Player Matchup

Thor
Thor
DarkQuixs
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,176 Elo+
Party 2
Chiron
Chiron
DirtyProduct103
Chiron
Level 21
God Stats
18W - 15L
1,241 SR
Queue Stats
56W - 61L
1,134 Elo+
Solo
King Arthur
King Arthur
XR_BigX476569
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,176 Elo+
Party 2
Xbalanque
Xbalanque
esquaremedia
Xbalanque
Level 28
God Stats
155W - 189L
1,423 SR
Queue Stats
230W - 279L
1,295 Elo+
Solo
Ymir
Ymir
legendaryplayzzz
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
985 Elo+
Party 2
Team Averages
Level 13
1,433 SR
1,153 Elo+

VS

Team Averages
Level 26
1,548 SR
1,464 Elo+
Erlang Shen
Erlang Shen
Hydras Reach
Erlang Shen
Level 49
God Stats
2W - 4L
1,478 SR
Queue Stats
99W - 85L
1,466 Elo+
Party 1
Yemoja
Yemoja
Kunoichi_Rose
Yemoja
Level 8
God Stats
1W - 6L
1,012 SR
Queue Stats
3W - 7L
950 Elo+
Solo
Ravana
Ravana
ReZ BungaLo
Ravana
Level 3
God Stats
9W - 3L
1,682 SR
Queue Stats
70W - 54L
1,602 Elo+
Party 1
Cerberus
Cerberus
ReZ Remedy
Cerberus
Level 3
God Stats
6W - 3L
1,826 SR
Queue Stats
15W - 8L
1,766 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReZ Scout
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,740 SR
Queue Stats
83W - 81L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 9 / 2
8,391
839
5,120
18,146
7,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 7 / 1
8,888
889
9,437
14,017
6,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
XR_BigX476569
King Arthur
15
0 / 13 / 1
8,381
838
3,970
27,557
16,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
esquaremedia
Xbalanque
15
4 / 5 / 1
10,501
1,050
15,574
10,380
3,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 11 / 2
8,749
875
7,133
23,189
20,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

122

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hydras Reach
Erlang Shen
19
16 / 2 / 21
12,440
1,244
30,196
14,988
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 0 / 0
7,630
763
0
0
0
Ravana
19
15 / 0 / 16
12,231
1,223
22,139
11,467
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ReZ Remedy
Cerberus
17
4 / 2 / 20
10,460
1,046
7,282
12,095
8,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
ReZ Scout
Morgan Le Fay
20
10 / 1 / 31
12,281
1,228
24,181
7,650
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
133
5
Kills
45
45
Deaths
5
7
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Thor
0
9
2
0.11
L
1
7
1
0.21
W
Erlang Shen
Hydras Reach
Erlang Shen
16
2
21
13.25
W
0
0
0
0
W
Ravana
15
0
16
23
W
Cerberus
ReZ Remedy
Cerberus
4
2
20
7
W
Morgan Le Fay
ReZ Scout
Morgan Le Fay
10
1
31
25.5
L
King Arthur
XR_BigX476569
King Arthur
0
13
1
0.04
L
Xbalanque
esquaremedia
Xbalanque
4
5
1
0.9
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,234
Damage
83,798
93,289
Taken
46,200
54,510
Mitigated
27,912
6,469
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,120
1,657
0
1,211
18,146
7,066
0
5,897
11,890
0
11,362
L
9,437
3,397
667
995
14,017
6,486
0
4,566
9,093
0
26,702
W
Erlang Shen
Hydras Reach
Erlang Shen
30,196
19,136
0
2,181
14,988
8,603
0
2,558
12,430
0
40,454
W
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
22,139
8,108
0
2,297
11,467
7,251
0
1,334
10,133
0
31,954
W
Cerberus
ReZ Remedy
Cerberus
7,282
658
0
1,222
12,095
8,661
0
1,957
10,000
15,084
0
W
Morgan Le Fay
ReZ Scout
Morgan Le Fay
24,181
5,997
644
3,041
7,650
3,397
0
1,284
6,366
42,520
0
L
King Arthur
XR_BigX476569
King Arthur
3,970
1,537
0
2,186
27,557
16,907
0
7,034
19,807
21
14,085
L
Xbalanque
esquaremedia
Xbalanque
15,574
6,314
0
1,410
10,380
3,378
0
3,594
6,344
0
38,289
L
7,133
1,562
0
0
23,189
20,673
0
9,228
13,144
28,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
55,042
151
Minions Killed
109
2
Camps Cleared
3
811,258
Distance Traveled
706,654
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,391
839
12
1
0
132,134
0
L
Chiron
8,888
889
34
3
0
183,407
0
W
Erlang Shen
12,440
1,244
17
2
1
184,726
0
W
Yemoja
7,630
763
0
0
0
0
0
W
Ravana
12,231
1,223
25
3
1
202,864
0
W
Cerberus
10,460
1,046
18
2
0
148,761
1
W
Morgan Le Fay
12,281
1,228
49
5
1
170,303
0
L
King Arthur
8,381
838
10
1
0
173,168
0
L
Xbalanque
10,501
1,050
41
4
2
152,882
0
L
Ymir
8,749
875
54
5
0
169,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role