Player Matchup

He Bo
He Bo
BarbaricEric
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,549 Elo+
Party 2
Apollo
Apollo
Clinesaucer
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 2
Hercules
Hercules
GrabDatAshe
Hercules
Level 27
God Stats
1W - 2L
1,459 SR
Queue Stats
39W - 33L
1,607 Elo+
Party 2
Anubis
Anubis
Hessitation
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,844 Elo+
Party 2
Ymir
Ymir
Jdogsiggy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,844 Elo+
Party 2
Team Averages
Level 24
1,492 SR
1,712 Elo+

VS

Team Averages
Level 12
1,531 SR
1,707 Elo+
Nox
Nox
BAcidBrain
Nox
Level 17
God Stats
7W - 8L
1,445 SR
Queue Stats
117W - 118L
1,646 Elo+
Solo
Danzaburou
Danzaburou
KFCwifiwarrior
Danzaburou
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 3L
1,838 Elo+
Solo
Odin
Odin
PandaRat
Odin
Level 15
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 0L
1,834 Elo+
Party 1
Arachne
Arachne
Panictx
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,620 Elo+
Solo
Artio
Artio
Pœnis
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,041
503
4,867
10,235
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
0 / 8 / 0
5,814
415
3,974
10,560
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
GrabDatAshe
Hercules
13
3 / 2 / 0
7,417
530
5,718
10,085
6,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
12
4 / 4 / 0
7,865
562
5,769
9,199
4,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 10 / 1
5,959
426
2,554
13,932
7,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,261
519
7,641
6,636
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KFCwifiwarrior
Danzaburou
15
15 / 1 / 3
9,966
712
15,866
5,883
1,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
15
2 / 1 / 4
8,363
597
5,932
7,949
5,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Panictx
Arachne
14
5 / 2 / 4
7,999
571
4,973
9,775
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Pœnis
Artio
12
3 / 1 / 17
8,308
593
7,826
13,015
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
8
Kills
28
28
Deaths
8
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
1
4
2
0.5
L
Apollo
0
8
0
0
L
Hercules
GrabDatAshe
Hercules
3
2
0
1.5
L
Anubis
4
4
0
1
L
Ymir
0
10
1
0.05
W
Danzaburou
KFCwifiwarrior
Danzaburou
15
1
3
16.5
W
Odin
2
1
4
4
W
Arachne
Panictx
Arachne
5
2
4
3.5
W
Artio
Pœnis
Artio
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
42,238
54,011
Taken
43,258
24,324
Mitigated
29,587
10,250
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,641
98
0
1,274
6,636
2,102
810
3,855
2,781
42,560
0
L
4,867
485
0
3,500
10,235
2,549
0
2,423
7,812
42,731
0
L
Apollo
3,974
3,031
0
1,371
10,560
2,990
326
2,215
8,345
0
28,420
L
Hercules
GrabDatAshe
Hercules
5,718
1,611
0
1,358
10,085
6,105
406
2,142
7,943
2,306
37,694
L
Anubis
5,769
441
0
2,801
9,199
4,928
0
4,218
4,981
38,049
0
L
Ymir
2,554
793
0
1,220
13,932
7,752
0
5,656
8,276
8,561
0
W
Danzaburou
KFCwifiwarrior
Danzaburou
15,866
8,454
0
3,103
5,883
1,917
1,494
2,807
3,076
0
70,945
W
Odin
5,932
715
0
1,622
7,949
5,960
0
1,350
6,599
8,694
42,593
W
Arachne
Panictx
Arachne
4,973
3,225
0
3,910
9,775
4,563
0
2,035
7,740
0
45,411
W
Artio
Pœnis
Artio
7,826
1,553
1,092
5,733
13,015
15,045
25
3,956
9,059
28,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
41,897
336
Minions Killed
433
0
Camps Cleared
0
1,176,023
Distance Traveled
1,351,062
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,261
519
81
6
0
233,469
3
L
He Bo
7,041
503
84
6
0
266,135
4
L
Apollo
5,814
415
57
4
0
223,515
0
L
Hercules
7,417
530
105
8
0
228,667
4
L
Anubis
7,865
562
80
6
0
227,649
2
L
Ymir
5,959
426
10
1
0
230,057
2
W
Danzaburou
9,966
712
125
9
0
255,591
0
W
Odin
8,363
597
124
9
0
298,837
0
W
Arachne
7,999
571
78
6
0
283,815
0
W
Artio
8,308
593
25
2
0
279,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role