Player Matchup

Neith
Neith
Elmegido
Neith
Level 28
God Stats
6W - 2L
1,775 SR
Queue Stats
93W - 90L
1,498 Elo+
Solo
Chaac
Chaac
VictorM5
Chaac
Level 26
God Stats
7W - 3L
1,703 SR
Queue Stats
15W - 10L
1,530 Elo+
Solo
The Morrigan
The Morrigan
inkyou
The Morrigan
Level 28
God Stats
98W - 80L
1,631 SR
Queue Stats
115W - 102L
1,560 Elo+
Solo
Yemoja
Yemoja
jhonnybernardi
Yemoja
Level 6
God Stats
3W - 2L
1,538 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Xbalanque
Xbalanque
kerakim
Xbalanque
Level 27
God Stats
32W - 28L
1,573 SR
Queue Stats
207W - 218L
1,513 Elo+
Solo
Team Averages
Level 23
1,644 SR
1,514 Elo+

VS

Team Averages
Level 21
1,622 SR
1,571 Elo+
Ao Kuang
Ao Kuang
Frostbylle
Ao Kuang
Level 29
God Stats
7W - 8L
1,572 SR
Queue Stats
73W - 83L
1,508 Elo+
Solo
Neith
Neith
GreaterAuto1197
Neith
Level 16
God Stats
5W - 4L
1,630 SR
Queue Stats
33W - 18L
1,644 Elo+
Solo
Loki
Loki
Merphistos
Loki
Level 7
God Stats
3W - 1L
1,843 SR
Queue Stats
3W - 1L
1,769 Elo+
Solo
Kukulkan
Kukulkan
NACHOKHANN
Kukulkan
Level 22
God Stats
38W - 39L
1,599 SR
Queue Stats
281W - 294L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Swatylitz
Sun Wukong
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
86W - 95L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elmegido
Neith
20
5 / 1 / 17
14,394
1,028
10,654
11,770
4,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
VictorM5
Chaac
20
4 / 3 / 19
14,100
1,007
16,375
16,549
9,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
inkyou
The Morrigan
20
18 / 8 / 14
17,823
1,273
38,751
12,422
4,625
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
0 / 6 / 21
12,805
915
4,509
17,864
19,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
kerakim
Xbalanque
20
13 / 6 / 19
16,822
1,202
36,383
22,090
8,550
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Frostbylle
Ao Kuang
20
8 / 17 / 6
14,530
1,038
21,267
34,457
14,803
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 1 / 10
13,294
950
10,584
13,129
5,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 13 / 11
13,861
990
11,513
23,323
11,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
NACHOKHANN
Kukulkan
20
5 / 4 / 12
14,754
1,054
23,015
12,710
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Swatylitz
Sun Wukong
20
4 / 5 / 11
13,822
987
9,815
27,191
30,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
74
40
Kills
24
24
Deaths
40
90
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
Elmegido
Neith
5
1
17
13.5
L
Ao Kuang
Frostbylle
Ao Kuang
8
17
6
0.65
L
3
1
10
8
L
4
13
11
0.73
L
Kukulkan
NACHOKHANN
Kukulkan
5
4
12
2.75
L
Sun Wukong
Swatylitz
Sun Wukong
4
5
11
1.9
W
Chaac
VictorM5
Chaac
4
3
19
4.5
W
The Morrigan
inkyou
The Morrigan
18
8
14
3.13
W
0
6
21
1.75
W
Xbalanque
kerakim
Xbalanque
13
6
19
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,672
Damage
76,194
80,695
Taken
110,810
46,300
Mitigated
67,429
18,451
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Elmegido
Neith
10,654
7,809
0
2,458
11,770
4,219
0
7,409
4,361
0
43,076
L
Ao Kuang
Frostbylle
Ao Kuang
21,267
5,839
0
6,068
34,457
14,803
0
13,398
21,059
40,353
0
L
10,584
3,770
0
1,079
13,129
5,102
0
6,604
6,525
0
42,172
L
11,513
2,567
0
0
23,323
11,235
0
4,863
18,460
0
37,636
L
Kukulkan
NACHOKHANN
Kukulkan
23,015
1,312
0
430
12,710
5,381
0
8,312
4,398
78,332
0
L
Sun Wukong
Swatylitz
Sun Wukong
9,815
1,945
0
1,179
27,191
30,908
0
10,083
17,108
0
23,570
W
Chaac
VictorM5
Chaac
16,375
1,983
0
6,699
16,549
9,624
0
10,036
6,513
0
39,586
W
The Morrigan
inkyou
The Morrigan
38,751
4,267
0
865
12,422
4,625
0
7,268
4,622
64,141
0
W
4,509
404
4,975
832
17,864
19,282
0
7,803
10,061
12,790
0
W
Xbalanque
kerakim
Xbalanque
36,383
26,525
0
2,622
22,090
8,550
0
11,348
10,742
0
66,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,944
Gold Earned
70,261
277
Minions Killed
276
7
Camps Cleared
11
1,301,891
Distance Traveled
1,315,069
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,394
1,028
60
4
0
216,505
0
L
Ao Kuang
14,530
1,038
39
3
6
242,597
2
L
Neith
13,294
950
59
4
1
243,940
2
L
Loki
13,861
990
42
3
3
242,034
1
L
Kukulkan
14,754
1,054
99
7
1
301,069
0
L
Sun Wukong
13,822
987
37
3
0
285,429
3
W
Chaac
14,100
1,007
57
4
0
313,350
0
W
The Morrigan
17,823
1,273
57
4
5
271,964
2
W
Yemoja
12,805
915
16
1
0
221,144
0
W
Xbalanque
16,822
1,202
87
6
2
278,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role