Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nonailli
Cthulhu
Level 160
God Stats
260W - 103L
1,697 SR
Queue Stats
622W - 348L
1,665 Elo+
Party 1
Apollo
Apollo
SrForja
Apollo
Level 11
God Stats
3W - 1L
1,672 SR
Queue Stats
38W - 14L
1,502 Elo+
Party 1
Team Averages
Level 109
1,623 SR
1,556 Elo+

VS

Team Averages
Level 76
1,473 SR
1,420 Elo+
Medusa
Medusa
AtireioPaunoNuno
Medusa
Level 57
God Stats
10W - 7L
1,449 SR
Queue Stats
109W - 140L
1,343 Elo+
Solo
Fenrir
Fenrir
Loladurante
Fenrir
Level 24
God Stats
54W - 55L
1,469 SR
Queue Stats
430W - 363L
1,459 Elo+
Party 2
Eset
Eset
nachingui1447
Eset
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
453W - 395L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 10 / 4
11,839
623
9,082
16,584
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nonailli
Cthulhu
19
7 / 6 / 4
14,294
752
16,020
18,724
21,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
SrForja
Apollo
18
6 / 7 / 5
14,512
764
14,358
19,704
7,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 10
12,725
670
8,971
13,549
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
19
6 / 3 / 13
13,314
701
9,858
12,858
8,731
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
12 / 6 / 9
13,933
733
25,472
19,000
9,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
23
23
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
10
4
0.4
L
5
6
10
1.67
L
Fenrir
6
3
13
4.17
W
Cthulhu
Nonailli
Cthulhu
7
6
4
1.5
W
Apollo
SrForja
Apollo
6
7
5
1.21
L
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,460
Damage
44,301
55,012
Taken
45,407
34,396
Mitigated
24,226
12,481
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,082
181
2,599
3,271
16,584
5,349
279
8,831
7,753
41,778
0
L
8,971
3,294
17
1,772
13,549
5,501
990
8,140
5,409
0
47,976
L
Fenrir
9,858
2,046
0
2,159
12,858
8,731
1,268
5,097
7,761
0
30,503
W
Cthulhu
Nonailli
Cthulhu
16,020
339
201
2,607
18,724
21,575
357
7,067
11,657
53,308
0
W
Apollo
SrForja
Apollo
14,358
9,092
0
3,803
19,704
7,472
2,086
9,574
10,130
0
50,643
L
25,472
2,107
102
1,819
19,000
9,994
587
11,865
7,135
80,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
39,972
206
Minions Killed
216
0
Camps Cleared
0
960,226
Distance Traveled
1,024,723
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,839
623
68
4
0
315,229
4
L
Medusa
12,725
670
72
4
0
332,366
0
L
Fenrir
13,314
701
35
2
0
369,215
3
W
Cthulhu
14,294
752
64
3
0
369,872
3
W
Apollo
14,512
764
74
4
0
275,125
2
L
Eset
13,933
733
109
6
0
323,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role