Player Matchup

Artemis
Artemis
IRGuy
Artemis
Level 27
God Stats
5W - 0L
1,847 SR
Queue Stats
17W - 10L
1,628 Elo+
Party 2
Achilles
Achilles
LowRyder88
Achilles
Level 28
God Stats
9W - 8L
1,594 SR
Queue Stats
22W - 20L
1,456 Elo+
Party 2
Arachne
Arachne
NinjaUwU3544
Arachne
Level 5
God Stats
5W - 0L
1,179 SR
Queue Stats
26W - 36L
1,030 Elo+
Solo
Kukulkan
Kukulkan
RoastBef
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 123L
1,493 Elo+
Solo
Vulcan
Vulcan
sherukhan
Vulcan
Level 21
God Stats
154W - 151L
1,527 SR
Queue Stats
154W - 152L
1,473 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,416 Elo+

VS

Team Averages
Level 18
1,522 SR
1,467 Elo+
Odin
Odin
Darkness Raises
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,549 Elo+
Solo
Merlin
Merlin
DarthRevan2678
Merlin
Level 28
God Stats
10W - 8L
1,580 SR
Queue Stats
138W - 154L
1,415 Elo+
Party 1
Khepri
Khepri
Kitty_Escobar
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RadioTalks
Xbalanque
Level 26
God Stats
5W - 7L
1,694 SR
Queue Stats
160W - 163L
1,397 Elo+
Party 1
Bakasura
Bakasura
thetrueskitt
Bakasura
Level 12
God Stats
5W - 7L
1,336 SR
Queue Stats
40W - 56L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IRGuy
Artemis
17
10 / 2 / 3
10,476
698
10,620
6,470
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LowRyder88
Achilles
15
6 / 0 / 1
9,086
606
8,028
7,434
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
NinjaUwU3544
Arachne
11
2 / 3 / 7
7,075
472
3,191
7,022
2,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RoastBef
Kukulkan
13
5 / 2 / 2
8,355
557
6,443
5,849
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
sherukhan
Vulcan
15
5 / 1 / 3
9,026
602
8,932
5,938
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,172
345
1,048
4,634
1,308
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 2
7,045
470
5,079
10,213
3,261
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 3
6,888
459
1,217
10,287
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RadioTalks
Xbalanque
14
5 / 7 / 2
9,043
603
6,324
10,116
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
thetrueskitt
Bakasura
11
1 / 7 / 0
6,963
464
2,869
13,641
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
28
Kills
8
8
Deaths
28
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
6
2
0.33
W
Artemis
IRGuy
Artemis
10
2
3
5.75
L
1
6
3
0.42
W
Achilles
LowRyder88
Achilles
6
0
1
6.5
W
Arachne
NinjaUwU3544
Arachne
2
3
7
1.83
L
Xbalanque
RadioTalks
Xbalanque
5
7
2
0.86
W
Kukulkan
RoastBef
Kukulkan
5
2
2
3
W
Vulcan
sherukhan
Vulcan
5
1
3
6.5
L
Bakasura
thetrueskitt
Bakasura
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,214
Damage
16,537
32,713
Taken
48,891
14,947
Mitigated
18,905
4,352
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,048
191
0
2,000
4,634
1,308
0
470
3,743
0
8,986
L
5,079
479
0
529
10,213
3,261
635
5,577
4,636
29,167
0
W
Artemis
IRGuy
Artemis
10,620
6,023
104
439
6,470
2,148
344
1,139
5,331
0
70,067
L
1,217
273
0
368
10,287
6,871
253
2,056
8,139
9,864
0
W
Achilles
LowRyder88
Achilles
8,028
2,911
0
2,013
7,434
5,524
2,732
339
6,661
0
47,509
W
Arachne
NinjaUwU3544
Arachne
3,191
2,334
0
515
7,022
2,745
653
1,011
6,011
0
13,431
L
Xbalanque
RadioTalks
Xbalanque
6,324
3,150
122
291
10,116
2,795
1,115
1,812
8,304
0
50,734
W
Kukulkan
RoastBef
Kukulkan
6,443
1,323
0
901
5,849
1,964
656
3,330
2,519
40,993
0
W
Vulcan
sherukhan
Vulcan
8,932
3,376
0
380
5,938
2,566
694
477
5,311
74,510
0
L
Bakasura
thetrueskitt
Bakasura
2,869
2,103
0
3,871
13,641
4,670
675
5,460
7,892
0
23,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
35,111
455
Minions Killed
270
0
Camps Cleared
0
1,415,508
Distance Traveled
1,177,672
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,172
345
13
1
0
110,681
1
L
Merlin
7,045
470
55
4
0
277,299
0
W
Artemis
10,476
698
125
8
0
261,870
4
L
Khepri
6,888
459
12
1
0
274,229
0
W
Achilles
9,086
606
84
6
0
302,819
0
W
Arachne
7,075
472
19
1
0
267,597
0
L
Xbalanque
9,043
603
113
8
0
251,704
0
W
Kukulkan
8,355
557
77
5
0
276,527
0
W
Vulcan
9,026
602
150
10
0
306,695
2
L
Bakasura
6,963
464
77
5
0
263,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role