Player Matchup

Apollo
Apollo
ClassicManGaming
Apollo
Level 15
God Stats
4W - 5L
1,737 SR
Queue Stats
12W - 20L
1,442 Elo+
Party 1
Thor
Thor
ClassicWizGaming
Thor
Level 16
God Stats
13W - 21L
1,463 SR
Queue Stats
15W - 24L
1,446 Elo+
Party 1
Skadi
Skadi
dTucker1234
Skadi
Level 8
God Stats
15W - 7L
1,693 SR
Queue Stats
37W - 49L
1,470 Elo+
Solo
Cthulhu
Cthulhu
exterminio1245
Cthulhu
Level 23
God Stats
0W - 1L
1,162 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
redwin0
Fenrir
Level 16
God Stats
7W - 6L
1,664 SR
Queue Stats
28W - 35L
1,343 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,440 Elo+

VS

Team Averages
Level 20
1,469 SR
1,448 Elo+
Artemis
Artemis
Berynnice
Artemis
Level 18
God Stats
35W - 39L
1,427 SR
Queue Stats
92W - 121L
1,493 Elo+
Solo
Guan Yu
Guan Yu
PokeyMallard908
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SyndullaAV
Morgan Le Fay
Level 16
God Stats
3W - 5L
1,374 SR
Queue Stats
27W - 42L
1,409 Elo+
Solo
Nemesis
Nemesis
maximilanio
Nemesis
Level 29
God Stats
6W - 4L
1,490 SR
Queue Stats
148W - 158L
1,455 Elo+
Solo
Poseidon
Poseidon
shanefeezy
Poseidon
Level 24
God Stats
3W - 2L
1,553 SR
Queue Stats
72W - 96L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 3
12,053
430
12,735
25,874
10,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 12 / 0
11,531
412
11,776
26,755
10,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 10 / 1
10,345
369
9,428
21,962
13,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 3 / 4
15,441
551
15,536
28,326
27,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
redwin0
Fenrir
7
0 / 3 / 2
8,074
288
1,406
6,844
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Berynnice
Artemis
20
7 / 3 / 4
14,222
508
12,549
13,293
6,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 10
14,046
502
12,038
28,349
41,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SyndullaAV
Morgan Le Fay
20
9 / 3 / 4
14,830
530
18,854
16,552
8,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
maximilanio
Nemesis
20
6 / 2 / 6
16,855
602
16,859
25,627
14,276
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
shanefeezy
Poseidon
20
13 / 0 / 4
17,872
638
23,855
19,067
10,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
14
Kills
40
40
Deaths
15
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Berynnice
Artemis
7
3
4
3
L
4
12
3
0.46
L
5
12
0
0.42
W
5
7
10
1.43
W
Morgan Le Fay
SyndullaAV
Morgan Le Fay
9
3
4
3.67
L
0
10
1
0.05
L
5
3
4
2.33
W
Nemesis
maximilanio
Nemesis
6
2
6
4.5
L
Fenrir
redwin0
Fenrir
0
3
2
0.33
W
Poseidon
shanefeezy
Poseidon
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,881
Damage
84,155
109,761
Taken
102,888
63,257
Mitigated
81,509
7,930
Healing
45,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Berynnice
Artemis
12,549
6,299
0
5,287
13,293
6,328
7,376
2,632
10,661
0
77,074
L
12,735
9,206
0
424
25,874
10,361
395
11,328
14,546
0
76,192
L
11,776
2,176
0
4,410
26,755
10,224
200
7,488
19,027
0
66,802
W
12,038
1,941
331
7,939
28,349
41,881
1,147
3,020
23,665
0
61,415
W
Morgan Le Fay
SyndullaAV
Morgan Le Fay
18,854
1,566
94
6,575
16,552
8,431
3,460
4,509
12,043
84,767
0
L
9,428
5,692
0
1,648
21,962
13,618
2,356
8,725
13,077
0
54,341
L
15,536
1,684
131
1,077
28,326
27,567
0
14,723
13,220
67,946
0
W
Nemesis
maximilanio
Nemesis
16,859
7,463
0
12,967
25,627
14,276
1,594
2,396
23,231
0
158,100
L
Fenrir
redwin0
Fenrir
1,406
135
0
240
6,844
1,487
38
1,120
5,724
0
9,050
W
Poseidon
shanefeezy
Poseidon
23,855
4,399
0
12,404
19,067
10,593
3,407
2,979
16,088
180,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,444
Gold Earned
77,825
418
Minions Killed
833
0
Camps Cleared
0
1,890,902
Distance Traveled
2,542,897
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,222
508
121
4
0
471,519
1
L
Apollo
12,053
430
111
4
0
426,714
2
L
Thor
11,531
412
91
3
0
434,875
1
W
Guan Yu
14,046
502
96
3
0
534,027
0
W
Morgan Le Fay
14,830
530
132
5
0
470,474
2
L
Skadi
10,345
369
89
3
0
369,133
1
L
Cthulhu
15,441
551
108
4
0
485,072
3
W
Nemesis
16,855
602
247
9
0
592,631
3
L
Fenrir
8,074
288
19
1
0
175,108
5
W
Poseidon
17,872
638
237
8
0
474,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role