Player Matchup

Sylvanus
Sylvanus
Ghostlygamer510
Sylvanus
Level 13
God Stats
1W - 7L
1,033 SR
Queue Stats
53W - 71L
1,270 Elo+
Solo
Raijin
Raijin
Supperboy93
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TaylorGang1462
Merlin
Level 13
God Stats
4W - 11L
1,342 SR
Queue Stats
19W - 37L
1,258 Elo+
Solo
Ares
Ares
happyskull4239
Ares
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,192 Elo+
Solo
Kukulkan
Kukulkan
s1dymv
Kukulkan
Level 17
God Stats
5W - 3L
1,416 SR
Queue Stats
116W - 115L
1,432 Elo+
Solo
Team Averages
Level 10
1,358 SR
1,330 Elo+

VS

Team Averages
Level 13
1,404 SR
1,293 Elo+
Da Ji
Da Ji
CannaDelic
Da Ji
Level 18
God Stats
1W - 2L
1,273 SR
Queue Stats
36W - 29L
1,245 Elo+
Party 1
Scylla
Scylla
Kiwi1010
Scylla
Level 14
God Stats
25W - 36L
1,582 SR
Queue Stats
54W - 73L
1,303 Elo+
Solo
Anhur
Anhur
TheHorace
Anhur
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 26L
1,240 Elo+
Party 1
Sylvanus
Sylvanus
burgerboy6549
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Izanami
Izanami
yoshi_sesh
Izanami
Level 4
God Stats
4W - 6L
1,165 SR
Queue Stats
5W - 8L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 6 / 10
12,723
979
7,708
21,820
18,241
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
19
0 / 17 / 7
12,192
938
12,067
23,766
7,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 0
9,310
716
561
668
172
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 8 / 9
13,304
1,023
14,817
34,517
39,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
s1dymv
Kukulkan
19
9 / 7 / 2
13,369
1,028
22,735
16,725
7,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
15 / 4 / 15
14,703
1,131
28,355
14,698
6,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Kiwi1010
Scylla
19
8 / 1 / 12
13,135
1,010
10,967
7,429
2,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TheHorace
Anhur
20
8 / 5 / 20
13,707
1,054
24,796
17,499
6,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
burgerboy6549
Sylvanus
20
2 / 6 / 24
12,399
954
6,800
16,129
13,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
yoshi_sesh
Izanami
19
6 / 1 / 15
12,093
930
17,796
10,539
3,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
17
Kills
39
39
Deaths
17
28
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Da Ji
15
4
15
5.63
L
Sylvanus
3
6
10
1.33
W
Scylla
Kiwi1010
Scylla
8
1
12
14
L
Raijin
0
17
7
0.21
L
0
1
0
0
W
Anhur
TheHorace
Anhur
8
5
20
3.6
W
Sylvanus
burgerboy6549
Sylvanus
2
6
24
2.33
L
5
8
9
1.19
L
Kukulkan
s1dymv
Kukulkan
9
7
2
1.43
W
Izanami
yoshi_sesh
Izanami
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,888
Damage
88,714
97,496
Taken
66,294
73,002
Mitigated
32,582
5,549
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
28,355
10,794
0
1,627
14,698
6,431
0
11,296
3,402
0
41,525
L
Sylvanus
7,708
4,037
2,103
2,863
21,820
18,241
0
2,050
19,730
14,588
0
W
Scylla
Kiwi1010
Scylla
10,967
1,502
0
1,036
7,429
2,634
0
6,405
1,024
44,876
0
L
Raijin
12,067
3,690
0
198
23,766
7,975
0
5,820
17,862
41,386
0
L
561
219
0
0
668
172
0
140
528
561
0
W
Anhur
TheHorace
Anhur
24,796
17,906
0
4,395
17,499
6,197
0
15,773
1,726
0
34,668
W
Sylvanus
burgerboy6549
Sylvanus
6,800
3,891
757
2,837
16,129
13,551
0
15,456
673
11,998
0
L
14,817
1,343
0
0
34,517
39,470
0
6,709
27,566
31,100
0
L
Kukulkan
s1dymv
Kukulkan
22,735
3,571
0
385
16,725
7,144
0
2,602
14,043
45,781
0
W
Izanami
yoshi_sesh
Izanami
17,796
12,434
0
1,387
10,539
3,769
0
8,958
1,581
0
41,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
66,037
175
Minions Killed
208
0
Camps Cleared
3
805,844
Distance Traveled
977,639
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,703
1,131
26
2
1
208,862
0
L
Sylvanus
12,723
979
17
1
0
196,714
2
W
Scylla
13,135
1,010
100
8
1
211,859
0
L
Raijin
12,192
938
94
7
0
173,754
0
L
Merlin
9,310
716
0
0
0
12,055
0
W
Anhur
13,707
1,054
20
2
0
189,397
1
W
Sylvanus
12,399
954
8
1
0
178,890
0
L
Ares
13,304
1,023
13
1
0
251,544
0
L
Kukulkan
13,369
1,028
51
4
0
171,777
0
W
Izanami
12,093
930
54
4
1
188,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role