Player Matchup

Anubis
Anubis
DonoldSamsen
Anubis
Level 27
God Stats
2W - 6L
1,512 SR
Queue Stats
54W - 56L
1,571 Elo+
Solo
Ymir
Ymir
Killa T8624
Ymir
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 56L
1,588 Elo+
Solo
Kukulkan
Kukulkan
NOMMBREingenioso
Kukulkan
Level 13
God Stats
3W - 2L
1,560 SR
Queue Stats
124W - 93L
1,651 Elo+
Solo
Medusa
Medusa
Redtiger3121
Medusa
Level 27
God Stats
29W - 27L
1,683 SR
Queue Stats
128W - 131L
1,606 Elo+
Solo
Arachne
Arachne
TIABEEIA
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,660 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,615 Elo+

VS

Team Averages
Level 19
1,600 SR
1,752 Elo+
Bacchus
Bacchus
HareyBaws
Bacchus
Level 6
God Stats
1W - 0L
1,324 SR
Queue Stats
3W - 1L
1,850 Elo+
Party 1
Ullr
Ullr
ImagineXWagons0
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,781 Elo+
Party 1
Fenrir
Fenrir
JoyfulRumble002
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,786 Elo+
Party 1
Hades
Hades
allidaseuQ
Hades
Level 28
God Stats
15W - 12L
1,667 SR
Queue Stats
78W - 82L
1,509 Elo+
Solo
Cthulhu
Cthulhu
vMelapelas-
Cthulhu
Level 9
God Stats
7W - 3L
2,009 SR
Queue Stats
30W - 13L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 3 / 0
7,864
562
9,902
12,045
5,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 4
6,708
479
3,879
13,735
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 1
8,313
594
2,379
5,389
2,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
5 / 1 / 2
7,376
527
10,168
7,436
2,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
TIABEEIA
Arachne
9
0 / 8 / 1
5,803
415
1,356
7,820
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HareyBaws
Bacchus
9
3 / 3 / 1
6,126
438
4,456
8,214
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 3
6,215
444
5,109
9,431
2,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 4
6,516
465
1,518
7,134
2,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
14
11 / 1 / 5
8,959
640
10,667
9,565
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
vMelapelas-
Cthulhu
14
4 / 1 / 1
8,242
589
7,588
10,756
7,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
19
19
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
0
0.67
W
Bacchus
HareyBaws
Bacchus
3
3
1
1.17
W
1
4
3
0.63
W
0
1
4
2
L
1
4
4
0.75
L
2
3
1
0.83
L
Medusa
5
1
2
6
L
Arachne
TIABEEIA
Arachne
0
8
1
0.06
W
Hades
11
1
5
13.5
W
Cthulhu
vMelapelas-
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
29,338
46,425
Taken
45,100
19,703
Mitigated
24,686
16,918
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,902
1,038
0
6,822
12,045
5,805
0
7,390
3,730
56,844
0
W
Bacchus
HareyBaws
Bacchus
4,456
484
0
580
8,214
7,984
0
2,025
6,189
9,186
0
W
5,109
1,336
0
716
9,431
2,486
0
2,101
7,330
0
37,590
W
1,518
459
0
1,524
7,134
2,249
0
2,044
5,090
0
34,564
L
3,879
623
205
4,309
13,735
6,657
81
3,665
10,070
26,230
0
L
2,379
134
0
548
5,389
2,403
0
2,973
2,374
51,273
0
L
Medusa
10,168
4,135
0
4,506
7,436
2,430
680
2,912
4,524
0
47,637
L
Arachne
TIABEEIA
Arachne
1,356
733
0
528
7,820
2,408
480
4,758
3,016
0
7,079
W
Hades
10,667
1,132
233
4,368
9,565
4,504
0
3,210
6,355
46,202
0
W
Cthulhu
vMelapelas-
Cthulhu
7,588
1,288
394
4,254
10,756
7,463
584
6,780
3,976
53,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
36,058
369
Minions Killed
371
0
Camps Cleared
0
1,117,816
Distance Traveled
1,269,303
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,864
562
117
8
0
215,828
0
W
Bacchus
6,126
438
13
1
0
222,177
0
W
Ullr
6,215
444
68
5
0
242,219
0
W
Fenrir
6,516
465
74
5
0
301,022
0
L
Ymir
6,708
479
39
3
0
198,657
3
L
Kukulkan
8,313
594
111
8
0
229,660
3
L
Medusa
7,376
527
83
6
0
266,251
0
L
Arachne
5,803
415
19
1
0
207,420
1
W
Hades
8,959
640
95
7
0
234,722
1
W
Cthulhu
8,242
589
121
9
0
269,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role