Player Matchup

Olorun
Olorun
AHHHHBLacKPnoY94
Olorun
Level 12
God Stats
1W - 3L
1,312 SR
Queue Stats
1W - 3L
1,461 Elo+
Solo
Anhur
Anhur
CoreyR
Anhur
Level 10
God Stats
12W - 19L
1,535 SR
Queue Stats
41W - 49L
1,566 Elo+
Party 2
Ymir
Ymir
MechaHazel
Ymir
Level 100
God Stats
17W - 15L
1,688 SR
Queue Stats
57W - 53L
1,551 Elo+
Party 2
Thoth
Thoth
TheDeathbring845
Thoth
Level 29
God Stats
12W - 17L
1,413 SR
Queue Stats
76W - 97L
1,506 Elo+
Solo
Bellona
Bellona
queijominas3321
Bellona
Level 8
God Stats
5W - 6L
1,865 SR
Queue Stats
33W - 52L
1,482 Elo+
Solo
Team Averages
Level 32
1,563 SR
1,513 Elo+

VS

Team Averages
Level 23
1,595 SR
1,522 Elo+
Medusa
Medusa
Darkwarrior742
Medusa
Level 49
God Stats
9W - 14L
1,544 SR
Queue Stats
414W - 434L
1,528 Elo+
Party 1
Olorun
Olorun
Dr toxic5051
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,469 Elo+
Solo
Mulan
Mulan
Indrawarrior
Mulan
Level 18
God Stats
42W - 34L
1,677 SR
Queue Stats
57W - 48L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
XTheApplePieX
Kuzenbo
Level 25
God Stats
10W - 15L
1,508 SR
Queue Stats
209W - 236L
1,518 Elo+
Party 1
Camazotz
Camazotz
tk_Drake
Camazotz
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
44W - 50L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,344
408
3,110
9,801
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
CoreyR
Anhur
14
5 / 4 / 1
9,173
510
7,983
12,273
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 0 / 5
8,940
497
5,148
10,302
6,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 0
9,482
527
10,779
11,413
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 7 / 0
7,017
390
4,719
13,649
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,415
523
10,574
8,106
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
15
2 / 8 / 3
9,164
509
5,417
12,900
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 5
10,502
583
10,888
13,309
7,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
14
1 / 4 / 5
9,303
517
3,473
12,070
10,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
tk_Drake
Camazotz
16
8 / 0 / 0
10,076
560
9,353
12,582
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
16
Kills
20
21
Deaths
16
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Anhur
CoreyR
Anhur
5
4
1
1.38
W
4
2
1
2.25
W
Olorun
2
8
3
0.44
W
5
2
5
3.75
L
3
0
5
5.5
L
8
4
0
2
W
Kuzenbo
1
4
5
0.88
L
0
7
0
0
W
Camazotz
tk_Drake
Camazotz
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,739
Damage
39,705
57,438
Taken
58,967
25,151
Mitigated
33,184
12,129
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,110
1,121
0
2,540
9,801
3,797
896
2,750
7,051
24,383
7,148
L
Anhur
CoreyR
Anhur
7,983
4,155
0
3,196
12,273
3,326
0
1,461
10,812
0
60,514
W
10,574
4,292
0
3,864
8,106
2,980
1,845
2,304
5,802
0
70,772
W
Olorun
5,417
2,747
0
3,154
12,900
4,461
1,194
8,784
3,582
41,322
3,554
W
10,888
2,189
0
3,834
13,309
7,905
0
2,653
10,470
0
77,876
L
5,148
1,065
0
1,882
10,302
6,610
0
1,936
8,366
36,494
0
L
10,779
1,008
0
2,616
11,413
3,734
1,319
2,131
9,190
51,767
0
W
Kuzenbo
3,473
1,628
0
500
12,070
10,738
830
3,436
8,634
20,587
0
L
4,719
1,636
0
1,895
13,649
7,684
172
0
12,550
0
21,236
W
Camazotz
tk_Drake
Camazotz
9,353
1,867
0
8,660
12,582
7,100
1,662
1,447
11,071
0
49,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,956
Gold Earned
48,460
387
Minions Killed
447
0
Camps Cleared
0
1,420,287
Distance Traveled
1,611,479
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,344
408
66
4
0
227,346
3
L
Anhur
9,173
510
106
6
0
294,076
1
W
Medusa
9,415
523
111
6
0
328,371
7
W
Olorun
9,164
509
91
5
0
261,103
3
W
Mulan
10,502
583
129
7
0
378,311
1
L
Ymir
8,940
497
71
4
0
324,803
4
L
Thoth
9,482
527
101
6
0
298,986
3
W
Kuzenbo
9,303
517
31
2
0
338,895
5
L
Bellona
7,017
390
43
2
0
275,076
0
W
Camazotz
10,076
560
85
5
0
304,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role