercules
FruitK1ller
Hercules
7
0
1
7.5
W
Nemesis
Im-Assassinn
Nemesis
2
1
5
4.5
W
Izanami
MAJD-ATTACK
Izanami
3
0
4
5
L
Da Ji
Metro250
Da Ji
0
3
1
0.17
W
Ymir
SLEM006
Ymir
5
0
4
7
L
Cerberus
Slamren
Cerberus
0
5
0
0
L
Anubis
iJesxsxe
Anubis
0
3
0
0
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,121
Damage
23,824
36,233
Taken
24,994
13,694
Mitigated
12,881
9,751
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,164
368
298
1,678
3,379
1,700
120
940
2,439
33,901
0
L
Neith
2,401
734
0
1,607
6,051
1,340
225
1,150
4,901
0
24,393
W
Hercules
FruitK1ller
Hercules
7,232
3,220
0
3,324
6,918
4,120
0
1,858
5,060
0
37,578
W
Nemesis
Im-Assassinn
Nemesis
2,963
1,630
0
146
4,833
1,474
0
423
4,410
0
23,807
W
Izanami
MAJD-ATTACK
Izanami
3,957
2,220
0
3,281
4,676
1,395
866
760
3,916
0
33,698
L
Da Ji
Metro250
Da Ji
2,776
647
0
3,910
8,953
2,744
0
588
8,365
0
25,203
W
Ymir
SLEM006
Ymir
4,508
775
0
1,878
5,188
4,192
552
963
4,225
17,667
0
L
Cerberus
Slamren
Cerberus
2,608
445
0
2,003
9,130
5,780
0
998
8,132
23,438
0
L
Anubis
iJesxsxe
Anubis
429
0
0
591
5,882
2,020
0
4,479
1,403
15,210
0
L
Yemoja
1,907
466
1,095
545
6,217
1,810
150
2,457
3,760
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
32,349
220
Minions Killed
272
0
Camps Cleared
0
914,697
Distance Traveled
1,017,815
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,198
563
52
5
0
215,273
1
L
Neith
4,921
447
52
5
0
166,833
2
W
Hercules
7,433
676
80
7
0
194,536
1
W
Nemesis
5,942
540
45
4
0
222,070
0
W
Izanami
6,221
566
70
6
0
193,994
0
L
Da Ji
5,063
460
59
5
0
225,603
3
W
Ymir
6,555
596
25
2
0
191,942
1
L
Cerberus
5,260
478
62
6
0
191,957
2
L
Anubis
4,642
422
30
3
0
148,518
0
L
Yemoja
4,192
381
17
2
0
181,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role