Player Matchup

Chernobog
Chernobog
Epic-sandwich789
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Tyr
Tyr
KEVINCHO0104
Tyr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 21L
1,515 Elo+
Solo
Ravana
Ravana
Saven_U
Ravana
Level 29
God Stats
29W - 36L
1,686 SR
Queue Stats
211W - 233L
1,508 Elo+
Solo
Cthulhu
Cthulhu
caleBes13
Cthulhu
Level 5
God Stats
4W - 6L
1,679 SR
Queue Stats
71W - 79L
1,655 Elo+
Solo
Sol
Sol
xYOYOx28x
Sol
Level 26
God Stats
14W - 18L
1,484 SR
Queue Stats
55W - 79L
1,482 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,532 Elo+

VS

Team Averages
Level 19
1,521 SR
1,477 Elo+
Bastet
Bastet
BarcosUndead
Bastet
Level 17
God Stats
7W - 5L
1,554 SR
Queue Stats
19W - 20L
1,408 Elo+
Solo
Aphrodite
Aphrodite
Ratatouillee___
Aphrodite
Level 16
God Stats
5W - 9L
1,259 SR
Queue Stats
72W - 84L
1,291 Elo+
Solo
Cernunnos
Cernunnos
The_Schnoodler
Cernunnos
Level 28
God Stats
76W - 69L
1,665 SR
Queue Stats
128W - 150L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
c0zyjessss
Ao Kuang
Level 22
God Stats
16W - 11L
1,561 SR
Queue Stats
29W - 23L
1,541 Elo+
Solo
Tiamat
Tiamat
wound472kind
Tiamat
Level 12
God Stats
7W - 5L
1,567 SR
Queue Stats
9W - 7L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
9
0 / 9 / 2
6,156
362
4,401
11,383
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 0
8,545
503
9,002
14,408
11,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Saven_U
Ravana
12
1 / 5 / 1
7,239
426
5,003
9,273
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
caleBes13
Cthulhu
9
0 / 4 / 3
6,310
371
2,720
11,037
8,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 2 / 1
7,113
418
4,439
9,387
2,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
5 / 1 / 5
9,886
582
9,012
9,834
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Ratatouillee___
Aphrodite
14
2 / 1 / 10
8,201
482
2,548
6,013
5,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
The_Schnoodler
Cernunnos
15
9 / 1 / 4
9,286
546
16,525
14,576
5,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
c0zyjessss
Ao Kuang
15
3 / 2 / 3
9,992
588
4,307
16,009
5,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
16
5 / 0 / 3
10,154
597
9,151
6,966
5,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
24
24
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
1
5
7.5
L
Chernobog
0
9
2
0.11
L
3
4
0
0.75
W
Aphrodite
Ratatouillee___
Aphrodite
2
1
10
7
L
Ravana
Saven_U
Ravana
1
5
1
0.3
W
Cernunnos
The_Schnoodler
Cernunnos
9
1
4
11
W
Ao Kuang
c0zyjessss
Ao Kuang
3
2
3
2.25
L
Cthulhu
caleBes13
Cthulhu
0
4
3
0.38
W
Tiamat
5
0
3
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
41,543
55,488
Taken
53,398
28,276
Mitigated
25,444
9,333
Healing
27,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,012
3,037
0
1,500
9,834
3,590
63
709
9,125
0
72,736
L
Chernobog
4,401
2,502
0
385
11,383
1,726
0
1,589
9,738
0
17,444
L
9,002
987
0
4,635
14,408
11,496
0
6,472
7,806
0
49,528
W
Aphrodite
Ratatouillee___
Aphrodite
2,548
1,056
2,654
3,576
6,013
5,235
0
2,181
3,832
21,180
0
L
Ravana
Saven_U
Ravana
5,003
1,092
0
2,213
9,273
4,156
0
2,442
6,655
0
49,560
W
Cernunnos
The_Schnoodler
Cernunnos
16,525
8,905
0
8,384
14,576
5,533
0
3,789
10,787
0
75,097
W
Ao Kuang
c0zyjessss
Ao Kuang
4,307
311
51
6,474
16,009
5,763
1,241
75
15,934
44,914
0
L
Cthulhu
caleBes13
Cthulhu
2,720
168
0
0
11,037
8,326
162
3,752
6,964
19,326
0
W
Tiamat
9,151
751
734
4,254
6,966
5,323
4,128
947
6,019
58,804
0
L
4,439
887
0
2,100
9,387
2,572
38
1,068
8,319
41,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
47,519
339
Minions Killed
451
0
Camps Cleared
0
1,446,843
Distance Traveled
1,608,890
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,886
582
111
7
0
363,676
0
L
Chernobog
6,156
362
41
2
0
261,272
0
L
Tyr
8,545
503
104
6
0
317,529
3
W
Aphrodite
8,201
482
46
3
0
300,897
0
L
Ravana
7,239
426
88
5
0
309,440
7
W
Cernunnos
9,286
546
82
5
0
287,125
2
W
Ao Kuang
9,992
588
77
5
0
334,695
5
L
Cthulhu
6,310
371
29
2
0
266,496
0
W
Tiamat
10,154
597
135
8
0
322,497
1
L
Sol
7,113
418
77
5
0
292,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role